Skooma Skeeve

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  1. Weapon Wear and Tear

    Yeah, but you must realize that no one swing's a bat 2-5mph if they're expecting to do any damage. I believe most pro baseball players swing their bats around 70-80mph, so us survivors are probably swinging at speeds less than that. That being said, I do think a lot of the weapons could use some minor adjustments and a sandbox feature would be a cool way to allow players to mess with that.
  2. [Vehicles Test Server] Spiffospace: Vehicles

    Yeah you can swap out batteries for fresh ones, which can be found in other cars and in mechanic shops pretty commonly. I don't believe there is a way to charge them yet. Hopefully they will be able to work out whatever was causing the server to crash, even with the various minor flaws 'twas a lot of fun playing with vehicles. Hyped for the next patch!
  3. [Vehicles Test Server] Spiffospace: Vehicles

    Keys will sometimes disappear for vehicles too, I've experienced this at least 5 times now. It usually happens after I try and take them out of a vehicle's ignition, instead of appearing in my inventory they are vanished. Also if I try to give another player my keys, they often don't show up on the visible on the ground for the other player to take.
  4. [Vehicles Test Server] Spiffospace: Vehicles

    In the denser urban areas with large zombie population (downtown West Point, March Ridge, the north mall), stuttering occurs for me frequently while driving. Sometimes while I'm driving and it freezes for half a second, I'll take damage as if the server detected me crashing into something during the stutter. It also appears that the vehicle takes damage too, despite not visibly ramming into anything.
  5. [Vehicles Test Server] Spiffospace: Vehicles

    Really awesome job with the vehicles, playing on the server and jamming down the highways past zombies is very stable now. The rate at which time passes is pretty fast on the server though, I kept having to eat something every minute even without hearty appetite. Also one small thing I've noticed pertaining to the vehicle horn, if the driver of a vehicle presses 'h' key while typing in global or local chat, it will cause the vehicle's horn to sound off until the driver presses 'h' again.