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About GeorgePaul

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    Freshly Bitten
  • Birthday 06/14/1997

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  1. Here's my recommendation about the servers. Every one/few month/s the server's should start from the beginning, unless the owner disables that feature. That would solve the looting problem as well as many more. I am thinking they should reset every 2-3 months by default. The first few weeks people will be able to scavenge and build a safehouse, the next few weeks there will still be loot to find but i'll will be rare. At that time the survivors in that server would probably end up uniting in a group were they will work as a team to survive. The last weeks would be the most intense, groups and gangs will start fighting over supplies and fortified buildings. What do you guys think?
  2. I found the trowel in a house's storage in the middle of Muldraugh. On the online map, the house has a blue box on it with this text: Clipping Error. You can find it by Selecting the correct POI in the top right corner. Here is the link to the map: http://pzmap.crash-override.net/#0.5147272516049398,0.21048107369531557,118.88133931007998
  3. IMO achievements should be hard to get, and not grindy. Less "Eat a total of 50 chips" or "Die from a fire" achievements and more "Kill 20 zombies within 20 seconds" and "Survive for a year" ones.
  4. I did what you said it it workes fine now. Thanks for the help.
  5. Here are my PC specs: Intel Core i5-3350P CPU 8 GB RAM NVIDIA GeForce GT630 Graphics Card Windows 64-bit I checked the files on the installation folder and found a log file called error.log with this written on it: java.lang.ClassNotFoundException: zombie.gameStates.MainScreenState at java.net.URLClassLoader$1.run(Unknown Source) at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at com.exe4j.runtime.LauncherEngine.launch(Unknown Source) at com.exe4j.runtime.WinLauncher.main(Unknown Source) I also found a .txt file called hs_err_pid7724.log It has a lot of stuff written in it but something interesting that caught my eye are the very first few lines: ## There is insufficient memory for the Java Runtime Environment to continue.# Native memory allocation (malloc) failed to allocate 24 bytes for AllocateHeap# Possible reasons:# The system is out of physical RAM or swap space# In 32 bit mode, the process size limit was hit# Possible solutions:# Reduce memory load on the system# Increase physical memory or swap space# Check if swap backing store is full# Use 64 bit Java on a 64 bit OS# Decrease Java heap size (-Xmx/-Xms)# Decrease number of Java threads# Decrease Java thread stack sizes (-Xss)# Set larger code cache with -XX:ReservedCodeCacheSize=# This output file may be truncated or incomplete.## Out of Memory Error (memory/allocation.inline.hpp:60), pid=7724, tid=5296## JRE version: 7.0_25-b17# Java VM: Java HotSpot Server VM (23.25-b01 mixed mode windows-x86 )# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows# It may possibly be what you said, i 'll try your method out and post if it worked.
  6. Greetings, I just bought PZ on Steam and I am very excited because I wanted to play this game for months. To my surprise though the game crashes after playing for a few minutes. It happens on both Survival and Sandbox, the game suddenly freezes after playing for 10-15 minutes and then closes, without popping up an error message. What can I do to solve this? Thanks for your time.
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