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Shinjitsu noDeshi

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Everything posted by Shinjitsu noDeshi

  1. I have a popsicle freezer where one side is freezing the items in it, and the other side isn't. I've actually moved frozen items from the working side to the non-working side, and watched them thaw out. Is this normal behavior with 25.2? I've never seen it do this before. Shin
  2. Unfortunately I have to agree with Egg. 25.1 becomes a slideshow and is unplayable after a certain point. Shin
  3. Build 25.1 Chevalier Cerise vehicle menu has options to move to "Rear Left Seat" and "Rear Right Seat". The action moves you to the opposite side - eg selecting the left seat puts you in the right, and vice-versa. This happens with other vehicles too, but I haven't kept track of which ones. Shin
  4. Can you also please take a look at collision with the saplings? They are hard to distinguish from the background at their early growth stages, and I end up getting stuck on them on a regular basis. Shin
  5. Yep, I keep wrecking my car on the tiniest piece of garbage lying on the road. Personally, I think it's difficult enough driving the cars without worrying that having a 1 pixel collision with a stop sign or lamp post total the vehicle. The game is really just too small of a visual scale to add this level of collision, imo. Stutters are back for me too. They were gone in 24.4, but now every 30 seconds or so, the game locks up for half a second to a second. Fresh world, insane sized hordes. PC, Win 7 Ultimate... I can provide further details if necessary. Shin
  6. Is it only containers you can carry, or does it also apply to crates/cupboards/etc? I'm a packrat... Shin
  7. Unless the military sent a helicopter to destroy the horde of zombies milling about the traffic jam. Is it/will it be possible to dismantle the cars to remove them from the road? With a propane torch and welding mask? Shin
  8. Agreed, the same thing has happened to me. Along those lines, I've had the engine turn over as soon as I get into the car - it doesn't happen every time, but it's quite often. Shin
  9. I noticed the same thing, but it's very minor on my system. I was going to mention this and forgot to. I can provide system specs (dx diag or something else) if that will be helpful. Edit - I should note, I'm playing single player. Shin
  10. New game with 24.3 - 'U' key opens a "Vehicle Mechanics" frame every time it's pressed. I can get 10 frames for the same vehicle - I haven't found any vehicles which have loot in them (trunk, glovebox, other seats) - Gas consumption, acceleration, and car speed seem to be good, but I need to test on some different types of vehicles. Other issues reported here for <24.3 seem to have been addressed for my current game. Well done RJ! Shin
  11. Yep, I know. Attempting to brake with either the spacebar or 'W' (when in reverse) doesn't seem to work correctly.
  12. I'm also having this happen. I've attached the two vehicle mechanics on the cars I've tested. It happened with both of them, when I was driving (straight) on the highway from Muldraugh to Rosewood/March Point. It occurred shortly past the Muldraugh gas station leading out of town. I can provide a save file - just let me know where & how you'd like it.
  13. Thanks for the quick updates! Started a new game with 24.2, and I'm still seeing moments where braking isn't working. It's most pronounced when driving in reverse. Back up -> brake or acceleate forward -> car continues to slide backwards like it's on ice.
  14. New game started with vehicle build 24. - Vehicle doors seem to be taking damage when zombies attack it. - Vehicle noises are gone again. - Testing Franklin All-Terrain and it accelerates up to about 30, from standstill, with a single tap of the 'W' key. Braking also doesn't seem to work consistently. Most of the time pressing the opposite direction key will make the car slow down, but some times it doesn't kick in properly. The space-bar doesn't seem to work consistently either. I haven't been able to narrow down reproduction steps, unfortunately, so I can't give more specifics. Shin
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