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Dreadhawk177

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About Dreadhawk177

  • Birthday 12/15/1995

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    Livin' like Larry

Dreadhawk177's Achievements

  1. Definitely would value as a player. At first, the game is pretty hard, but getting away from zombies eventually becomes very easy when in the open. Perhaps a 'Varied' setting, so that there is a sprinter or two for every ten fast shambler.
  2. Download Elcipse, create a new Java project.
  3. I'm pretty sure the devs confirmed that no controlled substances would be implemented. Sounds like it'll be in a mod anyway though...
  4. Adrenaline should make you http://www.youtube.com/watch?v=gAjR4_CbPpQ
  5. Professions = { PoliceOfficer = { rare = 1, }, ParkRanger = { rare = 2, }, ConstructionWorker = { }, MilitarySoldier = { rare = 2, }, MilitaryOfficer = { rare = 3, }, SecurityGuard = { }, FireOfficer = { rare = 1, }, Salesperson = { }, ITWorker = { }, OfficeWorker = { }, Unemployed = { }, TruckDriver = { }, Farmer = { }, Cashier = { }, ShopClerk = { }, FastFoodCook = { }, Cook = { rare = 2, }, Chef = { rare = 3, }, Burglar = { rare = 1, }, Drugdealer = { rare = 1, }, Nurse = { rare = 1, }, Doctor = { rare = 2, }, Waiter = { }, CustomerService = { }, Janitor = { }, Secretary = { }, Bookkeeper = { }, Accountant = { }, Teacher = { }, } What does "rare" mean??
  6. Sounds like a great idea. It would give me a reason not to pick ranger every time. +1 like to you.
  7. Can't wait for duct tape and rope to be implemented. I can imagine everything from toaster maces to plank nun-chucks.
  8. Yeah, livestock would be too much of a pain in the ass. It would take forever to get a small amount of food out of them. HUNTING, on the other hand...
  9. I agree, I wish hauling was a skill that could be actively leveled up.
  10. The signs could be read by getting close to them. Then, the text would appear like dialog.
  11. Not to steal ideas from other *crafting games, but could editable signs be implemented? This could be used to warn players, mark territory and "safe" zones, and otherwise personalize the post-apocalyptic world.
  12. I personally think that sandbags are too rare to use efficiently. I suggest that sandbags be found in 20s in crates at the hardware stores and warehouses. Thanks! Also, can anyone think of alternative uses behind sandbags? Maybe as a water filter for the future?
  13. It currently takes 4 tent pegs to create a tent kit. I feel that the pegs could be replaceable with sticks. As a side note, tent-kits could be a fairly rare find in hardware stores.
  14. "so kind of like how diablo works where you can go loot your own corpse?" Damn, thats exactly what I thought.
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