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steiger

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  1. Like
    steiger got a reaction from Magic Mark in RELEASED: Build 37.14   
    I think that's what the heavy eater means, man.  It's kind of right there in the name.
  2. Like
    steiger got a reaction from trombonaught in RELEASED: Build 37.14   
    When building from the carpentry menu, you can use planks in your worn container.  When building a wall or window onto a wall frame, you have to have your planks in your main inventory.  A little inconsistent.
  3. Like
    steiger got a reaction from DresdenBBQ in RELEASED: Build 37.14   
    A bug I've noticed for a long time, but just remembered to report:
     
    If you make a salad (probably works for stir-fry and other cooking projects too), and eat half of it, then add another ingredient, the salad will add the hunger reduction of the new ingredient to the original salad total -- so you can exploit for a pretty substantial endless salad bar.
  4. Like
    steiger got a reaction from Faalagorn in RELEASED: Build 37.14   
    A bug I've noticed for a long time, but just remembered to report:
     
    If you make a salad (probably works for stir-fry and other cooking projects too), and eat half of it, then add another ingredient, the salad will add the hunger reduction of the new ingredient to the original salad total -- so you can exploit for a pretty substantial endless salad bar.
  5. Like
    steiger got a reaction from Livio Persemprio in RELEASED: Build 37.14   
    I start in West Point, and over the course of multiple games, I've found a dozen or so Muldraugh maps, some annotated, but not one map of West Point or anywhere else.
     
    Also, can you disassemble walls or wall frames you've built?  You can disassemble built fences, I assumed you could do it with walls just as easily, but I'm having no luck, though I have a saw, screwdriver, and hammer.
  6. Like
    steiger got a reaction from trombonaught in RELEASED: Build 37.14   
    I start in West Point, and over the course of multiple games, I've found a dozen or so Muldraugh maps, some annotated, but not one map of West Point or anywhere else.
     
    Also, can you disassemble walls or wall frames you've built?  You can disassemble built fences, I assumed you could do it with walls just as easily, but I'm having no luck, though I have a saw, screwdriver, and hammer.
  7. Like
    steiger got a reaction from Kuren in RELEASED: Build 35.26   
    I think this was a fairly recent addition, i.e. added since the last stable release.  They help a great deal when searching for recipe books.
  8. Like
    steiger got a reaction from Geras in RELEASED: Build 35.26   
    To me, this translates as "you can completely ignore pickling, you'll never use it".

    So I have to find jars, and lids, sugar, and vinegar (all non-renewable resources) in order to make some vegetables last a little longer?  With foraging, fishing, trapping, and farming, there are far easier (and renewable) ways to stay fed all year long.
  9. Like
    steiger got a reaction from Zorak in RELEASED: Build 35.26   
    To me, this translates as "you can completely ignore pickling, you'll never use it".

    So I have to find jars, and lids, sugar, and vinegar (all non-renewable resources) in order to make some vegetables last a little longer?  With foraging, fishing, trapping, and farming, there are far easier (and renewable) ways to stay fed all year long.
  10. Like
    steiger got a reaction from NagashUD in RELEASED: Build 35.26   
    To me, this translates as "you can completely ignore pickling, you'll never use it".

    So I have to find jars, and lids, sugar, and vinegar (all non-renewable resources) in order to make some vegetables last a little longer?  With foraging, fishing, trapping, and farming, there are far easier (and renewable) ways to stay fed all year long.
  11. Like
    steiger got a reaction from Zorak in RELEASED: Build 35.26   
    I'll reiterate for the sake of completeness my favorite least favorite bugs:
    1) Wood burning stove stops working on move.
    2) Missing composter art in the build menu and composter won't build visibly.
    3) Large fence won't build anywhere.
    That's what I can think of at the moment.  Thanks!
  12. Like
    steiger got a reaction from Kuren in RELEASED: Build 35.26   
    I'll reiterate for the sake of completeness my favorite least favorite bugs:
    1) Wood burning stove stops working on move.
    2) Missing composter art in the build menu and composter won't build visibly.
    3) Large fence won't build anywhere.
    That's what I can think of at the moment.  Thanks!
  13. Like
    steiger got a reaction from Geras in RELEASED: Build 35.26   
    I'll reiterate for the sake of completeness my favorite least favorite bugs:
    1) Wood burning stove stops working on move.
    2) Missing composter art in the build menu and composter won't build visibly.
    3) Large fence won't build anywhere.
    That's what I can think of at the moment.  Thanks!
  14. Like
    steiger got a reaction from CaptKaspar in RELEASED: Build 35.26   
    I'll reiterate for the sake of completeness my favorite least favorite bugs:
    1) Wood burning stove stops working on move.
    2) Missing composter art in the build menu and composter won't build visibly.
    3) Large fence won't build anywhere.
    That's what I can think of at the moment.  Thanks!
  15. Like
    steiger got a reaction from Blasted_Taco in RELEASED: Build 35.26   
    I'll reiterate for the sake of completeness my favorite least favorite bugs:
    1) Wood burning stove stops working on move.
    2) Missing composter art in the build menu and composter won't build visibly.
    3) Large fence won't build anywhere.
    That's what I can think of at the moment.  Thanks!
  16. Like
    steiger got a reaction from Kitaelia in RELEASED: Build 35.26   
    Now that you mention it, I bet it was this.  I was on a feeding binge trying to get my weight up, and didn't consider it would wreck my sleep, but that actually happens in real life too.  Reminds me of Dicken's "A Christmas Carol" where Scrooge accused the ghost of being a bit of undigested pork.
  17. Like
    steiger got a reaction from Kitaelia in RELEASED: Build 35.26   
    I think they've literally just added some randomness to the game.  I think I woke up with minor pain once without a ready explanation -- and although my safehouse is completely zombie-proof (2nd floor without stairs) I sometimes randomly wake up at 3am in a panic.

