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Kennethdio

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  1. pillow
    Kennethdio got a reaction from Хибити\Hibiti [BLR] in SurvivorWarehouse.tbx (HIGHLY DETAILED)   
    It's been a while, a few months while. Sadly during those times, I slacked off and did no work on my planned maps or creating new buildings.
    Now I'm getting back to that and I finished up one of my many planned buildings. It's a survivor warehouse.
     
    Just before the end times there are always fanatics who will prepare for the inevitable. They hole up, get armed, barricade their homes, stocked food, they have it made. Well, here's one of the fanatics castles. You may use it for your own maps. Dropbox link last.
     
    FEATURES
    Armory Lots of details Makeshift Medbay Restroom Office Room Stocked Kitchen Bedroom Entrance Room Makeshift Garage Living Room  
    PICTURES
    exterior

    interior

     
    Download Link
    -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    https://www.dropbox.com/s/3dv2svxpf7l5tps/SurvivorWarehouse.tbx?dl=0
    (This is my first attempt of a download link, any problems with it, come tell me).
  2. Like
    Kennethdio got a reaction from AnbikYqn in SurvivorWarehouse.tbx (HIGHLY DETAILED)   
    It's been a while, a few months while. Sadly during those times, I slacked off and did no work on my planned maps or creating new buildings.
    Now I'm getting back to that and I finished up one of my many planned buildings. It's a survivor warehouse.
     
    Just before the end times there are always fanatics who will prepare for the inevitable. They hole up, get armed, barricade their homes, stocked food, they have it made. Well, here's one of the fanatics castles. You may use it for your own maps. Dropbox link last.
     
    FEATURES
    Armory Lots of details Makeshift Medbay Restroom Office Room Stocked Kitchen Bedroom Entrance Room Makeshift Garage Living Room  
    PICTURES
    exterior

    interior

     
    Download Link
    -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    https://www.dropbox.com/s/3dv2svxpf7l5tps/SurvivorWarehouse.tbx?dl=0
    (This is my first attempt of a download link, any problems with it, come tell me).
  3. Pie
    Kennethdio got a reaction from Shotgun_Messiah in SurvivorWarehouse.tbx (HIGHLY DETAILED)   
    It's been a while, a few months while. Sadly during those times, I slacked off and did no work on my planned maps or creating new buildings.
    Now I'm getting back to that and I finished up one of my many planned buildings. It's a survivor warehouse.
     
    Just before the end times there are always fanatics who will prepare for the inevitable. They hole up, get armed, barricade their homes, stocked food, they have it made. Well, here's one of the fanatics castles. You may use it for your own maps. Dropbox link last.
     
    FEATURES
    Armory Lots of details Makeshift Medbay Restroom Office Room Stocked Kitchen Bedroom Entrance Room Makeshift Garage Living Room  
    PICTURES
    exterior

    interior

     
    Download Link
    -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    https://www.dropbox.com/s/3dv2svxpf7l5tps/SurvivorWarehouse.tbx?dl=0
    (This is my first attempt of a download link, any problems with it, come tell me).
  4. Like
    Kennethdio got a reaction from Kuren in Test Track   
    If Rockstar finds out that this company is using their stuff, Indie Stone is gonna get sued.
  5. Spiffo
    Kennethdio got a reaction from DicheBach in Retry: The Great Loot Search - A Study on Starting House Loot Hauls   
    He may be saving up some cash, retirement or just wants to save money by having the minimum.
    Too bad society is falling apart.
  6. Like
    Kennethdio got a reaction from MrCouper in Kennethdio's Building Thread (JUST KIDDING, MOVED ON TO SOURCE INSTEAD)   
    So, first off is a four home condo, each home is the size of a one bedroom apartment. I'm not sure exactly what environment it belongs to.

    An example of one of the rooms

    Second Floor, First Floor is identical except for the house decor, each room is designed differently like it's owned by an individual person.

     
  7. Like
    Kennethdio got a reaction from Spikelord in Alternate Game Modes   
    Project Zomboid 10 years delayed from 1.0 release.
  8. Spiffo
    Kennethdio reacted to PPanda0421 in Something in the Air   
    @Legoland99 Isn't it obvious or are you just trying to start something? He is refuting your statement towards his post (which appears valid and seems to give feedback to the developers) and being mature about it. Your image/reply to his reply is however, not mature. Good day.
  9. Pie
    Kennethdio reacted to FireOnAsphalt in How To Have Different Exterior Walls?   
    Not to take an unproductive macabre direction with this... But my immediate thought when I saw the toaster in the bathroom was not of a bed-and-breakfast scenario, but one more akin to someone who decided not to try to survive the outbreak and take their own way out... (run-on sentences ftw)
     
    Either way, great work Kenneth!
  10. Like
    Kennethdio got a reaction from Capt_Paradox in How To Have Different Exterior Walls?   
    Alright, looks as I got things covered for now...
    With your help, I managed to make this, to make that other corner New Orleans building I require info for it.
    But, here's a house instead.

