Jump to content

Blasted_Taco

Member
  • Content Count

    1414
  • Joined


Reputation Activity

  1. Like
    Blasted_Taco reacted to Josko in IWBUMS 41.18 released!   
    I was playing around with the Woodaxe and I changed SwingAmountBeforeImpact    =    0.002 to SwingAmountBeforeImpact    =    0.02.

    This little change actually made the woodaxe ALOT more viable, it is still a slow weapon, so you got to time your hits right, but it's alot better now because it will swing as fast as the normal Axe but it has a much longer delay than the normal Axe, and maybe incease its weight to 4 to have that heavy axe feel ^^

    Also removed the EnduraceMod = 3 from woodaxe aswell, it really ruined the weapon, made you exausted way too fast and in turn made the woodaxe not viable
  2. Like
    Blasted_Taco got a reaction from Octopus in Place a candle in a can as a source of light   
    So right now when the power goes out, the only source of light inside of your house is either a flashlight/candle you need to equip or you build one of those Lamp on a Pillar that needs 5 Carpentry to build, so unless you have 5 Cap you are out of light sources that you can turn on and off and light up a specific place in your base.
     
    So why not take a candle, a can of tuna and just place the candle inside the can and place the can with the candle somewhere in the floor? You will have both hands free to do whatever you want, you have a source of light that you dont need to know how to build a shack of wood to make it, you can turn it on and off whenever you want as long as it still has wax and you have lighters/matches and also it looks good.
     
    I tried to mod it in copying the file of Lamp in a Pillar but i am too drowsy to do this stuff right now, so have a picture.
     
     
     

  3. Like
    Blasted_Taco got a reaction from ZombieHunter in Place a candle in a can as a source of light   
    So right now when the power goes out, the only source of light inside of your house is either a flashlight/candle you need to equip or you build one of those Lamp on a Pillar that needs 5 Carpentry to build, so unless you have 5 Cap you are out of light sources that you can turn on and off and light up a specific place in your base.
     
    So why not take a candle, a can of tuna and just place the candle inside the can and place the can with the candle somewhere in the floor? You will have both hands free to do whatever you want, you have a source of light that you dont need to know how to build a shack of wood to make it, you can turn it on and off whenever you want as long as it still has wax and you have lighters/matches and also it looks good.
     
    I tried to mod it in copying the file of Lamp in a Pillar but i am too drowsy to do this stuff right now, so have a picture.
     
     
     

  4. Like
    Blasted_Taco got a reaction from crossed in Place a candle in a can as a source of light   
    So right now when the power goes out, the only source of light inside of your house is either a flashlight/candle you need to equip or you build one of those Lamp on a Pillar that needs 5 Carpentry to build, so unless you have 5 Cap you are out of light sources that you can turn on and off and light up a specific place in your base.
     
    So why not take a candle, a can of tuna and just place the candle inside the can and place the can with the candle somewhere in the floor? You will have both hands free to do whatever you want, you have a source of light that you dont need to know how to build a shack of wood to make it, you can turn it on and off whenever you want as long as it still has wax and you have lighters/matches and also it looks good.
     
    I tried to mod it in copying the file of Lamp in a Pillar but i am too drowsy to do this stuff right now, so have a picture.
     
     
     

  5. Like
    Blasted_Taco got a reaction from Milkdromeda in Place a candle in a can as a source of light   
    So right now when the power goes out, the only source of light inside of your house is either a flashlight/candle you need to equip or you build one of those Lamp on a Pillar that needs 5 Carpentry to build, so unless you have 5 Cap you are out of light sources that you can turn on and off and light up a specific place in your base.
     
    So why not take a candle, a can of tuna and just place the candle inside the can and place the can with the candle somewhere in the floor? You will have both hands free to do whatever you want, you have a source of light that you dont need to know how to build a shack of wood to make it, you can turn it on and off whenever you want as long as it still has wax and you have lighters/matches and also it looks good.
     
    I tried to mod it in copying the file of Lamp in a Pillar but i am too drowsy to do this stuff right now, so have a picture.
     
