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Jonno Zomboid

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Everything posted by Jonno Zomboid

  1. Hi all. I am currently running around trying to find electric clamps. Starting to think they don't exist. I am running game version 40.43 with Hydrocraft installed. I'm worried it's an old version of HC (I know 11.1 is the latest) - how do you find out which version you have?? I have an anarchists cookbook and according to undeniable, I should be able to learn how to craft electric clamps from clothespins. My cookbook is missing some recipes, including that one... Any help would be really appreciated. I believe that even if i search every garage/shed on the entire game map I will not have enough clamps to tackle arrays etc...
  2. Question: is it possible to recover metal from hammers? I'm sure it used to be a thing but I can't find any option for it. Suggestion: rabbit hutch is too big (could do with being halved), as is the wooden ladder.
  3. Yo yo yo! Is it possible to please fix a small issue - i can use my grindstone on the floor for nearly everything but for grinding bone powder i am forced to pick the darn thing up. Thanks for your consideration.
  4. Hi Hydro, I have an exploitative bug to report. Having your leg in a splint (from a fracture) gives invulnerability to burns while smelting for some reason. My geezer gets the message "ouch that hurts!" above his head and on the health panel the damage comes up then disappears quickly. PZ version 38.30 Hydrocraft version can't remember how to check! Splint is on right shin and matey is wearing 1) Firefighter Hat 2) Firefighter Jacket 3) Thick Jeans 4) Work Gloves
  5. Hi Arya. My advice for endgame goals would be that you choose your own That's the beauty of the game. I would tend not to isolate Hydrocraft goals against base game goals - Hydrocraft mod gives you much more options for things to work toward; you just need to decide what you want. My end game is to storm the prison - which is independent to the mod. But my end-end game is to make pizza, brew my own booze (both Hydrocraft added goals), barbecue some fish and smash zombies skulls in - indefinitely. I reserve the right to create more goals later down the line once I am bored of eating pizza and drinking cider Viel gluck!
  6. Hi Hydro, Another paint glitch for you - making a can of black paint only results in grey paint. Thanks in advance!
  7. Awesome - will give it a try! Huge thanks
  8. Good evening, Can anyone help with making a bee smoker? It lists "tincans" as a requirement. I only have empty "tin cans" from consuming food. Is there a fix, or something I am missing? Cheers
  9. Right I found one! Pouring one tin of 50% paint into another results in one full paint and an empty paint "bucket". I guess the "can" is something you find as loot - not resulting from depleting an existing paint.
  10. Thanks Hydro!! I still have a problem making paint - it is telling me that I require an "empty paint can" when what I have (from depleting an old tin of paint) is an "empty paint bucket". Is the can something separate or does the wording/code just need tweaking? Cheers
  11. ^ @JackMods nice! Good morning Hyrdromancer & the community, I have had a rather lengthy battle creating a laboratory so that I can manufacture my own paint. My built from scratch library (sitting on the east wing of what will become my mansion ) is ready for decorating. Alas, red paint will only be made into jars at present and the game will not let me paint plastered walls from anything other than a proper paint tin. It is the same with black paint. All other colours can be made into empty paint tins. There is probably an easy code fix for this but I'm pretty alien to it. Could red paint please be included for tins in the next update/patch? Cheers, Jonno
  12. Great - thanks for the clarification!
  13. Good afternoon! Firstly my thanks for all your hard, continued work, Hydromancer. Impressive stuff! My thanks extend to the community for all their contributions, suggestions and bug testing etc. And thanks also to Nolan? for the Undeniable site! I feel I must fight the good fight in respect of bug reporting. I am new to Hydrocraft but I'm starting to get the hang of it. The only thing I've spotted so far was a weird occurrence with the field guides when trying to use them to forage (i.e. right click on a guide to "gather flora"). I had the main three guides on the floor in a forest area in Rosewood. I was experimenting to see the difference in foraging skill/xp gains using one book (in main inv) compared to multiple books and I was not presented with the option to "gather flora" until I did a lot of swapping about moving books to floor and secondary containers. It let me do it from the ground in the end and my guy picked up all three books. Do you need all 3 or is this a bug of some sort? You can watch it here (this clip forms part of one of my 'fast forwards' so there is no dialogue from me): I am only running Hydrocraft (no other mods) and I'm using the most current version of the game (before it updated itself today!) Be warned that if you choose to watch any of my series I have a bit of a potty-mouth. Cheers, Jonno
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