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NCongoscenti

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  1. So, I've played with a gamepad for a several hours, and here's my review: 1. What controller are you using? — Xbox One S Wireless Controller. 2. Does the controller work? — Perfectly, all axes do fine. 3. Please check out the new gamepad customization menu in the Options. Does it work, and does it make sense? Is it relevant to the pad you’re using? How could it be improved? — As I have Xbox Controller, it is fully relevant to my device, but I guess not everybody owns Xbox Gamepad, so it would be nice to add more controllers in there. 4. How does your gamepad feel in-game? Is there anything missing, and has anything changed that you’re used to playing with? — 1) Remembering my PC experience, I can say that it is much more convenient to use a mousepad. I also guess that since I play PZ for the first time with a gamepad, that can be exactly the reason why I am not able to feel myself fully comfortable with any other type of controlling; 2) You also can’t control Pause Menu with a gamepad but I guess you’ll definitely fix that in stable build; 3) It is not that convenient to control any devices that are in game. For example, vehicle radio control is a bit weird: to increase/decrease volume meter, you have set the right volume level and wait until your character will do it on their own. I assume it would be more practical if you let some button switch the volume level instead of just waiting. And one more thing about exactly radios is frequencies. The controls while you are trying to set some frequency is a mess, for me though. Trying to edit some preset caused misunderstandings with buttons, as many players used to have the B button do ‘Back’ action, for example. It is inconvenient personally for me, though. 5. How would you like your gamepad play further improved? — I recommend you to add some kinda target lock. As a knife weapon user, close distance fights provide a little uncomfortable experience, when you have to aim manually instead of just choosing the target. I also suggest that it could be disabled, ‘cause this feature would only be a problem if you decided to use axe or baseball bat. 6. Do you play in split-screen? If so, how is this beta playing? — I would very like to provide you a full report, if only I had someone to play with . 7. In the current game when you use inventory and character windows, your survivor on-screen can still move and perform some actions. If we were to forbid this, and have you either controller as your survivor OR having you navigate the UI, how would you feel? How would this change your playing style? — I guess, the game will become more passive then. There are some situations when you need to move fast, to search through containers rapidly and go on moving. In my opinion, forbidding player’s movement while looting isn’t necessary 8. What other gamepad bugs or weirdness have you noticed in this build? — When there are two windows nearby and you use X to open Context Menu to choose Climb Through function instead of pressing B to make the same action happen, a character can use not the closest windows you wanted him to, but another one. 9. This build also contains a java lwjgl upgrade. Have you noticed any changes in game performance and stability, especially at higher resolutions? — It is difficult for me to say about performance, ‘cause I have a laptop with 16GB RAM and i7 7700HQ, but PZ had worked absolutely smooth yet on 1920x1080 res. To check out performance improvement, I set up a massacre with a pistol and a shotgun. It still runs at 40-50 FPS with maxed out graphic settings and a picture on the screen like I uploaded. 10. What's the Number 1 most important issue that you'd like to see resolved in the next update to this beta? — There actually two of them: 1) target lock while fighting; 2) backlight for items/containers/doors/etc. that could be interact with the X button. P.S. I've been with you guys since Build 19, and it's really awesome to see how favourite game had been developed yet, even if it is developed kinda slowly. GJ on that, looking forward to next updates!
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