Madman_Andre

Member
  • Content Count

    7
  • Joined

  • Last visited

  1. Madman_Andre

    Hydrocraft Mod

    So, I posted this in the Steam forums, but I'm going to repost it here since it's a little urgent and is related to farming. So, there seems to be an issue I have discovered with Hydrocraft and treating crops for Mildew/Flies. Attempting to treat diseased crops with Mildew Spray or Insecticide Spray results in an error: While this isn't as bad as the irrigation bug, it does prevent crops from being treated for disease. This can be a bad thing. Also, a couple of other small issues: -Broken icons (that I have found): Boiled Mussel (Fresh) Dead Electric Multitool Dried Garlic Dried Onion Melted Serve Icecream Open Cat Food (Fresh) Powered Electric Multitool Wheat Seeds Packet -Items "Meat cleaver" and "Energy bar" both need capitalization on the second word. Finally, a small suggestion: Considering that the Knox County IRL is so wet it's drowning in alcohol, could we have more locations for some of the alcohol items introduced by Hydrocraft to spawn? Right now they only appear in Bar containers, i.e. taverns and the like. I actually didn't know they existed until recently when I was looting the bar counters of a tavern, and I had to confirm that the bottled beer and liquors were from Hydrocraft and not another mod. Just a small and polite suggestion.
  2. Madman_Andre

    Soda Scream

    Reflective windows? A surprise to be sure, but a welcome one.
  3. Madman_Andre

    Beeverdoid

    I like this post. I like all of this post. The Mad Max cars, the post apocalyptic banjo, all of it.
  4. Madman_Andre

    Hydrocraft Mod

    So, the 'Corn Syrup' item's icon is bugged: Just thought I'd give you a heads up about it, in case you didn't know. Build 39, only Hydrocraft, so I know it's not a conflict.
  5. Hahaha, That's literally what I've been doing up until now, slaughtering the undead and looking for which one stole my keys. Honestly I was hoping it would be something simple, like a boolean in a config file somewhere. I know house keys rarely spawn inside containers in a given building, but that's also very hit and miss. Also, I know it's probably not a big thing for most other people, but it's more for immersion's sake.
  6. Pretty much what it says on the tin. A while ago, I read on the wiki that your character has a chance to spawn with their home's key(40% IIRC), but after making several new characters it seems that that rarely if ever happens. I'm wondering then if it is at all possible to increase the chance of, or guarantee, that you spawn with your housekey? If there's an option for such deep inside the game's files. I'vwe looked but I didn't find anything of the like, so I thought to ask here. Any help would be appreciated.
  7. Madman_Andre

    Released: Vehicle Tech Test build

    So I followed the steps, got the WIP vehicle build, only for it to crash on startup in both regular and Compatibility mode. Intel Core i7 GeForce GTX980m 12 Gb RAM