Hey Hydromancerx, I had a few questions about the mod, specifically about how/why a few things are done the way they are and if the possibility of a different method (not as a request, more I would like to mess around and see if I can implement the change if doable.)
It's mainly to do with container items like plank pallets, etc and the work stations. As it stands now, they aren't grid built objects like furniture or walls, and I was curious as to the reasons behind this? The work stations I imagine has to do with needing them to be an "item" for their use in recipes, which as far as I'm aware, there isn't a whole lot that can be done about that currently. However with container items, say specifically the plank pallet, is it possible to restrict item types to a container? For example could the Pallet actually be a buildable object, that allows only a specified item type and then have the sprite change based on how full or empty it is?
Again I'm asking purely out of curiousity and possibly trying to implement a few things for my own learning and use, I'm not suggesting you change how it functions. I like the depth of the mod but the fact that you can't really build many of the objects on the "grid" has always bugged me a bit and I was curious as to some of the reasons/restrictions behind that.
Thanks in advance for any insight provided and thanks for the awesome mod.