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T-Titenic?

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  1. That actually worked ! Thank you very much But now I got the problem that the map seems to be connected to the official map, eventhough the mod.info doesn't have the line "lots=Muldraugh" in it. Anyway to make it a standalone map ?
  2. Thanks for the fast reply ! Now I can actually see my map ingame but I'm met with an error. I've tried to correct it with the same video posted above as it had a short moment of debugging , but I can't seem to find the problem. SCHWERWIEGEND: Error found in LUA file: C:\Users\cute\Zomboid\mods\Tweed2\media\maps\Tweed2\spawnpoints.lua ERROR: General, 1572111247105> ExceptionLogger.logException> Exception thrown se.krka.kahlua.vm.KahluaException: C:\Users\cute\Zomboid\mods\Tweed2\media\maps\Tweed2\spawnpoints.lua:2: '=' expected near `function` at LexState.lexerror line:279. ERROR: General, 1572111247112> DebugLogStream.printException> Stack trace: se.krka.kahlua.vm.KahluaException: C:\Users\cute\Zomboid\mods\Tweed2\media\maps\Tweed2\spawnpoints.lua:2: '=' expected near `function` at org.luaj.kahluafork.compiler.LexState.lexerror(LexState.java:279) at org.luaj.kahluafork.compiler.LexState.syntaxerror(LexState.java:290) at org.luaj.kahluafork.compiler.LexState.error_expected(LexState.java:684) at org.luaj.kahluafork.compiler.LexState.check(LexState.java:697) at org.luaj.kahluafork.compiler.LexState.checknext(LexState.java:701) at org.luaj.kahluafork.compiler.LexState.assignment(LexState.java:1403) at org.luaj.kahluafork.compiler.LexState.exprstat(LexState.java:1697) at org.luaj.kahluafork.compiler.LexState.statement(LexState.java:1780) at org.luaj.kahluafork.compiler.LexState.chunk(LexState.java:1791) at org.luaj.kahluafork.compiler.LexState.compile(LexState.java:199) at se.krka.kahlua.luaj.compiler.LuaCompiler.loadis(LuaCompiler.java:132) at se.krka.kahlua.luaj.compiler.LuaCompiler.loadis(LuaCompiler.java:124) at zombie.Lua.LuaManager.RunLua(LuaManager.java:453) at zombie.Lua.LuaManager$GlobalObject.reloadLuaFile(LuaManager.java:1711) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:61) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198) at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:188) at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:186) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1006) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:167) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1942) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1744) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76) at zombie.ui.UIElement.onMouseUp(UIElement.java:1137) at zombie.ui.UIElement.onMouseUp(UIElement.java:1091) at zombie.ui.UIElement.onMouseUp(UIElement.java:1091) at zombie.ui.UIManager.update(UIManager.java:767) at zombie.GameWindow.logic(GameWindow.java:234) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:60) at zombie.GameWindow.frameStep(GameWindow.java:671) at zombie.GameWindow.run_ez(GameWindow.java:592) at zombie.GameWindow.mainThread(GameWindow.java:460) at java.lang.Thread.run(Thread.java:745) ERROR: General, 1572111247131> java.lang.RuntimeException: Tried to call nil ERROR: General, 1572111247136> at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:83) ERROR: General, 1572111247141> at se.krka.kahlua.vm.KahluaUtil.luaAssert(KahluaUtil.java:71) ERROR: General, 1572111247145> at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1054) ERROR: General, 1572111247149> at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:167) ERROR: General, 1572111247154> at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1942) ERROR: General, 1572111247159> at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1744) ERROR: General, 1572111247163> at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76) ERROR: General, 1572111247167> at zombie.ui.UIElement.onMouseUp(UIElement.java:1137) ERROR: General, 1572111247171> at zombie.ui.UIElement.onMouseUp(UIElement.java:1091) ERROR: General, 1572111247175> at zombie.ui.UIElement.onMouseUp(UIElement.java:1091) ERROR: General, 1572111247179> at zombie.ui.UIManager.update(UIManager.java:767) ERROR: General, 1572111247183> at zombie.GameWindow.logic(GameWindow.java:234) ERROR: General, 1572111247188> at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:60) ERROR: