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YourRussianZombieFriend

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  1. I have noticed that if a zombie damages you in the head (bites you for example), a hat (if you have one) falls instanly down and the damge goes through even if the hat has 100% defence. In other words, the hat's defence stat has no point now.
  2. I am glad to hear it!☺️ Just imagine how would the character looks like if you take 2 more plangers in your both hands....😂 4 plungers in total!! May be someone does it and makes a sreenshot for the next thursdoid? 😜 Maybe devs consider making a plunger a "back thing"? It will look more realistic and eye-pleasing. I know one handed instuments and weapons go to the belt, but a planger is too bulky. Maybe an exaption for it? I think it will be pretty much unnoticeable. Much better then a thing flies couple centimeters behind you (it is especially visible from the side view). Even now some weapons clip through the player model during certain animations: for example charecter wiping his/her nose (during coughing) with a pan in his/her hand - the pan goes right through the model head. And it is ok, it is a game. Agree. For some it could be rope, for some belt, for example. Would be much logical and look much better
  3. hmmmm... don't know sometimes my character just looks rediculous.... 😐 maybe we shouldn't be able to attach plungers to the belt? It looks too weird and probably unrealistic. Funny tho 😁 Also things behind your back look sometimes little too far from the body, could you make them be one two pixels closer to the body? They look like in the air, not touching the back of the character. Also. Don't you consider use belts also for the items on your back? Not just glue them to the player's back? Thanks!
  4. Actually the ring pendants can differentiate not only in colours but also in shapes for different car models. Hmm, small spiffo pendant for spiffo car : ) Or maybe it’s too much. Certainly devs have more important stuff to do. As for modders…
  5. Right, ring pendant is also a good idea! I didn't suggest the certain way to do it (I am not a designer or smth), just wanted it more eye-catching and clear.
  6. I have an impression that the ignition with a key and without it looks almost the same. Especially regarding small size of itself. It’s only my opinion but anyway. Since the main reason of adding it to the gameplay was the fact that players were confused if there is a key in the ignition or not, I propose to emphasize it more strongly. In other words make the ignition with a key look more different then the empty one. How it looks now: Maybe make the key bigger? Or change its color to distinguish it better? (Yeah I know a green key is rather rare thing in our world but anyway it's just an idea) Or maybe "side view"? Again it's just a consept : ) PS. In real life I am not as bad as my relationships with "Paint"
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