bruntax
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bruntax reacted to Jal D`aron in Wind Power
Okay run into a few minor problems with this. For the recipe Electricwire refuses to appear in recipe so easy fix has been removed until a substitute is found/made ,Biggest problem is ....although the turbine works, it is still tied to the fuel consumption rate of a normal generator set at the server level. Again, easily fixed by just unplugging and then plug in turbine all power back for set period, however if you are on a 3 day scavenge when you return to base power would have died at some point. If you go on a 2 week scavenge all the food in the refrigerators is spoiled. Any suggestions as to how to fix this as a permanent power supply would be most appreciated.Also now added to this mod is a drinking water well . Basically works with only vanilla items needed for when water is turned off,however, I am not happy with the way it works ... eg IRL you cannot build a well put it where you want by carrying it about and after several months if the base is compromised pick it up and move it 40 miles away. Quite obviously I am rather new to modding and have also been inspired by Hydrocraft Unfortunately Hydrocraft makes the game too easy to "win" (no offense, have enjoyed Hydro on our servers) so I am trying to make mods that I, as a "womble" ,would know how to survive the "Plan B Scenario". For now have updated download PLEASE PLEASE give feedback and improvement ideas and tech knowhow
WindPower.rar
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bruntax reacted to Jal D`aron in Wind Power
Just a small mod adding a craft able wind turbine to the game using engine parts and electronics, similar to those that can be purchased by mail order for the home for less than $200. so when electricity is cut off refrigerators and cookers can now remain powered. Also stick one in the boot of your car and power the gas pumps at the garages. WIP so not fully tested yet so input welcome
WindPower.rar
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bruntax reacted to Neutz in POI Fort Redstone, KY
Having a break from my Union City map, as i was getting really burnt out.
I didn't like some of the community maps because they add too much and some of them just don't fit right and are too big with no online map.
So i decided to start some small POI type maps with alot of detail that fit right into the original map and only replace a few cells
First up is Fort Redstone, a Military Base located just North of Rosewood.
Some buildings are from the community pack but edited and the others i made myself.
It includes custom tiles and spawnpoints for FilibusterRhymes military vehicles.
https://steamcommunity.com/sharedfiles/filedetails/?id=1516836158
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bruntax reacted to Hydromancerx in Hydrocraft Mod
Hydrocraft v9.5 has been released!
Which includes ...
- Fixed Craft Bowl
- Fixed Cat Food
- Fixed Desktop Computer
- Fixed Plugin In Solar Gen
- Tweaked Tin Can Recipes
- Tweaked Bee Smoker Recipe
- Tweaked Recipes that made an item that it deleted such as Gather Flora or Search For Metal to no longer make an output item.
- Hydrocraft Clothing can now be Washed!
- Added Helicopter Transportation based on the Taxi Mod By Terminus PZ Server
- Added the Chain Saw Mod By Nolan
- Thanks to everyone who helped!
Enjoy!
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bruntax reacted to Petra in Hydrocraft Mod
Hydrocraft v9.5
https://mega.nz/#!RSYyHDCL!xpUhU-0wHea9PH_PAn_F1q-xAJ54Qdseg-hemER47oU
Enjoy
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bruntax reacted to Petra in Hydrocraft Mod
Hydrocraft v9.4b zip
https://mega.nz/#!Ebo2BJxA!x94rj5pjYEPi8VNBUP227Ds2okoYSxbMYt0CvKNRmfE
enjoy
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