Hello all,
I tried the vehicle test branch for the first time with a friend last week end. Here are a few bugs we found. No mod was used.
I haven't played with the previous build, but I've read on this thread that the performance has improved. But I experienced a lot of lag with the build 35.3. We were in Riverside and they happened while in car or on foot (in town or in the farm north of Riverside). I tried again later in SP and I had the same lag. I went back to the build 38 and everything was ok. I changed back to the vehicle build and recorded my CPU, GPU and RAM usage in SP. Each time I had lag, there was a spike of CPU usage on every core.
I spawn near the gas station, took a car, drive around (I followed the red path on the image below) and drop the car near the farm. The spikes were more frequent while driving and I did not see any improvement when I was in the middle of the forest.
Strangely my friend did not suffer any lags. Zombies were also able to move and attack while I was frozen on MP but they stopped in SP.
We also had this problem twice. The first time, my car key vanished when I exited it. The second time, my car key disappeared and was replaced by the my friend's key (we had renamed the keys) after a little accident caused by my lag where its sport car crash straight into my van.
I have a question. Are both electricity and mechanics skills required to hotwire cars?
I hope this will help. Thanks a lot for this awesome game.