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Tails

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Everything posted by Tails

  1. Tails

    Anim-Transition Blog

    The player movement animations are looking cant wait. That creepy malformed zombie is creepy but im glad that will get fixed. Keep up the good word for the animations update im looking forward to playing.
  2. Tails

    69 Zeds

    that was an interesting stealth game play video even though that one zombie feasting on the corpses private areas. As for a female corpse feasting where zombie might be feasting on the womens breast areas not sure if there will be some programming to make a female corpse feasting not look like a motor boating. overall this was a interesting thursdoid for this week.
  3. I think with backpacks, hiking bags and duffle bags there should be more variety of colors and patterns to make them look more cool looking as well as some military grade backpacks and other bags.
  4. Tails

    Sunbeds and SunZeds

    Nice beach themed zombies. interesting new weapons to kill some zombies imagine using them to lose some weight lol. Stealth system is something I would like to sees since. I do like that Art gallery for Louisville some day I hope to loot to decorate my base with some art.
  5. 1007. Repairing trunk lids, hoods, mufflers.
  6. Tails

    The Sound of Mucus

    Those new sound effects are amazing and makes PZ feel more intense. This is exciting and I cant wait to play this new build keep it up developers.
  7. I havent seen a Chevalier D6 Police variant in a while. It might be a bug that this vehicle variant is not spawning since the Dash Bull driver variant is spawning normally..
  8. Tails

    Little Red Guitar

    That was some awesome melee combat system. I think the machete might be the next favorite weapon.
  9. Tails

    Advanced Zedonometry

    The limping animations looks interesting I hope to see some zombies with a limping animation as well to show its condition.
  10. Tails

    Combat Renovations

    Combat is looking quite nice with that new weapon that was shown off and having that zombie sitting down near that wall of that house. zombie feasting on a corpse is looking much better with its positions. Cant wait to play this new build.
  11. Tails

    Night Drivin’

    Those Animations look amazing, very exciting to try on all those cool clothes and kill some zombies with those new weapons.
  12. Tails

    Planters

    I think its cool to have a rooftop garden and having some pots or planters to help transport some crops to other locations if needed to protect from a threat. its a good idea.
  13. I think some other details to PZ that would be cool to have such as... - Cars getting dirty or bloody. - Traffic pileups with more workable vehicle instead of mostly burnt cars. - power sockets on the walls in the houses since there are non and how TV's and other electronics are plugged in. - more types of realistic road signs like speed limit signs, deer crossing signs ect. - Power poles/ hydro lines since how else is the buildings getting powered during the time when the power is on? - Functional traffic lights for when the power is still on. - Police and Military roadblocks overrun. - Quarantine areas. - Dead plants in those planters and gardens since there was no maintenance done for those plants overtime - derailed or abandoned trains for looting - Aircraft crash sites contain a helicopter or plane that was wrecked to add a cool looting place. - Sounds of airplanes flying past player during meta event.
  14. Tails

    Zed Snacking

    I like the zombies feasting on a dead corpse sounds like an excellent choice just hope its where the zombies knees are touching the ground rather than a squatting position. I can say its a good detail to have to the animations. that skeleton dance is quite silly but I like it. All we need is some spooky scary skeletons song to make it much better lol
  15. thinking of some cool variants of the fire department clothing and gear items to see firefighter zombies such as seeing these types of zombies wearing like breathing masks, oxygen tanks and even a fire chiefs uniform. in this gta 4 vs gta 5 fire department video you will see the fire department clothing varietals. video time stamp at 6:03
  16. Tails

    Big Pan Thursdoid

    looking quite amazing for the animations build now that the sauce pan is confirmed as a weapon to kill some zombies.
  17. I can agree that no zombie falls on its stomach touching the ground even if you hit a zombie from behind and does a slip and fall onto its back like slipping on a wet floor or banana peel slip and fall. At least the good thing to see this in the animations build in the future.
  18. Tails

    Drink to the Memory

    The vehicles sizes do look much better which is good so that the car looks more reasonable size. Hopefully the car crash sound effect will be different so that it wont sound like breaking a window. injuries animations look interesting I hope to see some visible bandages and watches on the player. Hopefully some animations on fracture injuries animations like crawling or limping. interesting work done on the digging graves animations and pouring some whiskey on the grave. Im excited for the animations update cant wait to play that new update.
  19. Tails

    Zed Inn

    Survivor zeds are now looking worth looting thank you. The changes to the new car sizes are going to be much better than those oversized car models. im glad that its going to look much better. As for other occupational zombies will they have appropriate themed loot items such as weapons, components ect? Nice to see that baseball cap can be worn reverse I like it.
  20. I got some more clothing ideas to add. Hats - Fedora - Cowboy hat - Baseball cap (wearable front and backwards function) Footwear - Steel toe boots - Dress shoes/ Loafers - Sandals - Clogs
  21. 1001. Naturally spawned vehicle gates such as in locations like gated community areas. 1002. Zombies wearing backpacks, hiking bags/duffel bags should have some rewarding loot 1003. Guns should spawn with or without a magazine as well as having a chance to spawn loaded or have random amounts of ammo in the chamber. 1004. Naturally spawned crawler maybe from a crippled person could have been crippled before he/she would turned into a zombie to make it as some random crawling zombies since there none crawlers that spawned naturally. 1005. Naturally spawned sawn off shotguns instead of just the normal shotguns being found.
  22. Tails

    Red Hand Gang

    Interesting injury animations I would be interesting to have some visible bandages shown on where the injury happened. As for the garages good job on confirming the garages being functionible so that will no longer need to have to sledgehammer the way through walls to loot those closed doors garages.
  23. According to howcast the screwdriver method to start a car was effective on cars made before the mid 90's
  24. I thought about some prison jumpsuits with different colors for different inmate before they turned into a zombie. https://en.wikipedia.org/wiki/Prison_uniform#Color_designations Dark red: supermax, or "worst of the worst" Red: high-risk Khaki or yellow: low-risk White: segregation unit or in specific cases, death row inmates Green or blue: low-risk inmates on work detail (e.g. kitchen, cleaning, laundry, mail, or other tasks) Orange: unspecific, commonly used for any status in some prisons Black/orange and white stripes: unspecific, commonly used for any status in some prisons
  25. Tails

    Videoid

    The animations video looks awesome I do like the random occupational zombies at their appropriate locations. As for some special zombie spawn zones I would like to see- -Court house zombie spawns with Lawyers, Attorneys, Judges, Jury, Police officers, defendant wearing inmate wearing jumpsuit or suit with tie awaiting trial and some witnesses. -School zombie spawns such as teachers , Principle , janitors - Church zombie spawn like Funeral spawn and also a religion ceremony type spawn. Zombies would be wearing some traditional clothing colors to mark a funeral. -
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