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Burger_Time

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Everything posted by Burger_Time

  1. What am I need to write? Collision is too big compared to the car's model.
  2. Title says all. Again. Rain looks just like a faster snow.
  3. Currently, you can eat a whole pack of pills without any problems, but IMO it's not realistic as it must be, so I decided to suggest two things — Addiction and Overdosing. Addiction will appear if you've consumed something like Painkillers or sleeping pills. Depending on what you've consumed, you will have different addiction. I.e — if you was eating sleeping pills for a weeks in order to sleep, your character, eventually, won't be able to sleep without taking any sleeping pill (unless character ridiculously tired). Painkillers addiction will have different effect. If you addict to painkillers, your character will feel pain and be stressed if not consuming any painkillers. If you want to heal addiction, you will need toto NOT take the pills for a few weeks. If you become addict after healing again, healing addiction will be harder. Overdose will appear after taking too much pills in one moment. Overdose will cause drunkenness, a bit stress and (?) Hallucinations (?). Overdose, most likely, willyou lead to addiction. If you have consumed a lot of pills at once (3 packs), character will pass out and die if no one use (?) Adrenalin (?) On him/her (pulp fiction anyone?) Well, this is all I wanted to say. Bye!
  4. Idk how to explain this properly, but something happening with vehicle sounds. I. E. — When vehicle stands still while it started, engine sounds like vehicle is moving. Also, if you hold W in not started car, you hear a tire squeezing.
  5. It's somewhere in graphic settings.
  6. Disclaimer — some symptoms of the injures I've suggested may be not implemented currently (Like passing out). This post can also contain some type ofof injures that have already been suggested (even if it was me ). First of all — I want to suggest some sort of rework of the Frist aid skill. Currently, first aid skill only makes healing wounds more effective and IMO is useless. So here's my suggestion about First aid skill — a person with low skill can misdiagnose some injures. For example — if he got a fracture, he can think that it's only a twist or something like that. But if he gets checked by a doctor, he will know exactly what injures he have. Next up — Medicine production. Besides very crude ethnoscience we should be able to produce medicine. Like, why should scientists' labor go a waste? We can use it instead! With high First aid skill, some information from the Magazines (Science and Med magazines, please?), needed resources and equipment and lots of time our characters should be able to make some Basic medication. They won't be as effective as the pills made by proffesional workers in Labs, but they sure as hell will be better than herbs. Here are a bit of examples: Penicillin — antobiotic, which can be gained from a common mold. Big amounts of Penicillin can make your character feel bad. Hydrogen Peroxide (H2O2) — can be used as an disinfectant in small amounts in solution with water. Can be obtained by hydrolysis of Ammonium Peroxydisulfate (Can be found in Medical clinics or labs. Maybe even crafted?) As for painkillers and other things like Sleeping meds, there are some things (I.e morphine which can be obtained from opium), but I'm not quite sure if they will be fitting (For opium — it's obtainable only from some plants which cannot be met in America), but there may be some alternatives I don't know anything about. So, there's a another one suggestion — we need more ways to hurt ourselves. Here's the list of injures I want to see in game: Twist — an injure that can be gained if you: Run on the stairs; Jump from not-so-high spots; getting hit; got into car crash. Symptoms: Moderate pain, slight damage and reduced walking/fighting abilities (Depending on what you've twisted) To heal you need to reduce it (Or how do it called) and rest few days. The higher your/your teammate first aid skill, the higher your chances to successfully reduce (?) Twist. So ummm. Not very painful fracture. Concussion of brain — an injure that can be gained by: Getting hit; Car accident; falling from the high spot. Symptoms are: short/medium pass out (Depending on the state), pain, insomnia, stress and (?) hallucinations (?) To diagnose it, you/your teammate need to have a 3 first aid skill or higher. To heal it, you need to: Rest for a week/two weeks (depending on state). Healing can be speedup by taking the right pills. Injure of the brain — more serius type of brain injure than concussion. Can be gained by: A car accident; Getting hit; falling from high spot. Symptoms are: Medium/long/Very long pass out (depending on the state) (The last state (That accompanies with very long pass out) Have a very high chance to be lethal if not treated by a professional), moderate pain, moderate/several/very several damage, nausea, insomnia, stress and (?) Hallucinations (?). This injure can be mistaken with a concussion of the brain. To diagnose it, you/your teammate need to have a 5th level of an first aid skill. To heal it, you need to rest for a few weeks/month/A LOT OF TIME, BASICALLY and take some pills. Bruise — an injure that can be gained by receiving any blunt weapon damage I.e zombie hit, slight car crash. Symptoms: none. That's a Bruise, what did you expect? You don't even need to treat it — it will go away after a few days regardless of treatment. Contusion — an injure that can be gained if something exploded near to the character. Symtopms are: hard of hearing/Deafness, stress, insomnia. To heal it, you need to rest for Few days/Weeks depending on severity. Frostbites are skin injures, that can be caused by standing outside house at cold windy weather. Usually affects Toes, feet, fingers, hands, ears and noses. Symptoms are: insensetivity (if frostbite haven't been heated), minor pain/severe pain (depending on state and if frostbite have been heated up), reduced speed (if feet is injured), reduced fighting abilities (if hand is injured) or even (?) Immobility of injured limb (?). To heal it, you need to: bandage injured part of the body, enter any house and slowly heat up injured limb (if you heat it up fastly, you can make it even worse). When your character starts to feel pain, bandage frostbite and stay in a warm place from 5 days to 4 weeks depending on severity. Healing can be speedup by consuming hot food (?). If your character got the last state and doesn't feel pain even after long attempts to heat frostbite, limb most likely needs to