     
     

  6. Like
    Blasted_Taco got a reaction from Jason132 in IWBUMS 41.15 RELEASED   
    I know that Apocalypse (i am seriously going to miss the Survival name, its just perfect) is very damn hard right now in B41, but you can manage just fine, right now i am living on the edge of Riverwood for around 14 days with around 210 zombie kills, i just kill when i have the upper hand, never underestimate more than 2 zombies, sneak about everywhere, never use vehicles unless you are going for a long haul (warehouses outside town, another town) and barricade the base windows with furniture on the sides so they cant get in at night, use guns to clear a sector you want to loot using sound as bait and a whole lot of tactics you can use to survive longer than 3 days.
     
    Overall i am seriously damn loving this update, i cant believe they pulled off the wait of 2 years (almost 3 or 3) and it rekindled my almost eternal love for Zomboid, making me remember when i played it for the first time in the OG map and i was scared to leave the house, i cant wait to see how hard the game becomes once NPCs start looting too and you have wild life hunting you down too. 
     
    As for PZ begin punishing, you can play Brawler and Builder or Sandbox to enjoy the game, one tip i gave to a friend who couldn't make it to day 4 was to play on Sandbox on the hardest difficulty but to turn off zombification, so you can learn from your mistakes without losing everything and so far he has made to day 9 in now Apocalypse.
  7. Like
    Blasted_Taco reacted to Lornsteyn in IWBUMS 41.15 RELEASED   
    Didnt the gas station have windows?
  8. Spiffo
    Blasted_Taco reacted to lemmy101 in IWBUMS 41.15 RELEASED   
    It's not about me 'not wanting someone to survive on it' - it's purely about me wanting those people who got bored on build 40 to have a new difficulty ceiling to put the fear back in them again and cut down base survival times from weeks or months to days. Notice now he's boasting of doing well by surviving 14 days? that's still a win if that's worth being proud of. In three months time of playing, I rather suspect he'll be farming and building a big base and surviving months SOMETIMES. That's not a fail, it just means that people have learnt how to survive on Apocalypse, and fingers crossed will still have same fear when a horde of zombies turn up. We don't expect NO ONE to survive for a longer period, we expect the average person or average survival time to be short and for longer times to be worth boasting about and being earned instead of coming natural once you get set up.
     
    As for Survival, we pushed a fix for the zombie counts last night, so they should be back at build 40 numbers. We also added a fix to reenable the push multihit on Survival. Now we've renamed Brawler to Survivor specifically because of your own feedback and misinterpretations of what we wanted to do with that mode, and since its modelled around b40, we're less concerned with talking difficulty, since Apocalypse is a NEW higher difficulty mode, its clear that Survivor still remains from build 40 and is balanced similarly, Apocalypse is something new, which we hope means we'll be freer to keep the extra difficulty in the zombies intact and what was 'Brawler' doesn't seem to be such an insulting prospect for people to play.
  9. Spiffo
    Blasted_Taco reacted to uncleseano in IWBUMS 41.15 RELEASED   
    Most of this is going off topic for an IWBUMS update topic. Maybe take it elsewhere?
  10. Like
    Blasted_Taco got a reaction from Mr_Sunshine in IWBUMS 41.15 RELEASED   
    I know that Apocalypse (i am seriously going to miss the Survival name, its just perfect) is very damn hard right now in B41, but you can manage just fine, right now i am living on the edge of Riverwood for around 14 days with around 210 zombie kills, i just kill when i have the upper hand, never underestimate more than 2 zombies, sneak about everywhere, never use vehicles unless you are going for a long haul (warehouses outside town, another town) and barricade the base windows with furniture on the sides so they cant get in at night, use guns to clear a sector you want to loot using sound as bait and a whole lot of tactics you can use to survive longer than 3 days.
     
    Overall i am seriously damn loving this update, i cant believe they pulled off the wait of 2 years (almost 3 or 3) and it rekindled my almost eternal love for Zomboid, making me remember when i played it for the first time in the OG map and i was scared to leave the house, i cant wait to see how hard the game becomes once NPCs start looting too and you have wild life hunting you down too. 
     
    As for PZ begin punishing, you can play Brawler and Builder or Sandbox to enjoy the game, one tip i gave to a friend who couldn't make it to day 4 was to play on Sandbox on the hardest difficulty but to turn off zombification, so you can learn from your mistakes without losing everything and so far he has made to day 9 in now Apocalypse.
  11. Spiffo
    Blasted_Taco reacted to EnigmaGrey in Little Red Guitar   
    Tried to warn ya'.
  12. Like
    Blasted_Taco got a reaction from trombonaught in Night Drivin’   
    Are we going to be able to pick up the broken glass and place it somewhere else?
     
