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Paul Redeker

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  1. Pie
    Paul Redeker got a reaction from Massi in Small but Important Suggestions Thread   
    Admin ability to safehouse any building.   
    Admin ability to set an "area" for a safehouse.  For player made buildings. 
  2. Like
    Paul Redeker got a reaction from wanderinbilly in The Knox County Event (Vanilla Easy Mode) 20 slots   
    Experiment over.  Haha. 
  3. Pie
    Paul Redeker got a reaction from trombonaught in AGAIN! CRAWLERS >:@   
    Are you attacking the crawler from the back?  If not...never attack a crawler head on.  
  4. Like
    Paul Redeker got a reaction from DramaSetter in Pitch Battle   
    The majority of PZ players want to live out TWD universe.  Or most Zombie or Apocalyptic movies/tv shows period.  Find a group, be the "good guys", rebuild a community and kill the zombies and occasional bad guys in overly dramatic fashion.  
  5. Like
    Paul Redeker got a reaction from Legoland99 in Pitch Battle   
    The majority of PZ players want to live out TWD universe.  Or most Zombie or Apocalyptic movies/tv shows period.  Find a group, be the "good guys", rebuild a community and kill the zombies and occasional bad guys in overly dramatic fashion.  
  6. Pie
    Paul Redeker got a reaction from Zorak in Small but Important Suggestions Thread   
    Admin ability to safehouse any building.   
    Admin ability to set an "area" for a safehouse.  For player made buildings. 
  7. Like
    Paul Redeker got a reaction from Octopus in Pitch Battle   
    The majority of PZ players want to live out TWD universe.  Or most Zombie or Apocalyptic movies/tv shows period.  Find a group, be the "good guys", rebuild a community and kill the zombies and occasional bad guys in overly dramatic fashion.  
  8. Spiffo
    Paul Redeker reacted to Svarog in NecroForge [Item Spawner & Utility]   
    NecroForge 2.6c - 15 October 2017
     
    New Category - "Vehicle Debug"
    - For Vehicle Debug Functions
    - "Vehicles" Category contains Vehicle/Mechanic Items Vehicle Debug Functions
    - Updated to Work with Vehicle Build 22+ Vehicle Stuff Misc
    - Plug-In Now Required to get Vehicle Items/Functions
    - Stuff will then be added only in Vehicle Build New Brush - Lockmaker
    - Generates KeyID for Doors
    - Click a Door to Apply Picked KeyID
    - Read the Notes at the Bottom of Changelog! Plug-In
    - Updated Hydrocraft Item List
    - Survivors Mod Survivor Spawning Brushes [Friendly & Hostile] Misc
    - Disabled Item Tooltip when Mousing Over Functions Notes:
    Lockmaker Hotkeys:
    - "R" - Pick the KeyID of the Door you're currently mousing over.
    - "F" - Generate a Random Key ID
     
    Lockmaker Custom KeyID:
    - Must be an 8 Digit Number
    - Input into 'Module.ItemID' field
    - If detected will be used instead of any Picked or Generated KeyID you may have.
     
    Lockmaker:
    - Will only work on exterior doors of Preset Buildings and Player Built Doors.
    - KeyID resets on most other preset doors due to the way they are coded.
  9. Like
    Paul Redeker got a reaction from DresdenBBQ in Car and gas station tank siphoning   
    Until then there is always the Pump Power mod.  Find generator.  Hook up to gas station.  PROFIT!
  10. Like
    Paul Redeker got a reaction from agreubill in Car and gas station tank siphoning   
    Haha what!?  I know it was updated a bit ago for build 37 I think. 
  11. Pie
    Paul Redeker got a reaction from Legoland99 in Car and gas station tank siphoning   
    Haha what!?  I know it was updated a bit ago for build 37 I think. 
  12. Pie
    Paul Redeker got a reaction from Legoland99 in Car and gas station tank siphoning   
    Until then there is always the Pump Power mod.  Find generator.  Hook up to gas station.  PROFIT!
  13. Spiffo
    Paul Redeker reacted to PPanda0421 in Hydrocraft Mod   
    That did the trick! I guess I am used to HC items not being placeable like normal furniture. Thanks for going out of your way to figure it out!
  14. Spiffo
    Paul Redeker got a reaction from PPanda0421 in Hydrocraft Mod   
    Don't select the window.  You have to go to the "pickup,place,rotate" menu.  Make sure the window is in your main inventory.  Then select the place option.  

  15. Spiffo
    Paul Redeker reacted to Svarog in Mod Request   
    Every Key, Door and Vehicle have a randomly generated KeyID stat that is 8 digits I think. I never played around with keys much but I'm also fairly certain I never ran into two houses using the same KeyID.
  16. Pie
    Paul Redeker reacted to Hydromancerx in Hydrocraft Mod   
    Make sure you remove the broken window frame first from the hole in the wall.
  17. Spiffo
    Paul Redeker reacted to Svarog in Mod Request   
    I'll add this to NecroForge when I have time to Update it.
  18. Pie
    Paul Redeker got a reaction from Legoland99 in [Released] Phoenix; Beta 1.3 "Consumerist Ideals" Edition   
    Was there anywhere that the current version  of the map for this was uploaded? @MonolithicBacon
  19. Spiffo
    Paul Redeker reacted to Petra in Hydrocraft Mod   
    Hydrocraft v9.5 
    https://mega.nz/#!RSYyHDCL!xpUhU-0wHea9PH_PAn_F1q-xAJ54Qdseg-hemER47oU
    Enjoy 
  20. Like
    Paul Redeker got a reaction from Popstopic in On Build Stability Issues   
    Being able to roll back servers and sp versions to the last stable build was a great help this time.  Hopefully it is something you continue to do going forward. 
  21. Like
    Paul Redeker got a reaction from hunger john in On Build Stability Issues   
    Being able to roll back servers and sp versions to the last stable build was a great help this time.  Hopefully it is something you continue to do going forward. 
  22. Like
    Paul Redeker got a reaction from DramaSetter in Small but Important Suggestions Thread   
    Ability to broadcast messages over the radio.  Like with the tape player when radios were a mod before they were absorbed in the base game. 
  23. Like
    Paul Redeker got a reaction from bruntax in Hydrocraft Mod   
  24. Pie
    Paul Redeker reacted to wsensor in RELEASED: Build 38.22   
    I keep getting zombie munched cause I get them vision blocked problems haha.
    I thought I was safe. I was in a house that I thought was empty but one section was blocked from seeing by another building...
     
    CHOMP T_T haha.
     
    I quit using some modded maps in single player cause they are too dangerous to be in.
    Earlier I was leaving the toolshop in westpoint from the back door (the one thats attached to the grocery) and I heard no zombies so I opened the door but the vision was blocked until I ran out of the door and I ran into 5 zombies...
    Those were some very quiet zombies too. No noise at all until I went out the door and walked right into them.
     
    Can be very annoying I wish I could turn the feature off most of the time now.
     
  25. Spiffo
    Paul Redeker reacted to JustinDaniels in [UNMODDED] [Mid-Heavy RP] [PvE] [Restricted PvP] The Deadlands   
    And we've got a server actually RUNNING, now!
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