Shinjitsu noDeshi

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About Shinjitsu noDeshi

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    Advanced Member
  1. Crash to Menu

    I crashed to menu, and pulled this from the console.txt (note: I was NOT trying to break a window at the time) Full console.tx here Shin
  2. RELEASED: IWBUMS Build 40.14

    Or you could just use and then link the page it creates... Shin
  3. How long do YOU survive?

    If I don't get bit/scratched within the first couple of days, then about 2-3 months. I invariably die due to cockiness at that point. I don't like the idea of having a year be something other than 365 days. Shin
  4. Sandwich values are bugged

    As Tails mentions it's not so much the negative moodle effect, but rather that making a sandwich with the exact same ingredients as a burger yields significantly poorer results. If it were me, I'd get rid of the sandwich/burger distinction, and convert a sandwich into a burger when you cook it. It seems that in general, the food decay system and the cooking system needs a revisit. Pull a fresh, frozen, watermelon out of the freezer, slice it up and it turns immediately into rotten unfrozen watermelon slices, if it has sat in the freezer long enough... Shin
  5. Vehicles Don't Provide Shelter from Rain

    Reproduction steps 1. Stand outside during a rain storm and get wet until you are "Soaking" 2. Climb into a vehicle (I noticed it with a Chevalier Cerise Wagon) and drive around. 3. Eventually wetness state will get worse to "Drenched" Shin
  6. 40.7 — Odd things with vehicle sounds

    Additionally, attempting to open a locked car door plays the locked door sound very quietly. I thought for awhile that there was no sound at all, but after a couple of tries I noticed it was still there, just barely audible. Shin
  7. I found this post looking for ways to get into a car without breaking the window. I broke down a locked door with a crowbar, but still wasn't able to get into the vehicle through it... Shin
  8. Furniture Placement Mode & Combat

    If you are attempting to place a piece of furniture, and need to attack a zombie - you won't. The system keeps you in the "furniture placement" state, and thinks you are clicking to place the furniture on the location where the mouse was. This occurred to me in the most recent IWBUMS build, in a single player, no mod game. This is a problem because it prevents you from quickly responding to sudden threats - you are forced to manually exit the mode first. IMO, the attack should complete even if you are in furniture pickup/placement mode. Reproduction Steps: Have a weapon equipped (eg kitchen knife.) Pick up a chair. Change to furniture placement mode. Attempt to attack a zombie (jaw stab.) You will not attack, and you will not exit furniture placement mode. You will move towards the location where your mouse was hovering when you attacked and place the furniture. Shin
  9. Teleporting Zombies

    I've set up a safe area where zombies are not able to break into, per the screen shot below. If I leave and stay a couple of days at another place (in my case, McCoy Logging Co. corporate office complex), upon return to this area there are a bunch of zombies inside the fenced compound. There are no other breaks in the fence surrounding the warehouse/construction/self storage area (co-ords in the upper left corner of the screenshot.) This is single player, no mods, and the issue has been present since the early vehicle builds. Reproduction Steps: Use the sandbox options shown below (insane urban hordes, no respawns.) Block off warehouse at coordinates 10704 x 10148 using vehicles to prevent zombies from climbing over the low fence. Leave the area. I am unsure how far, but I go to the McCoy Logging offices. Return after several days have passed. 3. and 4. may be affected by a helicopter event that has triggered and drawn zombies through the general area at the POS in the screenshot. Zombie spawning is turned off, and it may or may not coincide with the helicopter events. I use sandbox games, and here's the settings for respawning. PS - is there a way I can view a saved game's sand box settings? Shin
  10. RELEASED: IWBUMS Build 39.67.3

    So... I just had the *best* PZ session ever - hands down. And then this happens, because I've picked up a chair and the game won't register hits on zombies when you are in the place furniture mode, and won't automatically exit out of place furniture mode... *flips desk*
  11. Adding Dirt to Sack Containing Items

    You are able to "Take some dirt" and put it into a sack which already contains items. If you do this, the items are destroyed. Shin
  12. RELEASED: IWBUMS Build 39.67.3

    I see that since I've posted the question, that branch has been pulled from Steam. Thanks Shin
  13. RELEASED: IWBUMS Build 39.67.3

    The version number is 41 something which is around when it was merged with the IWBUMS branch.
  14. RELEASED: IWBUMS Build 39.67.3

    There's a steam beta branch - "vehicle - work in progress on vehicles". Is this branch more up to date (regarding vehicle development) than IWBUMS? Shin
  15. RELEASED: IWBUMS Build 39.67.3

    Ow, I feel stupid - yep, ESC definitely stops your reading activity... Thanks EG, appreciate you pointing this out! Shin