Good Evening, After reading the article about the modding tools, i come up with the question if it is already possible to do some pre modding regarding new maps. Apart from the planing and design part, i read something about the surface definition via colors. Is there a limit of colors you can use for surface types? What about the road surface and the actual road tool within the editor, i paint the road onto the bitmap and can add or edit roads later? Can we import/export heightfields? What is the max size of the gameworld? or how many 300x300 tiles i can use? As the old tools are useless (are they really?) we can expect new Modding tools with RC3, any rough eta for the release or even some beta tests planned for the editor? For any information i would be thankfull. Greetings