    It would make a nice way to know if someone is going around your base with them crunching that glass.
  13. Like
    Blasted_Taco got a reaction from Jason132 in Night Drivin’   
    Are we going to be able to pick up the broken glass and place it somewhere else?
     
    It would make a nice way to know if someone is going around your base with them crunching that glass.
  14. Like
    Blasted_Taco got a reaction from Crossbow7734 in Night Drivin’   
    Are we going to be able to pick up the broken glass and place it somewhere else?
     
    It would make a nice way to know if someone is going around your base with them crunching that glass.
  15. Like
    Blasted_Taco got a reaction from Tails in Night Drivin’   
    Are we going to be able to pick up the broken glass and place it somewhere else?
     
    It would make a nice way to know if someone is going around your base with them crunching that glass.
  16. Like
    Blasted_Taco got a reaction from Axezombie in Night Drivin’   
    Are we going to be able to pick up the broken glass and place it somewhere else?
     
    It would make a nice way to know if someone is going around your base with them crunching that glass.
  17. Like
    Blasted_Taco got a reaction from Zorak in Night Drivin’   
    Are we going to be able to pick up the broken glass and place it somewhere else?
     
    It would make a nice way to know if someone is going around your base with them crunching that glass.
  18. Like
    Blasted_Taco got a reaction from Geras in Night Drivin’   
    Are we going to be able to pick up the broken glass and place it somewhere else?
     
    It would make a nice way to know if someone is going around your base with them crunching that glass.
  19. Spiffo
    Blasted_Taco got a reaction from Hilrof in Night Drivin’   
    Are we going to be able to pick up the broken glass and place it somewhere else?
     
    It would make a nice way to know if someone is going around your base with them crunching that glass.
  20. Like
    Blasted_Taco reacted to Snakeman in Night Drivin’   
    Can I suggest to remove borders from zombies and add a icon when aiming with firearms? Like this?

  21. Like
    Blasted_Taco got a reaction from Patrick H in Zed Snacking   
    Fuck the NPCs, give me a game mode where there is only skeletons and you can only damage them with blunt weapons and they seek to take your calcium.
     
    I just imagine a modern Necromancer came to Kentucky to fuck shit up.
     
    No, seriously, give us the option to have only skeletons, i need dis.
  22. Like
    Blasted_Taco got a reaction from EreWeGo in Zed Snacking   
    Fuck the NPCs, give me a game mode where there is only skeletons and you can only damage them with blunt weapons and they seek to take your calcium.
     
    I just imagine a modern Necromancer came to Kentucky to fuck shit up.
     
    No, seriously, give us the option to have only skeletons, i need dis.
  23. Like
    Blasted_Taco got a reaction from trombonaught in Zed Snacking   
    Fuck the NPCs, give me a game mode where there is only skeletons and you can only damage them with blunt weapons and they seek to take your calcium.
     
    I just imagine a modern Necromancer came to Kentucky to fuck shit up.
     
    No, seriously, give us the option to have only skeletons, i need dis.
  24. Spiffo
    Blasted_Taco reacted to lemmy101 in Zed Tumble   
    Here is a quick video taken, without 4 hours of footage capturing cut down to 30 seconds of short clips, and without me trying to avoid showing all the broken bits
     
     
    this doesn't even scratch the surface. We're not being modest here, the game isn't playable and took me 4 hours to make that 30-60 second video you saw.  we're not just hitting record and getting uninterrupted footage of brilliance, outside visual glitches and problems, there are bugs and missing features making the game as it stands 100% impossible to play. And to get footage to show off the stuff that IS working requires about 20 attempts to avoid something totally broken appearing or happening.
     
    We're making great progress but there's a lot to do before we could DREAM of putting it out there in public, even IWBUMs. Imagine how disappointed and angry people would be? It's not worth it, you wouldn't enjoy it and would get the experience spoilt for you. We'll release it as soon as we feel people can play a full game of zomboid in it and have a good experience and feel the anims worth the wait, even if there are bugs, it has to function as a game.
  25. Like
    Blasted_Taco got a reaction from Kuren in Nightzedding   
    I just want IWBUMS to be finished already so the team goes full ham on Build 41, each week makes me lose hope for a Build 41 before 2018 ends. 
     
    Still, everything else like the water and shader look really great. 
×
×
  • Create New...