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JellyCat

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  1. I'm LOVING what's being done with vehicles so far! Being able to make big looting runs and travel more easily to other parts of the map is SO USEFUL. I see a few texture overlap issues sometimes, such as driving on a railroad and having the road on top of the car (specifically, I've seen this on the railroad between West Point and Valley Station), but no game breaking bugs. My biggest issue is the vehicle capacity, though. I understand not wanting to get too crazy with it (and that this is a discussion that never seems to die (sorry)), but here's where the current capacities don't make sense to me: A standard car seat holds 20 (kg? I've never seen a unit attached to the weight, but that seems to make sense in terms of character weights). An average person in PZ weighs about 80. How is a person able to sit in a car seat if it can't hold them? Obviously getting literal here would be a problem: your character weighs 81 and the seat holds 80 so you can't drive the car--that would be ridiculous. But a capacity that's at least in the ballpark of the average human would make more sense. This also applies to trunk capacity. If four people can sit comfortably in the bed of a pickup, it should be able to hold more than 85-90. Also, the entire purpose of a pickup or other large vehicle is to be able to move very heavy loads. I'm not saying I should be able to move all of my possessions into a new safe house in one trip, but something around 320 would make more sense using the weight-of-a-person method of measurement. Or maybe I just have too much stuff. That's also totally possible. Maybe if increasing capacity is a little too game-breaky, we could have detachable trailers? Maybe you have to have a certain Mechanics skill to use them and they slow you down some/affect your braking/etc. Or perhaps vehicle capacity could work the way your own inventory does: you can hold more than your capacity, but it starts to slow you down and wear you out. It could slow you down/affect your braking/damage your suspension and trunk over time. (I'm mostly just throwing thoughts into the wind here at this point.)
  2. I think it might be time for the wiki to have another overhaul. As a relatively new player, I don't really have any information that I can add (or else I most certainly would), and to be honest I'm a little disappointed in the PZ community. Don't get me wrong: they are--for the most part--very lovely people, but many of the veteran players don't seem interested in helping any new players understand the game. That little venting aside, I'm especially frustrated by pages relating to cooking and nutrition. By that I mean that any kind of "nutrition" page doesn't actually exist and the main "cooking" page hasn't been updated since 2015, and the only thing I managed to learn from its limited content was that the "stew (recipe)" page was outdated (rotten food can now only be used at cooking level 7, not cooking level 4 like the stew page says). Considering that a Nutritionist trait exists, it's a little odd that there is no page explaining nutrition on the wiki. As far as I can tell, calories are the only thing that actually affect your character, but if lipids, proteins, and carbs are all included in the information they must do SOMETHING, or are planned to do something in the future. I've also run into problems trying to figure out what certain items are/do. For example, what in the world is a ball peen hammer used to do? It's referenced in several wiki pages, but has no page of its own. As far as I can tell, it does exactly the same thing as a regular hammer. But it exists, so it must do something different, or else it would be useless. There's also no page regarding seasons, which seems to be an integral part of the game. How does winter affect my food sources? Do I need some way to keep warm beyond warmer clothes, or are they enough? I've tried watching Let's Plays for information, but the focus seems to be entirely on defending against the zombies over time, and just sort of dealing with everything else when it happens (and the series will inevitably end before winter). I think keeping brand new players in mind when editing and updating the wiki will really encourage people to add more information and will help to flesh out pages that are otherwise lacking. I also feel that adding this kind of information will encourage more people to pick up the game. I know I kind of waffled about buying it for a long time because there seemed to be such a steep learning curve.
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