    I sometimes have cramps and pains IRL I can't explain too.  Just my 2 cents.
  18. Like
    steiger got a reaction from EnigmaGrey in RELEASED: Build 35.26   
    I think they've literally just added some randomness to the game.  I think I woke up with minor pain once without a ready explanation -- and although my safehouse is completely zombie-proof (2nd floor without stairs) I sometimes randomly wake up at 3am in a panic.

    I sometimes have cramps and pains IRL I can't explain too.  Just my 2 cents.
  19. Like
    steiger got a reaction from Kitaelia in RELEASED: Build 35.26   
    So they initially had compost bins churn out compost in a few days of game time, then moments later realized how long it take for rotten food to decompose, and how OP quick cheap fertilizer might seem -- so they increased the decompose time by x100.  This means it literally takes months to make compost. 

    But it's also makes the equivalent of renewable fertilizer at the cost putting things you can't use anyway into 1 particular kind of container instead of tossing it on the ground.  And it hasn't been in the game for very long, so it might get adjusted as a "final" determination of the right speed for things to decompose.
  20. Like
    steiger got a reaction from Miguel Arce in RELEASED: Build 35.26   
    So they initially had compost bins churn out compost in a few days of game time, then moments later realized how long it take for rotten food to decompose, and how OP quick cheap fertilizer might seem -- so they increased the decompose time by x100.  This means it literally takes months to make compost. 

    But it's also makes the equivalent of renewable fertilizer at the cost putting things you can't use anyway into 1 particular kind of container instead of tossing it on the ground.  And it hasn't been in the game for very long, so it might get adjusted as a "final" determination of the right speed for things to decompose.
  21. Like
    steiger got a reaction from CaptKaspar in RELEASED: Build 35.26   
    Yeah, I wonder if the build dialog could be enhanced, just for log walls, so you could choose "Logs + rope" vs. "Logs + ripped sheets" the way you can choose kindling, etc. to light a fire.  I can understand why there are formulas for stacked wood that use rope but not other cloth, but it ends up making stacks oddly precious, given how little rope there is and abundant cloth is in a world of clothed (un)dead bodies
  22. Like
    steiger got a reaction from Kuren in RELEASED: Build 35.26   
    Yeah, I wonder if the build dialog could be enhanced, just for log walls, so you could choose "Logs + rope" vs. "Logs + ripped sheets" the way you can choose kindling, etc. to light a fire.  I can understand why there are formulas for stacked wood that use rope but not other cloth, but it ends up making stacks oddly precious, given how little rope there is and abundant cloth is in a world of clothed (un)dead bodies
  23. Like
    steiger got a reaction from Jason132 in RELEASED: Build 35.26   
    Ok, I just encountered this -- the zombie became a crawler, I backed up and swung, as there were other zombies approaching.  It looks like he got back up, lost his balance and is now forever standing atop a banana peel . . .  I can pound on him all day to make fountains of blood, doesn't seem to do anything else though.
     

  24. Like
    steiger got a reaction from dnk3912 in RELEASED: Build 35.26   
    Ok, I just encountered this -- the zombie became a crawler, I backed up and swung, as there were other zombies approaching.  It looks like he got back up, lost his balance and is now forever standing atop a banana peel . . .  I can pound on him all day to make fountains of blood, doesn't seem to do anything else though.
     

  25. Like
    steiger got a reaction from Geras in RELEASED: Build 35.26   
    Ok, I just encountered this -- the zombie became a crawler, I backed up and swung, as there were other zombies approaching.  It looks like he got back up, lost his balance and is now forever standing atop a banana peel . . .  I can pound on him all day to make fountains of blood, doesn't seem to do anything else though.
     

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