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FlashCrack

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  1. Like
    FlashCrack got a reaction from srandiny in [W.I.P.] Project South Zagoria - Chernarus   
    Project South Zagoria - Chernarus
     
    Hello everyone and welcome to my first mapping project on Project Zomboid. I will be attempting to replicate the current Chernarus+ map into Project Zomboid for you to enjoy. Now,  I am currently working with the basic tiles and items without anything custom added, and it may be a while this way since I don't have much knowledge into creating custom tiles, furniture, etc. So, I will try to get as close as I can to the actual DayZ/ArmA map. Keep in mind that there will be differences and issues and bugs and so forth, but that is why I hope I can make a releasable edition soon for all of you to at least test if you are willing to.
     
    Features:
    A 1 : 1,6 Scale of the map - Due to allowing easier replicating of the map (Or you can see it as 1 Chernarus meter = 1,6 Project Zomboid meters) New Custom Replicas of Chernarus Buildings A 9000x9000px Map A 30x30 cell map (Possible enlargement might be done) This is the PRE-Apocalypse version/Day 1 Version (So no crashed plane in the hotel in Chernogorsk and broken buildings)  
    Current Status:

    Currently Completed Map
     
    Pictures of Areas in the Map (More to Come Later as most of it is Forests):
     
    Further Comments:
    I am basing the map on 500mx500m cubes taken out of the dayzdb map online and slowly re-doing them in photoshop to use them in WorldEd.
     

     
    Here is the link to anyone wishing to scale the map or compare it to my creation: http://dayzdb.com/map/chernarusplus#4.020.014
     
    Contact and Contribute:
    If you wish to contribute or help out, whether that is improving or making tiles, making custom buildings based on the Chernarus/DayZ ones, even custom textures if you can, as well as any suggestions, tips or anything I am willing to accept it. You can help out either by posting in the comments or contacting me via PM and I can get you involved in this current one-man team job and of course you will get credit for your work (No money, is Eastern European, never people was rich here, very sorry, I run this on stolen Soviet PC).
     
    Either way I will accept comments of any kind, hope you guys like it!
     
    Updates:
    07/07/2017:
    08/07/2017:
    13/07/2017:
     
  2. Like
    FlashCrack got a reaction from xXxFANCYCAPYBARA36xXx in [W.I.P.] Project South Zagoria - Chernarus   
    Update 07/07/2017
     
    The map's size will be increased by two, meaning that the map will end up being 30x30 cells most likely (Unless I run into problems). The majority of the already made 3x3 area is already recreated into a 6x6. I am currently taking 500x500m cells out of the DayZ map and making them into 300x300m in the Project Zomboid map itself.
     
    Expect some pictures and perhaps a more detailed update soon.
  3. Like
    FlashCrack got a reaction from trombonaught in [W.I.P.] Project South Zagoria - Chernarus   
    Project South Zagoria - Chernarus
     
    Hello everyone and welcome to my first mapping project on Project Zomboid. I will be attempting to replicate the current Chernarus+ map into Project Zomboid for you to enjoy. Now,  I am currently working with the basic tiles and items without anything custom added, and it may be a while this way since I don't have much knowledge into creating custom tiles, furniture, etc. So, I will try to get as close as I can to the actual DayZ/ArmA map. Keep in mind that there will be differences and issues and bugs and so forth, but that is why I hope I can make a releasable edition soon for all of you to at least test if you are willing to.
     
    Features:
    A 1 : 1,6 Scale of the map - Due to allowing easier replicating of the map (Or you can see it as 1 Chernarus meter = 1,6 Project Zomboid meters) New Custom Replicas of Chernarus Buildings A 9000x9000px Map A 30x30 cell map (Possible enlargement might be done) This is the PRE-Apocalypse version/Day 1 Version (So no crashed plane in the hotel in Chernogorsk and broken buildings)  
    Current Status:

    Currently Completed Map
     
    Pictures of Areas in the Map (More to Come Later as most of it is Forests):
     
    Further Comments:
    I am basing the map on 500mx500m cubes taken out of the dayzdb map online and slowly re-doing them in photoshop to use them in WorldEd.
     

     
    Here is the link to anyone wishing to scale the map or compare it to my creation: http://dayzdb.com/map/chernarusplus#4.020.014
     
    Contact and Contribute:
    If you wish to contribute or help out, whether that is improving or making tiles, making custom buildings based on the Chernarus/DayZ ones, even custom textures if you can, as well as any suggestions, tips or anything I am willing to accept it. You can help out either by posting in the comments or contacting me via PM and I can get you involved in this current one-man team job and of course you will get credit for your work (No money, is Eastern European, never people was rich here, very sorry, I run this on stolen Soviet PC).
     
    Either way I will accept comments of any kind, hope you guys like it!
     
    Updates:
    07/07/2017:
    08/07/2017:
    13/07/2017:
     
  4. Like
    FlashCrack got a reaction from RingoD123 in Tile Problems in WorldEd   
    Thank you sir you are a savior, I have no clue how I missed that. It is solved!
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