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Faded

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  1. No Mods, and No spiltscreen. Hosted via steam local lan ip address.
  2. When hosting a server for my brother and I to play on, it seems that doing any mechanic stuff (changing light bulbs/windows) will give XP to other players in close proximity. Is this a bug or an intended feature (learn by watching)?
  3. Hi, I have a few multiplayer carpentry bugs to report: 1) When building a new second floor on a server hosted via steam client, I cannot add wood floor tiles to extend the second floor to previous wooden floors that someone else built. If I restart the server, it seems to update the location of the new wooden floor tiles on the 2nd floor which will allow me to continue building from the wooden tiles that were not initially built by me. This seems to also affect wooden wall frames because I cannot build wooden wall frames on second floor wooden floor tiles that were not build by me until the server restart. A trick around this is to build a wooden floor tile on the same location from where there is already a wooden floor tile that was not built by the player in question, which will allow you to extend from that spot. 2) Sheet Rope: When building sheet rope on a server, it will not allow you to quick climb down using the E button until you restart the server? It seems to need to update/save the newly built sheet rope there before it will allow you to quick climb through. You can quick climb up no problem using E when it is built but the problem seems to be with climbing down. 3) You cannot drop antique outdoor lamps that are looted from houses with a screwdriver and electricity. When clicking and dragging to the floor or right clicking and selecting drop, they still stay in inventory. You can only drop them by putting them in a bag and dropping the bag or by building them on a wall.
  4. There seems to be a bug in the IWBUMS vehicle build where there is a invisible zombie in that shows up every now and then when we are fighting off big herds. We manage to take out most of the herd but then one of us ends up getting scratched by a non existent zombie/invisible zombie. Both players see NO zombie at all and when we walk into or swing our weapons in a certain spot, we get bitten/scratched by a zombie. I'm hosting LAN Gameplay via steam for my brother and I. Is this a known bug and is there anyway to avoid this? It seems to happen a lot when we kill off a lot of zombies that are being attracted to cars. This is really annoying because we don't want to die to something that can't be avoided and turning off infection makes the game too easy.
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