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Thegeorgegman

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Posts posted by Thegeorgegman

  1. I suggest appling Cruise control to car's. Now it's easy to have accident, and cruise control was popular in US in 70's. It would be great to see some rare car's with this option. But I think that rebuilding the power system in the game would be great. Even with alternate power supply options and transformers for player redirection. (Even with the possibility of destroying the transformer to cut the area from the electricity)

     

    Ref to Wiki

    "Following the 1973 oil crisis and rising fuel prices, the device became more popular in the U.S.[8] "Cruise control can save gas by avoiding surges that expel fuel" while driving at steady speeds.[8] In 1974, AMC, GM, and Chrysler priced the option at $60 to $70, while Ford charged $103."

  2. 45 minutes ago, Kim Jong Un said:

    It actually displays "wavedevice" or the default, there is no option for microphones or anything.

     

    As for blue cars, that aerial shot that was shared on the thread earlier showcased a significant amount of blue cars - only thing is, the image was overexposed, so they would appear to be black/silver as opposed to metallic blue due to the saturation.

     

    Parkinglot90s.thumb.jpg.968418f49b6370a277b4b51f979497ff.jpg

    Those are definitely light and dark blue vehicles, you can pick them out easily from the silver due to silver's lack of reflected blue. Even bluish silver pops up just as many times as the red cars do, but the red cars stand out more.

     

    Needless to say, they are much more common than purple (which came up more than a few times in your preview).

     

    These aren't specifically from the 90s, but adding "USA" to the end of the aerial parking lot view search brought these up. Definitely a strong presence of blue cars, even if the lighter blues are harder to miss.

     

    dulles-airport-virginia-usa-aerial-view-

    This is a satellite image, Virginia.

     

    stock-photo-aerial-view-full-cars-at-lar

    Houston.

    Kim, 1 foto of parking lot is 2001 (Mini Copper second hit market in 2001) or later and one late 90's, and on first foto more cars that color is early 80. I remeber that cars from 50, 60, 70's and early 80's were more color full, Car's I saw in current build are more late 80's and early 90's (Look to buy car that age on internet). More colors where on sport car's. All image's present sport car's from that age.  And also remember that sattelite's images in 1993 where possibly only for millitary in very low resolution.  

    mus.jpg

    mus1.jpg

    cov1.jpeg

  3. I have one idea about vehicles build, it would be nice to have more traffic signt's like etc.  left turn, right turn (until of corse you damage the sign). To make road's more real, and give player some idea to slow down before turn.  Some speed limit sings would be great too

     

    And I notice that command to span Mail Van is not working. Rest of car's spawn

     

    And I can't open a trunk even with a car key, trunk opion inside a car don;t work too

     

  4. 51 minutes ago, NorthRoad said:

    Wow, so many fixes and changes, that's all way more than I expected. Fantastic! :shock:

     

    Could you give an example of using the addvehicle command? help says it's addvehicle \"script"\ \"user or x.y.z"\, but I'm unsure of what to put in \"script"\. Can I use this to spawn a specific colour/skin of a vehicle too?

    I have the same question, I tried to spawn car for 15 min. When I type ambulance in place of script then The command cant find my user name

  5. On 20.01.2018 at 5:32 PM, Cheesey5D said:

    Hello. Me and my friend are having some issues too. We are playing on dedicated server, using some mods(well, doesn't look like they do cause these troubles).

    1. Some trees, walls, furniture(read containers), indoor lights are disappearing.

    2. Fridge's UI is flickering like mad.

    3. Fixing trunk doesn't work properly. (e.g.: trunk state is 30%, fixing it with duct tape gives 18%. Right after fixing the mechanic UI says 48%, but, if you reconnect it says 39%)

     

    This build is unplayable for us. :(

    console.txt

    coop-console.txt

     

    I and my friend's have the same problem.  Only when I am the only player on server then every thing is working. I have still the same problem, that game synchronization fail's after 5-15 min of game whith another players. Car's dissaper (If not i can't turn them on/off) zombies to. Stuff in container's is still there.

  6. In old sitcom comedy Maried whith children from 1987 to 1997 they show Bundy drive's his old Dodge. And Rich neighbour's ride their BMV, Mercedes. Modern car's now are great. But in most richer neigbous'r should be parked cars like lincoln, bigger SUV"s (Suburban), and some modern pickup's (current one resembles 1970 model's).  In trailer park's could be car's like bundy car. In High Middle more expensive car's. Modern Car's should be placed in shop's parking lot's.  

    And the car's should give player more confort (Richer more than rest in rest and pain due to long drive)

    pz11.jpg

    pz12.png

    pz13.jpg

    1987_gmc_suburban_3_t.jpg

  7. I played several games, and i can't find park ranger car, fussoil pickup, mail truck, ambulance and Tv van. Are this type's of cars are still in game ?

     

    McCoy Pickup have still old texture. And in multiplayer car's are taking damage whitout hitting zombies or walls,

  8. After 20-30 min of converting world. Optimilizations in city is performance is now a lot worse for too. On Windows 10. 

    Even whith horde like this big optimalization was better.

    Are the rest of models are going to be realesed ? Like fire truck ?

    Truck_Fire-768x471.png

    horde.png

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