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Pudge got a reaction from Cory in A code that displays the ammounts of zombies killed by a specific player
Hellow, im trying to create a little mod, but im having big troubles.
is there a way to display something like : " You killed 103 zombies on this server" whenever a player type "/kills"
can a cop server store this info like:
Plaayer_SteamID6655656_Zombie_killed = 25
Player_SteamID23423443_Zombie_Killed = 45
Player_SteamID3412111123_Zombie_Killed = 34
Does Some cool guy know how to do this?
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Pudge reacted to Brybry in Some basics - generating random numbers and killing the player
for 1) try ZombRand I think it's 0 to max with max being exclusive (so for example 9 would return 0 to 8, or maybe 8.9999...I don't remember)
not sure for the other though
Edit:
maybe try player:inflictWound(BodyLocation.Hand,1.0,false,10.0) or player:getBodyDamage():AddDamage(BodyDamage:ToIndex(BodyPartType.Hand_R), damage)or maybe something like player:getBodyDamage():DamageFromWeapon(InventoryItemFactory.createItem("Base.Shotgun")) if you flat out want to kill them then I think you'd want setOverallBodyHealth and/or setHealth -
Pudge reacted to ProjectSky in (SOLVED) Lose or gain body weight
Try this:
function Itemcool(self) local pwg = self.getNutrition():getWeight() if pwg >= 40 then --Weight value: Min 35, Max inf. self.getNutrition():setWeight(pwg - 5) end end
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Pudge reacted to Damien Darkside in (SOLVED) Lose or gain body weight
If you have "nutrition" on, you will gain or lose weight based on positive or negative calorie counts.
I stick it near 80, which is default if you have nutrition off.