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Posts
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Burger_Time got a reaction from gabriel rodrigues brandao in I don't like where this game is heading to.
Skill issue
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Burger_Time got a reaction from InnerEthos in I don't like where this game is heading to.
Skill issue
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Burger_Time got a reaction from Sugar in Character Ageing, Should be a thing.....again.
Aging was never actually a thing, but age affecting gameplay would be nice nevertheless.
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Burger_Time got a reaction from traindoc in Merge some mods from workshop into base game and some other suggestions I had
Trailers/Towing wasn't merged, it was made separately
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Burger_Time got a reaction from HetCigarr in I don't like where this game is heading to.
Skill issue
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Burger_Time got a reaction from trombonaught in I don't like where this game is heading to.
Skill issue
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Burger_Time got a reaction from gabriel rodrigues brandao in [41.46] Add buildings that is not exist on real world map, is that misstake or you continue do this?
Based on =/= A full on copy.
I don't see how a single building can hurt a whole map. If you believe the map should be a 100% accurate recreation of the real world towns I think you need to reconsider the things that you value in games. You don't even live there, and I'm certain you didn't even know those towns existed before you played the game, so there's no way a building can ruin your immersion or whatever.
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Burger_Time got a reaction from gabriel rodrigues brandao in [41.46] Add buildings that is not exist on real world map, is that misstake or you continue do this?
The map was never really supposed to be a 100% copy of the real world and I don't really see how adding some new buildings could possibly hurt the game in any way?
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Burger_Time reacted to numbersixthecat in IWBUMS 41.53 released
For ****'s sake. A delay in a delivery of a game is only a "problem" if you are a spoiled brat.
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Burger_Time got a reaction from gabriel rodrigues brandao in Ability to delay the infection?
There's already been DOZENS of suggestions like that and the answer remaind unchanged: no.
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Burger_Time got a reaction from SabitaUsagi in Project Zomboid is In Need Of A Change Of Design
I don't think you got what he said right...
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Burger_Time got a reaction from NoPizzaSad in Bravery as a Stat.
It is a thing. You don't get completely desentisized but you will get significantly less scared over time.
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Burger_Time got a reaction from gabriel rodrigues brandao in Civilian / Military airdrops + Radios
On default settings helicopter happens only once, before everything else collapses.
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Burger_Time got a reaction from gabriel rodrigues brandao in Civilian / Military airdrops + Radios
There'd be no one left alive to drop those in the first place. The whole world kinda dies in about two weeks and I'd say those remaining survivors would neither know how to control planes nor want to share their supplies.
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Burger_Time got a reaction from TrailerParkThor in Google maps on a smartphone
The game takes place in 1993, there definitely would not be any smartphones around.
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Burger_Time got a reaction from CaptKaspar in Google maps on a smartphone
The game takes place in 1993, there definitely would not be any smartphones around.
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Burger_Time got a reaction from Ravenim in Bites are counter-productive to the game's design.
You just completely missed the entire point of the game, which is to create a classic Romero-like zombie experience with absolutely fatal zombie infection.
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Burger_Time got a reaction from syfy in Google maps on a smartphone
The game takes place in 1993, there definitely would not be any smartphones around.
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Burger_Time got a reaction from trombonaught in Bites are counter-productive to the game's design.
You just completely missed the entire point of the game, which is to create a classic Romero-like zombie experience with absolutely fatal zombie infection.