DobriyDed

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About DobriyDed

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    Member
  • Birthday June 27

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  • Gender
    Man
  • Interests
    Killing zombies. Running servers.
  1. [37.14] How to give player level on steam server

    All the commands - use '/help" in chat window or "help" in server console
  2. [37.14] How to give player level on steam server

    !!!Warning!!! You can add items ONLY to players currently online Items (make sure you'r ADMIN aceess is on): To add item to server player Bill_Windows , type in chat console : /additem Bill_Windows itemname quantity example: /additem Bill_Windows Base.Axe /additem Bill_Windows farming.Cabbage 5 /additem Bill_Windows Base.WaterBottleFull 2 2 or 5 at the end is quantity. No digits means "1" Pay attention to caps letters. Base.Axe is good, base.axe means error For Hydrocraft (if installed on server) items add Hydrocraft.xxxxxxx example: /additem Bill_Windows Hydrocraft.HCWaterbottlegrapejuice 3 To give items for yourself, skip user name example: /additem Hydrocraft.HCWaterbottlegrapejuice 3 You can find all Hydrocraft and other mods item names here http://undeniable.info Also you can use server console or RCON for this Just skip "/" at the start of command line additem Bill_Windows Base.Axe and yes, to add items to yourself, name is needed additem serveradminname Base.Axe
  3. Server hosts! Players! We need YOU!

    Anybody here? DEV's , please ! It realy helps, if information from 1-st post become actual. - whats the quest with passsword? it still needed? No? - Link to actual IWBUMS bild in 1-st post also needs some love Take care !
  4. Crash OutOfBonds Exception

    New crash dump. Any ideas? Dedicated VM server , Virtualbox 5.1.14, guest system Ubuntu LTS, I3-4330 4 cpu cores @3,50Ghz , 10 gig memory Zomboid 37.14 (steam). Server is about 2 month old, average users 5-10 daytime, 1-3 nighttime. Lots of players buildings on the map. Very easy dificulty settings Mods: Hydrocraft, MWM, LOOTZETA (all from top 10 most populars mods in Steam Workshop) serverstart.sh java parameters: -xms8096 -xmx8096
  5. Issue transfer warter to another container

    - try to put only 2 water canister in main inventory (not bags): source one and destination one . Sometimes it helps me. Dont know why. - in case of total water outage fill 1 cooking pot via rain , use fire to boil it (till skull&bones disappear) and put it in main inventory. Yup, -3kg
  6. Dedicated server periodical crashes

    Dedicated VM server , Virtualbox 5.1.14, guest system Ubuntu LTS, I3-4330 4 cpu cores @3,50Ghz , 10 gig memory Zomboid 37.14 (steam). Server is about 2 month old, average users 5-10 daytime, 1-3 nighttime. Lots of players buildings on the map. Very easy dificulty settings Mods: Hydrocraft, MWM, LOOTZETA (all from top 10 most populars mods in Steam Workshop) serverstart.sh java parameters: -xms8096 -xmx8096 Periodicaly happens very strange things - chat starts to lag - after ~1 min * zombies start to laaaag. after axe hit in the head they walk for 2-3 sec then die. You recieve scratches from nowhere *all players are limited by black unpassable walls (average size shown in picture) blacksquresize.jpg * no new players can not connect (clientside - server not responding, serverside - OmP2PSessionConnectFail:4 or no connection message at all). Reloading server options not helping. Even connection to local IP from inside LAN is not possible at the same time connected people still playing ! (with lags described above) pic2.png - server console responding perfectly, no delays at all Sometimes "sockets" info shows in console before incindents, sometimes not socket.png thats not definetly NOT a memory issue (screenshot mem.jpg is taken during this problems) Time between this incindents vary from 20+ hours to 15 minutes after VM reboot. Thats totaly ruining game for all the friends. Please help! We want to suffer from zombies, not bugs!
  7. Linux Server

    Hi First of all : Turn on Steam support. Default configuration have it disabled (WHY!!!!?!?!?!?!) look at you'r server-console: start of file 1504993192827 Loading ZNetNoSteam64... End of file: *** SERVER STARTED **** *** Steam is not enabled This means only users with "-nosteam" parameter in game client startup line can connect. Just find in server-start.sh something like this Dzomboid.steam=0 and change 0 to 1 Example : ...cut.... -Dzomboid.steam=1 -Dzomboid.znetlog=1 ...cut.... if you have server-start.ini opened, dont be shy to change default -Xms2048m and -Xmx2048m to about 70-75% of server memory (8 gb min recommended) example: -Xms4096m -Xmx4096m Second - try to connect localy (using local IP of server,usualy 192.168.xxx.xxx or 10.xxx.xxx.xxx ) Posting here server .ini file WITHOUT PASSWORDS realy helps to troubleshoot problem
  8. Any priveleged users can not read skill books

    Hi! i running dedicated server ubuntu 16.04.3 LTS headless. Game version 37.14 (mods Hydrocraft, LootZeta, MWM, WorkshopItems=498441420;948965014;948023908) Any privileged user (observer, gm , admin) can not read skill books. After issuing "read" command lighting fast animating progress bar appears and.... nothing happens. Book is still not readed. For me, as admin, only available option is disable priveleges by issuing "setaccesslevel AdminName none" , reading book and turn on admin mode again. But any other didnt' have option to change privilege level. This bug ruining game. Please, help!
  9. Server hardware sizing

    aaaand nice picture to finish this thread
  10. Server hardware sizing

    EUDOXIO, thanks for all you'r time, It's really helps a lot! Shopping for additional memory is inevitable
  11. Server hardware sizing

    I'm pretty sure formula 1 player = 1gig is wrong. 5-8 players online, no lags, 3 GB java RAM 10 players is so-so, crash possible
  12. Server hardware sizing

    EUDOXIO, thanks! 1gb per user is insane Can't belive this, so sad to be true Due to $$$ rates on Nitrado and similar platforms, Zomboid is not so resource-hungry. Maybe marketing issue, not techniacal, but every slot for this game is much cheaper comparing to other games. Maybe somebody have other information on memory requiriments? Official guide maybe .....
  13. Server hardware sizing

    Now working configuration for server VM is 4gb RAM (3gb for java), 4 cores @ 3.5GHz With fresh server (not much loot on floor, not much player building) it can handle up to 15 ppls, then lags and crash After aprox 1 month it start crash with 10+ ppls online and yes, i have a 12h/day players , so lots of building up to 6 floors. Maniacs. Sometimes server crush with clear "out of memory" symptoms after 24-36 hours uptime. Last few days i've seen unknown crash condition (no console errors) when server is just not accepting new connections (with 1-4 players online). Just "server not responding" in client when truying to connect Question #1 is - how i can handle up to 25-30 active players how much memory needed? Question #2 how to get rid of this "unknown conditions" crash, i've mentioned above. Thanks!
  14. Server hardware sizing

    Hi! i've operating dedicated linux server. Is there any way to know , how many memory and proc. cores server need to operate per player? Does any official recommendation exist? Thanx!
  15. Safehouse in non-living building (Rosewood)

    Hi ! i've notticed that large building with clinic, legal services etc in Rosewood can be privated Version 37.14 , dedicated server Ubuntu 16.04.3 LTS, STEAM enabled It's non-living for sure. Is this a bug or a feature?