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What if that's actually the issue? I've seen plenty of people find that as the problem
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As you said it's pretty much a "no no" sittuation for a good reason, it would be wise to keep it that way, plus surprises are way better though
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I have no idea, but we could give you a rough answer if we knew for how many players you want to host Though, nonetheless of how much memory you give and how smooth your server runs for players, zombies will always lagg from time to time at some point, but they're working to improve / fix that! Said that I'd suggest hosting your server without infection to avoid unfair laggy zombie bites, but that's up to you
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Let's play!
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Build 38 and Beyond: Small but Important Suggestions Thread
jinoz replied to ShuiYin's topic in PZ Suggestions
I wonder if devs really have the time to read 500+ suggestions -
I'm confused, you mean that "Months Since Apocalypse" options should go up to 20 years?, or like, erosion should keep evolving till 20 in-game years?
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What Enigma means is that the PZ engine doesn't have a shadow system, therefore the shadows you see in-game are actually textures, so you have to paint the shadows yourself as the game won't do it
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I'll search for those btw, what's the difference between TileZed and map maker?
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@VikiDikiRUS Those buildings are so cool! excuse me, what program do you use? is there a tutorial to make buildings?
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Are cars moddable or not at the moment?
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It will stay like that forever, I can set you up some settings for your server, it'll start easy then it'll get harder, I'll private message you the instructions and file, so check your messages
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Seems like it, it works for me, for some reason I can't host steam multiplayer if I run the server .bat file, so I just use the Host button and everything is okay, try it
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I remember I used to get the same thing (or similar), it says something about UPnP right?, make sure your server has UPnP enabled (it's enabled by default) AND make sure your router also has UPnP enabled (it's located in the LAN tab in your router settings), restart your router after that, if that doesn't work disable UPnP in your router and server, both methods will work, you won't get the port error anymore Just to make sure, here's a check list: - Portforwarded UDP 16261 - Portforwarded TCP 16262 - 162XX (it being the player capacity in your server) - Portforwarded BOTH 8766 (this is not needed, but I did it just in case, it's the steams port I believe) - Make sure UPnP is enabled - Added all the ports to your firewall (to allow connection) - Restart the router just in case If that doesn't work, try hosting via the "Host" button, it works for me
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What kind of problem are you having with portforwarding? any error? Is your server steam or non-steam?