    INTERIOR:

    Most important room.

     
     
  11. Like
    Kennethdio got a reaction from Legoland99 in How To Have Different Exterior Walls?   
    .
    This is Building Editor by the way, i seen some maps manage to pull this off, how? If you can, could anyone explain how to do the same for interior walls?
     
  12. Like
    Kennethdio got a reaction from Capt_Paradox in How To Have Different Exterior Walls?   
    .
    This is Building Editor by the way, i seen some maps manage to pull this off, how? If you can, could anyone explain how to do the same for interior walls?
     
  13. Like
    Kennethdio got a reaction from Legoland99 in Small but Important Suggestions Thread   
    Ability to collect water from sources like rivers and ponds. Digg able wells, take extremely long time to dig, can stop and resume digging. Food sickness damage heavily reduced, just because I ate frozen peas doesn't mean I should die in agony. Increased axe and crowbar durability. Crowbar, infinite durability. Electric fences. Using gas pumps for generators. Table storage. Usable garage doors. Garage door remotes. Walls should block sound from coming in. Bicycles. More detailed crafting items, different measurement pipes, pvc, metal...etc. Different quality and grade axes, with fake brands. Different batteries, AAA...etc. Sharpening tools, and more durable knives and basic weapons. Use everything as a weapon, book, lamp, radio, chair...etc. Typewriters... why not? Rescue out of Exclusion Zone and watch society crumble. Radio events NPC's in the game later on. 80% chance of the CDC taking you out of the exclusion zone as soon as you go outside in Initial Infection. Ability to fuck with helicopters by crashing them. During the First Week and Initial Infection, Louisville, Riverside, Rosewood, Brandenburg...etc. Will be populated with normal people, and eventually overrun. Ability to draw on notebooks. There is a 90% chance that in the Six Months Later or Survival that you start as infected, because the disease became airbourne. Glue and tape and such are more common to find. Can tape papers and newspapers onto the window. Fire can fuck up your skin. 100+ more gun types. Ability to hunt animals and get murdered by bears. Ability to wear leather clothing as biteproof items. Hands, neck, head, foot, legs, and stuff are prone. Pass out due to pain. Die randomly from heart attacks and seizures. Die from too much pain. Trench bases should be possible.
  14. Like
    Kennethdio got a reaction from DramaSetter in Small but Important Suggestions Thread   
    Ability to collect water from sources like rivers and ponds. Digg able wells, take extremely long time to dig, can stop and resume digging. Food sickness damage heavily reduced, just because I ate frozen peas doesn't mean I should die in agony. Increased axe and crowbar durability. Crowbar, infinite durability. Electric fences. Using gas pumps for generators. Table storage. Usable garage doors. Garage door remotes. Walls should block sound from coming in. Bicycles. More detailed crafting items, different measurement pipes, pvc, metal...etc. Different quality and grade axes, with fake brands. Different batteries, AAA...etc. Sharpening tools, and more durable knives and basic weapons. Use everything as a weapon, book, lamp, radio, chair...etc. Typewriters... why not? Rescue out of Exclusion Zone and watch society crumble. Radio events NPC's in the game later on. 80% chance of the CDC taking you out of the exclusion zone as soon as you go outside in Initial Infection. Ability to fuck with helicopters by crashing them. During the First Week and Initial Infection, Louisville, Riverside, Rosewood, Brandenburg...etc. Will be populated with normal people, and eventually overrun. Ability to draw on notebooks. There is a 90% chance that in the Six Months Later or Survival that you start as infected, because the disease became airbourne. Glue and tape and such are more common to find. Can tape papers and newspapers onto the window. Fire can fuck up your skin. 100+ more gun types. Ability to hunt animals and get murdered by bears. Ability to wear leather clothing as biteproof items. Hands, neck, head, foot, legs, and stuff are prone. Pass out due to pain. Die randomly from heart attacks and seizures. Die from too much pain. Trench bases should be possible.
  15. Pie
    Kennethdio reacted to Gerodial in Durability Realism+Repair   
    I do understand the need for a reduction in durability.  The story of how you died, I get it.
     
    However, there are several items which degrade far far too quickly if we want to talk about realism.
     
