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sugarskull

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    sugarskull got a reaction from Crowborn in Inventory icon quality issues   
    Well, if anyone is interested I solved the issue by changing references to item texture height from itemHgt-2 to itemHgt+1 (my guess is the texture is reporting the size based on 0 index).
     
    Icons look great in-game now! The only issue is some icons overlap a bit now so I'll need to adjust the inventory panel rows/columns.
  2. Like
    sugarskull got a reaction from Crowborn in Inventory icon quality issues   
    I'm working on a mod which adds lots of new icons for food items that use bowls. However, I've found that the icons look ugly in game. Please see the attached image. My icons are on the left, and the game version on the right. Original size plus 200% scale to see easier.
     
    The in-game icons look less colorful and there is artifacting from I guess a size change. My icons are 32 x 28, but I also tried 32 x 32 and they have the same problem.
     
    Does anyone have ideas/suggestions to resolve or is this just the way the game is?

  3. Like
    sugarskull got a reaction from trombonaught in RELEASED: Build 35.26   
    Are we only supposed to be able to paint crafted furniture? I brought home some Birchwood Counters and Birchwood Floating Cabinets but was unable to paint them.
     
    It would be awesome if we could get a craftable floating cabinet, by the way. Great way to pack extra storage in my kitchen!
  4. Like
    sugarskull got a reaction from CharlieSurvivor in RELEASED: Build 36.4   
    Loving the multi-tile item move, but I'm now getting lots of errors when trying to dismantle stuff (sinks, toilets, doors) via metalworking or carpentry.
     
    Tried to get the relevant stuff from the console, if that helps:
     
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