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BaldGuyPlaysGames

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Everything posted by BaldGuyPlaysGames

  1. Give the helicopter event a 0.01% chance to land and rescue the survivor, then everyone would love the helicopter! Personally I don't mind the event, I tend to make sure I'm scavenging on the other side of town between day 6 and 9 usually and that tends to work out for me Toodles
  2. I didn't participate due to work BUT I've read all the posts from newly created accounts of people asking for their key Do I get a key? <joke>
  3. BaldGuyPlaysGames

    DrivPZr

    I did a little jig when I saw this
  4. Hello! Thank you for putting this out for testing. As far as performance goes, I usually run the game at 60 fps and usually keep at around 58-60 fps depending on location and zombie count. On the Vehicle branch I was running at around 28-33 fps with it dropping to around 19 fps as I entered a more densely populated area (West Point) My CPU usage fluctuated between 43% and 68% again depending on area and zombie count. Spec: i7-4790k CPU @ 4Ghz 16GB Ram Nvidia GTX780 Ti GPU Windows 10 Home Toodles Also some texture bugs on the road from Muldraugh to Rosewood. Textures visible depend on viewing angle
  5. Hello! Keep up the good work. The golf course looks to be a nice addition to the map. I hope someone is working on a mod so that we can get in a quick 9 holes after a hard day surviving the apocalypse! Toodles
  6. I made no comment on how good or bad the graphics on 7 Days to Die are. I was merely using the game as a example of one where the developers are spending all their time tweaking and adding options to the graphics of the game, at the expense of game play. This is just my opinion. Toodles
  7. Personally, I'm on the fence as far as animations are concerned. I don't play Project Zomboid for the graphics. If I want a zombie game where the developers spend more time working on the visual aspects of the game rather than game play, then I'd just play 7 Days to Die instead. The animation update will be released, the complainers will move onto the next thing promised from the developers, and the cycle will continue. From a player who hasn't touch upon mods yet, I'm personally looking forward to more guns, NPC's and vehicles a lot more than animations. The map system and the hidden cache's have been great additions to the game in my opinion, and I'd like to see a lot more things implemented along those lines. Toodles
  8. Hey guys, The game hanging on the click to start screen only seems to happen (at least for me) when I convert an old save to 37.3 Once I exit the game, the converted save loads as normal. Toodles
  9. Hey Wulfien, From what I remember (unless it's changed recently) you type the admin commands directly through the chat. Press T to bring up the chatbox, then type the command into chat using a "/" before the command, for example /chopper or /creathorde 1000 Toodles
  10. Alarm on a digital watch now stops after three rings.
  11. Hello, Thanks for the update. All carpentry items can be crafted instanteneous without the need for materials Toodles
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