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Eggtooth

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  1. Pie
    Eggtooth got a reaction from Icy Motto in RELEASED: WEATHER TEST BUILD   
    In my honest opinion, heavy snowfall should be accompanied by heavy fog. I've tested this setting, it looks just so nice. 
     
    Just look at it. It's PERFECT. It made the entire heavy snowfall look so nice and actually dangerous to drive in.
     
    https://prnt.sc/k0m0x7
     
    Bug:
    When heavy fog hits the night (as I've simulated), map gets brighter as if it's a day.. Fog should make night pitch black, almost impossible to see.
     
    http://prntscr.com/k0m291
     
     
  2. Like
    Eggtooth got a reaction from turbotutone in RELEASED: WEATHER TEST BUILD   
    In my honest opinion, heavy snowfall should be accompanied by heavy fog. I've tested this setting, it looks just so nice. 
     
    Just look at it. It's PERFECT. It made the entire heavy snowfall look so nice and actually dangerous to drive in.
     
    https://prnt.sc/k0m0x7
     
    Bug:
    When heavy fog hits the night (as I've simulated), map gets brighter as if it's a day.. Fog should make night pitch black, almost impossible to see.
     
    http://prntscr.com/k0m291
     
     
  3. Like
    Eggtooth reacted to Telkir in Zedlights   
    Well... I don't want to argue my point indefinitely because that would only lead to trouble for everyone involved, but I do want to come back at you once as I think you've slightly missed what I was trying to say
     
    Maybe it was too much of a paraphrase to say "put up or shut up". I was talking mainly about your blog coverage and expressing a preference not to see any stuff about anims when there's nothing new to say, unless a time comes when you know for certain they'll be in IWBUMS shortly.
     
    I think we have a difference of opinion on how you should be structuring those updates - to me it feels like we've had 3 years of seeing the same thing except with slightly different wording. Sure, you guys have decided to post weekly, and you need to fill those posts with something, but... well, as I say, a difference of opinion, and I'm sure you would come back and say "Players would still complain if we went silent." That's true but it could be waved away if you gave some explanation of why you were going silent in the first place.
     
    I strongly disagree that animations aren't coming any later. We've had blog posts in both 2015 and 2016 suggesting they were very close to entering an IWBUMS build, then suddenly the hype for vehicles and MP takes off in 2017 and shifts anims to the back burner. Now, in 2018, we're hearing more about animations again - but suddenly they seem not as ready as they were before? Animations are coming later, either because (1) those two features have added more work to complete anims, or (2) it wasn't convenient to integrate anims into the main branch while vehicles / MP was being worked on. If anything I've said here is wrong, maybe you can instead give an idea why on earth the anims system been such an absolute monster that has dragged on for all this time?
     
    Anyhow, good luck to the team with the remainder of development. I don't expect anything in my box of internet text to change the future so I'll return to lurking and clenching my teeth as I try to remain patient.
  4. Pie
    Eggtooth reacted to Telkir in Zedlights   
    Although this is my first post, I've been a lurker following PZ news for... heh, well, too many years now. Despite the rest of this post I honestly appreciate the huge amount of work everyone at TIS, and now also TEA, is putting in to create something special. From the number of hours that many people have already spent in your game, it's clear the work is paying dividends for at least for a portion of the fans.
     
    That said, I can't hold back any longer from saying how disappointed I am to see animations shoved yet further into the dev cycle again. I'd been waiting patiently throughout the development of MP, then vehicles, with fingers crossed that finally - surely - there wouldn't be anything to prevent anims from coming next. Here we are, though. The wording of "Zedlights" says they won't be in B40, so that's maybe another 2 months or more until we get an idea of what'll be in B41. At this point my patience as a lurker has worn thin enough to say something.
     