be AmPuTaTeD. More stages of wound infection. Usually happens when you gain scratch in dirty place. Has four stages: Slight infection, Moderate infection, severe infection and deep infection. You can prevent your character from receiving severe stages of wound infection before/when only the first stage appear by disinfecting the wound. But when you gain moderate infection, you gotta treat it more. Symptoms: sight/moderate pain, higher body temperature, wound purulence. The first stage isn't dangerous at all. You can just disinfect the wound and you should be fine. If not treated well enough, it will go to the next stage... Moderate wound infection is the thing you should really worry about. To treat it, you need to disinfect it sometimes and take antibiotics. Severe infection may be fatal because it quickly grows into Deep infection. To treat it, you need to take antibiotics, disinfect wound and rarely do blood transfusion. Deep infection. The virus going to kill you. To treat it, you need to amputate part of the body where infection appeared before it reaches main blood flow. P. S. To wound infection: slight infection won't grow into higher stages in normal conditions, so you won't be dead only because you've cut yourself when tried to climb through broken window and you don't have any disinfectants around. But if you got several unbandaged and not disinfected wounds, then sure it will grow. Really need to think about it more... Artery rupture — an injure that causes large blood lose which will kill you very quickly if you won't do anything. Appears after recieving a deep wound on a specific part (I.e neck). As I said before, it will cause a huge blood lose. First thing you need to do is apply tourniquet like belt or something like that. After that you need to stich the wound and you should be fine, however, it's highly not recommended to do any tiring activities because the stitch may break up. Eye injure is a very rare injure that will make your vision abilities worse. Has a very small chance to appear (1—5% depending on accuracy) when recieving damage on the head. Usually makes your character feel severe pain which can lead to to unconscious due to the pain shock. Has four three stages: slight temporary, severe temporary and severe permanent. Slight stage will simply make your vision a bit worse, but the severe stage will make your eye unable to see. Treatment for the temporary stages is fairly easy — you need to bandage your eye and disinfect it over time. The permanent stage is unhealable. Traumatic shock is not as much as injury or disease but a state. Depends on the severity of pain and blood loss rate, so the more character feels pain and the more blood lose rate, the higher state of shock will be. Traumatic shock have two stages: Erectile and Torpid. Erectile state happens when character feels medium/severe pain and have Medium blood loss rate. Character is more active due to Adrenaline boost (I will talk about it later), usually accompanied with screams/moans. Torpid state happens when character feels severe and higher pain and have Fast/very fast blood loss rate. If gained after the erectile state, character will slowly lose all the strength and eventually will become unconscious/unable to move. Char don't scream or do any activities, he's just lying on the ground or somewhere else. Adrenaline boost, again is nota an injure, it's a state. Usually appears when character's stressed, panicked or injured pretty badly. In this state, character will have more strength, become more active, feel less pain, hunger and fatigue. However, this state doesn't last very long, and soon adrenaline boost effect will stop, which will bring back all pain and hunger effects, give your character Fatigue boost and make your char's limbs shake. Paralysis. A very harsh injure to have. Usually appears if char experienced some things that normally would have make him dead. I.e falls from 5 story building. Symptoms: loss of control, insensitivity. Have a very high chance to appear after the Spine fracture (Everything below the fracture spot will be paralysed) and 100% after the neck fracture. Pretty much can't be healed. Internal bleeding is another pretty much dead sentence. Same as Paralisis, appears only if you will get into situation that will 100% kill you in any other conditions. Everything is simple — your character begin to lose all his blood until he dies. However, there can also be minor internal bleeding, which will disappear over time, but will make some serious damage. As I've said several times before, happens in extreme situations like car crash, falling from high place. Also may happen because of rib fractures. Stay tuned! I can add more injures in any time. You can write an injures that you want to see in game too in comments. Bye! MEDIC!!!
  7. One more thing — the more your world stays, the less garbage can be found in the forest.
  8. There's an option to change text to the bigger one, so you won't need to break your eyes.
  9. It's very interesting idea. It would be even better when animations come out.
  10. It's a good idea, but only for singleplayer. In MP this will be just another reason to kill someone.
  11. Title says all, I guess. I simply can't move a car after I've taken some shots.
  12. Holy hell. That's a lot of fixes! You did a VERY good job!
  13. Well, there can't be any panic where there isn't any person that can panic, am I right?
  14. Have you ever played PZ? You can sleep in the car.
  15. Currently, character doesn't even feel pain when he get hit by zombire or blunt weapon like frying pan (But I think that he should), so I decided to suggest a new type of injure that blunt weapon can do — bruises. Bruises appear in short time after getting hit and cause minor pain (and Pain if trying to do something with it). It doesn't need extra medication to heal it, but you can speed up healing by ?applying bandage? Bruises, usually, disappear in 1-2 days, so it won't be a injure that you need to worry about.
  16. It's depending on which time of day and which time of year you have right now.
  17. Yes, this update is good. Here's some things I've seen: Now you have to focus headlights. If trunk/hood missing, car's model actually missing trunk/hood. They've added ability to "Overinflate" tyres. Again.
  18. One more thing I've discovered — this happens only if shaders is OFF.
  19. Also it will be good if in winter you still have electricity, there will be a central heating activated and it will warm up house. Upd: Oh, how about air conditioners and fans in some houses? It's good because dying because of hypertermia is inevitable right now.
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