    The Axe is the first and really the most important.  My father has had the same Axe since I have been alive (I am 42).  The polish that was on the wood handle is gone.  The wood has been worn so smooth that it is actually a little slippery.  It has chopped enough wood for the polish of the wood to be gone, and the wood underneath to be worm smooth from the action of his hands.  It has no cracks or chips.  I would feel comfortable say that it could split the heads of thousands of zombies and be fine.  It would need only to be sharpened for better effect.  With that in mind, I also think that if the handle became damaged it would be a very very short term fix (A swing or two) and it would not be repairable unless a new handle could be made.
     
    The Baseball Bat: This item I think is a little too fragile.  It should last a little longer than it does, but I do not know exactly how much longer.  Basically I would change the durability loss to match what it is being used for.  Breaking down a door, big loss.  Breaking a window, almost no loss.  Bashing a Zed, little to no loss.
     
    The Spiked Bat: I would think the durability of this should be lowered even more.  For the same reason that both the bat and ax should be increased.  It is the integrity of the wood that is the question.  Drive a nail through a bat and it is going to split.  The process of making ax handles and Bats is similar and the polish and shaping is what makes them strong.  I am also not entirely sure that a nail or two would do that much more damage.
     
    The Crowbar:  This should be indestructible.  Having used them many times, I have never encountered anything more severe than chipped paint.  It would make for the most part a terrible weapon for accuracy, but it would never ever break on the head of a Zombie.  Not EVER.
     
    Firearms:  Durability is another issue here.  As well as maintenance.  Clean it, care for it, largely indestructible.  However, if you do not clean it or maintain it, is does not simply stop working most times.  It explodes and kills you.  Again to refer to my father, he has had the same double barrel shot gun since he was a teenager.  It is one of the finest firearms ever made, and that is something I think that may be a bit too much to manage for Dev's to start throwing in this kind of weapon brand and so on.  However, it is well maintained, cleaned after every use.  Maintenance should be easy.  Breakage should be terrible.  After more than 50-60 shots, without cleaning I think several modern firearms become dangerous things.
     
    I know it is late in the game for suggestions but realism seems to be very important to developers and players alike.  That is why I have made this suggestion.
     
     
  16. Pie
    Kennethdio reacted to Fuji in General Creativity   
    Couple of magazine covers I did for the Sim Settlements mod for Fallout 4
     
     
  17. Spiffo
    Kennethdio reacted to DramaSetter in General Creativity   
    "Crack Pallace Runner" ( working title ) V.2 
    Changed him, so he stop looking like Andy's retarded brother ( minnor character in Hotline Miami 2 )

  18. Like
    Kennethdio got a reaction from DramaSetter in General Creativity   
    I didn't really make a sprite, more like a pixel picture, or something. Here is a recreation of the cocaine bag with Graphics Gale.

     
  19. Spiffo
    Kennethdio got a reaction from xXxFANCYCAPYBARA36xXx in General Creativity   
    I didn't really make a sprite, more like a pixel picture, or something. Here is a recreation of the cocaine bag with Graphics Gale.

     
  20. Like
    Kennethdio got a reaction from Legoland99 in Can't place furniture in Building Editor. (SOLVED)   
    Sorry, I don't exactly understand what you mean, specify?
  21. Like
    Kennethdio got a reaction from Legoland99 in Can't place furniture in Building Editor. (SOLVED)   
    I can somewhat spawn furniture, but it looks terrible. I have to use tile view for this, and it's glitchy and doesn't work well. Looks like this.
    I can't put anything on walls, or put things on top of others. This is the best way I can add furniture currently. I doubt other people have to spawn furniture and have it look like this.
  22. Like
    Kennethdio got a reaction from Legoland99 in Can't place furniture in Building Editor. (SOLVED)   
    In every tutorial I've seen, under the roof-tops section in the right. There is supposed to be a whole category of furniture down there, except there isn't.
    Also I can't show a screenshot, but that chair icon that is the one I can't click.
     
  23. Like
    Kennethdio got a reaction from Legoland99 in Can't place furniture in Building Editor. (SOLVED)   
    I cannot click on the add furniture button, it's the icon that looks like a chair. The instructions say to left click on it. No luck, for some reason I can't click it. Also while watching a tutorial I realized that under the tiles section, there is supposed to be furniture too. yet I do not have it.
    Why isn't this working? How can I fix it?
     
    SOLUTION: Alright guys, I'm sure this will work on at least 90% of people or even 100%, but whatever lets get to it.
    1. Go to the tiles menu.
    2. Go to a section that's related to furniture ex. Applications - Refrigeration
    3. Find a plus button, it adds tiles.
    4. Check to see if the furniture tab is now darker.
    5. Congrats.
  24. Like
    Kennethdio got a reaction from Legoland99 in [Released] {1.0} Chaparral   
    This looks like recreation of the Gmod map Chaparral.
    If i'm correct, it needs a desert.
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