Well... I don't want to argue my point indefinitely because that would only lead to trouble for everyone involved, but I do want to come back at you once as I think you've slightly missed what I was trying to say
Maybe it was too much of a paraphrase to say "put up or shut up". I was talking mainly about your blog coverage and expressing a preference not to see any stuff about anims when there's nothing new to say, unless a time comes when you know for certain they'll be in IWBUMS shortly.
I think we have a difference of opinion on how you should be structuring those updates - to me it feels like we've had 3 years of seeing the same thing except with slightly different wording. Sure, you guys have decided to post weekly, and you need to fill those posts with something, but... well, as I say, a difference of opinion, and I'm sure you would come back and say "Players would still complain if we went silent." That's true but it could be waved away if you gave some explanation of why you were going silent in the first place.
I strongly disagree that animations aren't coming any later. We've had blog posts in both 2015 and 2016 suggesting they were very close to entering an IWBUMS build, then suddenly the hype for vehicles and MP takes off in 2017 and shifts anims to the back burner. Now, in 2018, we're hearing more about animations again - but suddenly they seem not as ready as they were before? Animations are coming later, either because (1) those two features have added more work to complete anims, or (2) it wasn't convenient to integrate anims into the main branch while vehicles / MP was being worked on. If anything I've said here is wrong, maybe you can instead give an idea why on earth the anims system been such an absolute monster that has dragged on for all this time?
Anyhow, good luck to the team with the remainder of development. I don't expect anything in my box of internet text to change the future so I'll return to lurking and clenching my teeth as I try to remain patient.