General, 1572111247193> at zombie.GameWindow.frameStep(GameWindow.java:671) ERROR: General, 1572111247198> at zombie.GameWindow.run_ez(GameWindow.java:592) ERROR: General, 1572111247202> at zombie.GameWindow.mainThread(GameWindow.java:460) ERROR: General, 1572111247206> at java.lang.Thread.run(Thread.java:745) LOG : General, 1572111247210> LOG : General, 1572111247214> ----------------------------------------- LOG : General, 1572111247219> STACK TRACE LOG : General, 1572111247224> ----------------------------------------- LOG : General, 1572111247228> function: loadSpawnPointsFile -- file: SpawnRegions.lua line # 23 LOG : General, 1572111247233> function: loadSpawnRegions -- file: SpawnRegions.lua line # 50 LOG : General, 1572111247237> function: getSpawnRegions -- file: SpawnRegions.lua line # 92 LOG : General, 1572111247242> function: getSpawnRegions -- file: MapSpawnSelect.lua line # 74 LOG : General, 1572111247246> function: fillList -- file: MapSpawnSelect.lua line # 92 LOG : General, 1572111247251> function: clickPlay -- file: NewGameScreen.lua line # 742 LOG : General, 1572111247256> function: onOptionMouseDown -- file: NewGameScreen.lua line # 637 LOG : General, 1572111247261> function: onMouseUp -- file: ISButton.lua line # 55 ERROR: General, 1572111247266> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: at KahluaUtil.fail line:83. ERROR: General, 1572111247271> DebugLogStream.printException> Stack trace: java.lang.RuntimeException: at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:83) at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1064) at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:167) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1942) at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1744) at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76) at zombie.ui.UIElement.onMouseUp(UIElement.java:1137) at zombie.ui.UIElement.onMouseUp(UIElement.java:1091) at zombie.ui.UIElement.onMouseUp(UIElement.java:1091) at zombie.ui.UIManager.update(UIManager.java:767) at zombie.GameWindow.logic(GameWindow.java:234) at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:60) at zombie.GameWindow.frameStep(GameWindow.java:671) at zombie.GameWindow.run_ez(GameWindow.java:592) at zombie.GameWindow.mainThread(GameWindow.java:460) at java.lang.Thread.run(Thread.java:745) LOG : General, 1572111247282> LOG : General, 1572111247288> ----------------------------------------- LOG : General, 1572111247293> STACK TRACE LOG : General, 1572111247298> ----------------------------------------- LOG : General, 1572111247303> function: loadSpawnPointsFile -- file: SpawnRegions.lua line # 23 LOG : General, 1572111247308> function: loadSpawnRegions -- file: SpawnRegions.lua line # 50 LOG : General, 1572111247312> function: getSpawnRegions -- file: SpawnRegions.lua line # 92 LOG : General, 1572111247317> function: getSpawnRegions -- file: MapSpawnSelect.lua line # 74 LOG : General, 1572111247322> function: fillList -- file: MapSpawnSelect.lua line # 92 LOG : General, 1572111247327> function: clickPlay -- file: NewGameScreen.lua line # 742 LOG : General, 1572111247332> function: onOptionMouseDown -- file: NewGameScreen.lua line # 637 LOG : General, 1572111247336> function: onMouseUp -- file: ISButton.lua line # 55 LOG : General, 1572111253783> 1572111253783 znet: Java_zombie_core_znet_SteamUtils_n_1Shutdown LOG : General, 1572111253820> GameThread exited. I've checked my spawnpoints.lua file but it doesn't appear to have any problems.
  3. So I've done everything so far to create a custom Map. Now I'm at the last step and trying to playtest my map, but my custom map won't show up as soon as I go in-game and try to select it. I've followed this tutorial https://www.youtube.com/watch?time_continue=668&v=J7PCA2vFQt0 up to end and am now stuck at trying to play test my map. (53:19) I can see it when I want to activate/deactivate the map but not when I want to select it. The map/mod itself is activated. I've attached an image of the folder if that is what is causing the problem. Any help would be nice
  4. > New Lore Incoming > Modded Map Included > Some minor changes
  5. > Adjusted Loot to be more balanced > More Factions
  6. > Adjusted the Zombies to be more threatening > Loot Respawn
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