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DoritoS

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  1. Like
    DoritoS got a reaction from Jason132 in Feedback from a casual gamer   
    I agree, I think there should be different game modes, one of them leading to something like a military rescue. I know they don't want to do that though.
  2. Pie
    DoritoS reacted to Demonic_Kat in Choosing Tile to Forage   
    So the highlighting of containers has helped IMMENSELY in my looting of stacked containers and bodies. I am so glad it was added!
     
    In this train of thought: I've also noticed that when you forage your character sometimes wanders around away from the spot you think you've selected to forage. This happens mostly near trees for me. I'm not sure if I'm selecting the spot the tree is planted in, or the ground right next to me. It would be nice to have a visual of the area you choose to forage.
     
    Right click
    Forage
    A highlighted area shows
    Left click to confirm
     
    My last death was actually cuz my guy decided to walk through a wooded path when I told him to forage right next to where he was... invisiwoodlandzombie ate me. >.<
  3. Like
    DoritoS reacted to Kaleidozombie in Heart Condition Trait?   
    "Give them all heart pills and then let the devs sort it out!"
     
    Is that what you are saying?
  4. Like
    DoritoS got a reaction from Kappatao in Will Water Ever Be Animated?   
    Thanks for the quick reply. I'm glad to hear that water will be getting worked on relatively soon. It really is kinda ugly and appearence plays a big part when trying to recruit new players.
     
    While we're on the topic of changes, will the metal gates be getting an appropriate sound effect soon? Right now they sound exactly like a wood door closing and it's so jarring it completely breaks the atmosphere.
  5. Like
    DoritoS got a reaction from kongkim in Will Water Ever Be Animated?   
    This was the first, and so far the only part of the game that I looked at and was REALLY disappointed with. It looks so...lazy, and hardly like water honestly. I'm sure it leaves a bad impression to first timers. Surely animating just the water tiles you see isn't too resource intensive, and much less work than what is currently being worked on.
  6. Like
    DoritoS got a reaction from Mr_Sunshine in Will Water Ever Be Animated?   
    This was the first, and so far the only part of the game that I looked at and was REALLY disappointed with. It looks so...lazy, and hardly like water honestly. I'm sure it leaves a bad impression to first timers. Surely animating just the water tiles you see isn't too resource intensive, and much less work than what is currently being worked on.
  7. Spiffo
    DoritoS got a reaction from GoodOldLeon in Legible Street Names for Advanced Naviation   
    It can be inconvenient to navigate by landmark, especially in cities with larger residential areas like West point. 

  8. Pie
    DoritoS got a reaction from EnigmaGrey in PAWS Plush Backpacks   
    i laughed when i saw this cause there's a parody of jaws called PAWS where the sharks a kitten. So I thought you wanted a kitten on backpacks I thought "ok, Kals lost it finally".
  9. Like
    DoritoS got a reaction from Burger_Time in Legible Street Names for Advanced Naviation   
    It can be inconvenient to navigate by landmark, especially in cities with larger residential areas like West point. 

  10. Like
    DoritoS got a reaction from TheWraithPlayer in Renaming Skill Books   
    Books are named in one of two ways, by skill first (cooking for beginners), or by level first (expert cooking). I'd like to suggest all books be skill first so they are sorted more conveniently in the inventory.
  11. Like
    DoritoS got a reaction from grammarsalad in Burglar perk   
    More professions should have perks unique to them, similar to how the Ranger can move through trees faster. Some professions are rather weak, especially when they can be leveled up passively while playing under another class which can make it difficult to justify choosing them. I'd suggest buffing the burglar with a lock pick skill that lets you open locked doors without triggering alarms.
  12. Like
    DoritoS got a reaction from ZombiesLoveBrainiacs in Legible Street Names for Advanced Naviation   
    It can be inconvenient to navigate by landmark, especially in cities with larger residential areas like West point. 

  13. Like
    DoritoS got a reaction from Geras in Burglar perk   
    More professions should have perks unique to them, similar to how the Ranger can move through trees faster. Some professions are rather weak, especially when they can be leveled up passively while playing under another class which can make it difficult to justify choosing them. I'd suggest buffing the burglar with a lock pick skill that lets you open locked doors without triggering alarms.
  14. Like
    DoritoS got a reaction from Spikelord in Burglar perk   
    More professions should have perks unique to them, similar to how the Ranger can move through trees faster. Some professions are rather weak, especially when they can be leveled up passively while playing under another class which can make it difficult to justify choosing them. I'd suggest buffing the burglar with a lock pick skill that lets you open locked doors without triggering alarms.
  15. Like
    DoritoS got a reaction from Berries in Burglar perk   
    More professions should have perks unique to them, similar to how the Ranger can move through trees faster. Some professions are rather weak, especially when they can be leveled up passively while playing under another class which can make it difficult to justify choosing them. I'd suggest buffing the burglar with a lock pick skill that lets you open locked doors without triggering alarms.
  16. Like
    DoritoS reacted to Kaleidozombie in Color Coding Food   
    I was thinking that besides labeling food as (Fresh) or (Rotten) you could color code them, adding a colored dot before, after, or even on the icon somewhere. Green would be for fresh items, yellow for normal/stale items, red for rotten items, and blue for non-perishable items. Not needed as much, but you could add a grey dot for other items indicating that they're not items you need to worry about their freshness levels, and perhaps to keep the UI uniform overall. It would also be nice if there was some visual indicator to tell you how much is left of a particular food item, especially for when choosing which items to select for cooking.
     
    Edit: I was thinking the other night and thought that maybe blue would be used for frozen foods and another color could be used for non-perishables. What color do you think would fit best? Maybe purple, grey, or white would work? Or white for all non-food items and grey for the non-perishables? Perhaps white for all items that are non-consumable and grey for consumables that are non-perishables, including food, but also items like painkillers, vitamins, matches, etc.
     
    Edit: I was thinking too that clean, dirty and bloody clothes could have markers to denote their status as well. Is there any other items that have multiple states that could be kept track of using these visual cues?
  17. Like
    DoritoS got a reaction from thejoker954 in Renaming Skill Books   
    Books are named in one of two ways, by skill first (cooking for beginners), or by level first (expert cooking). I'd like to suggest all books be skill first so they are sorted more conveniently in the inventory.
  18. Like
    DoritoS got a reaction from ditoseadio in Burglar perk   
    More professions should have perks unique to them, similar to how the Ranger can move through trees faster. Some professions are rather weak, especially when they can be leveled up passively while playing under another class which can make it difficult to justify choosing them. I'd suggest buffing the burglar with a lock pick skill that lets you open locked doors without triggering alarms.
  19. Like
    DoritoS got a reaction from Octopus in Renaming Skill Books   
    Books are named in one of two ways, by skill first (cooking for beginners), or by level first (expert cooking). I'd like to suggest all books be skill first so they are sorted more conveniently in the inventory.
  20. Like
    DoritoS got a reaction from Octopus in Legible Street Names for Advanced Naviation   
    It can be inconvenient to navigate by landmark, especially in cities with larger residential areas like West point. 

  21. Like
    DoritoS got a reaction from Geras in Renaming Skill Books   
    Books are named in one of two ways, by skill first (cooking for beginners), or by level first (expert cooking). I'd like to suggest all books be skill first so they are sorted more conveniently in the inventory.
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