    I know you as a dev team are following the best path you can see, but you've been talking about the new animation / clothing system regularly for 3 years, often in a way that suggested it'll be the next thing added. Come on, guys; from any viewpoint you have to see this is ridiculous. Please show some sanity and don't continue to do this. Respectfully, "put up or shut up."
  5. Like
    Eggtooth got a reaction from Axezombie in RELEASED: IWBUMS Build 39.67.3   
    Yep, it lowers volume of everything, and I'd JUST want to lower volume of car engine, not everything around me.
  6. Like
    Eggtooth got a reaction from Хибити\Hibiti [BLR] in RELEASED: IWBUMS Build 39.67.3   
    Yep, it lowers volume of everything, and I'd JUST want to lower volume of car engine, not everything around me.
  7. Spiffo
    Eggtooth got a reaction from Jason132 in RELEASED: IWBUMS Build 39.67.3   
    Devs, please I beg you, can you add ability to lower car engine volume? It's too loud and kind of hurts ears... :c
  8. Like
    Eggtooth got a reaction from trombonaught in RELEASED: IWBUMS Build 39.67.3   
    Devs, please I beg you, can you add ability to lower car engine volume? It's too loud and kind of hurts ears... :c
  9. Pie
    Eggtooth got a reaction from Pandorea in RELEASED: IWBUMS Build 39.67.3   
    Devs, please I beg you, can you add ability to lower car engine volume? It's too loud and kind of hurts ears... :c
  10. Like
    Eggtooth got a reaction from Axezombie in RELEASED: IWBUMS Build 39.67.3   
    Devs, please I beg you, can you add ability to lower car engine volume? It's too loud and kind of hurts ears... :c
  11. Like
    Eggtooth got a reaction from Shinjitsu noDeshi in RELEASED: Vehicle Test 41   
    The performance is better but not quite there yet. Still stutters a ton in city and becomes unplayable with loads of zombies.
  12. Spiffo
    Eggtooth got a reaction from GoodOldLeon in RELEASED: Vehicle Test 41   
    The performance is better but not quite there yet. Still stutters a ton in city and becomes unplayable with loads of zombies.
  13. Like
    Eggtooth got a reaction from Legoland99 in RELEASED: Vehicle Test 41   
    The performance is better but not quite there yet. Still stutters a ton in city and becomes unplayable with loads of zombies.
  14. Like
    Eggtooth got a reaction from Octopus in RELEASED: Vehicle Test 41   
    I must say taht vehicles are definetly too large.
     
    http://prntscr.com/hd9i88
  15. Spiffo
    Eggtooth got a reaction from Man_In_The_Purple_Hat in RELEASED: Vehicle Test 41   
    But Robert, will you add cars like on pictures shown above? Please, it really will look nice as well. The reason for that is that currently burnt cars look bland and samey. It just looks pretty bland compared to rest of the game. Adding vehicles that are broke but NOT burnt down in pileups would make it better imho.. or atleast make it an option to toggle in sandbox options like maybe amount of burned cars. How about it?
  16. Like
    Eggtooth got a reaction from Shinjitsu noDeshi in RELEASED: Vehicle Test 41   
    Okay, I can see there's definetly improvement optimisation wise. I see that with high zombie count, game chokes much less, the FPS is much more bearable, but still stutters and is far from what it should be.
     
    I haven't noticed any serious issues either, it's much better than build 25 was. The Dash is amazing, and I love how it shows every little detail.
     
    However I noticed that gearbox in most cars seems to be broken or has wrong shifting. Why does car shift at 1000-2000 rpm? It makes cars sooo sluggish.
     
    Also yeah, random car slowing down is still there.
     
    Devs, can you fix car sounds now and heater? Pretty please!
  17. Like
    Eggtooth got a reaction from YourRussianZombieFriend in RELEASED: Vehicle Test 41   
    Still, making this run properly should be priority right now, which after thursdoid, seems like it is. I hope we'll see in coming week or two huge optimisation patch, because I really want to enjoy PZ, but going to build without vehicles.. is sort of meh now xd
     
     
    Also smaller litter still has collision. Not every, but some.
  18. Like
    Eggtooth got a reaction from Legoland99 in RELEASED: Vehicle Test 41   
    Still, making this run properly should be priority right now, which after thursdoid, seems like it is. I hope we'll see in coming week or two huge optimisation patch, because I really want to enjoy PZ, but going to build without vehicles.. is sort of meh now xd
     
     
    Also smaller litter still has collision. Not every, but some.
  19. Like
    Eggtooth got a reaction from DramaSetter in RELEASED: Vehicle Test 41   
    Okay Litter on the ground has colission now too, making impossible to drive vehicle safetly. Any little piece of paper or rock has damn colission now.
    http://prntscr.com/h8148i
  20. Like
    Eggtooth got a reaction from trombonaught in RELEASED: Vehicle Test 41   
    Car heater still doesn't seem to do anything and car sounds are still broken.
     
    Also found invisible wall over here: 

  21. pillow
    Eggtooth got a reaction from Blake81 in RELEASED: Vehicle Test 41   
    Okay Litter on the ground has colission now too, making impossible to drive vehicle safetly. Any little piece of paper or rock has damn colission now.
    http://prntscr.com/h8148i
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