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Patrick H

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Everything posted by Patrick H

  1. I found a bug in metalworking. 2 actually. Big wired fences require 4x scrap metal. But even though you need them in your inventory to craft them, they won't actually be consumed. Another problem with big wired fences is that it says that it will use up ''3 uses'' of your wire. But it completely consumes 3 wires. EDIT: version 37.2
  2. Traits? positive: cat's eyes, inconspicious, light eater and stout are the 4 perks i always seem to use. negative: thin skinned, prone to illness, slow reader, slow healer, weak stomach and hemophobic. i always use these. i don't eat spoiled food and i don't get bit or wounded because i play the game by taking as few risks as possible. so none of these negative traits affect me all too much. i start out by training my sneak and spending my points on sneak and lightfooted. i feel more comfortable ransacking homes at night with cat's eyes and thanks to inconspicious i'm less likely to trigger zombies from outside. stout is necessary so i can make one zombie stand out from the rest by knocking him out of the horde. loop around, and finish him off. repeat.
  3. https://imgur.com/a/9se02 this has been bugging me for a while, but i can't seem to remove/override the trash in my base. i couldn't upload the file in this comment so i made an imgur link. i hope this is okay?
  4. have i ever mentioned how much i love you guys?
  5. yeah it would be awesome to have a functional world map.
  6. is there a possibility of getting a functional world map in game?
  7. i experienced this glitch prior to the beta.
  8. Patrick H

    Trucking On

    oh come on guys give them the time they need. they are still just an indie dev team. i'm sure it'll be worth the waiting.
  9. maybe that zombie has been visiting the gym recently.
  10. do you want us to post these glitches on a later date or will you look back into the comments? i'm still kind of new in here.
  11. by some bad luck 3 helicopters have spawned today, and they made me think. wouldn't it be cool if they actually attacked zombies or even players after the nox event has spread through the news? like, if you stand too close to too many zombies, you can get shot by a single bullet by chance. at this point the player should have the necessary means to heal him/herself from a shot or two. i think this would be an awesome feature, and would add more depth to the game. choppers are rare. we can even toggle choppers on/off in sandbox for those who don't like them. i would even appreciate this feature as a sandbox only option. ofcourse, if the choppers only attacked zombies would be awesome too.
  12. i just want a hank hill reference in the form of a propane (and propane accessories) store
  13. yeah i will create a new save and i'll do that. but i'm not entirely sure how i'll do that? i'll have to make a printscreen or something?
  14. screen fades to black for 2 seconds and you get a small time skip. but this happens dispite having just slept. vitamins don't seem to help either xD i miraculously survived passing out 3 times but i dont want to try my luck again lmao
  15. anyone else passing out in the mall randomly?xD
  16. i think i found a bug and i'm not sure how it happend. my composter seems to have disappeared. it was still there but invisible, so i destroyed it and tried to craft a new one. i can't really give solid information as to what could have caused this. but i guess i'll try? the game wouldn't open after browsing over the internet so i closed the game, then when i restarted my game i noticed my composter was gone. (the tiles it occupied were still solid so i destroyed it using my maul) now i can't craft a new one. the picture itself seems to be gone from the crafting option too. BTW i'm not using any mods, i'm just playing the vanilla game. (35.17b) EDIT: i remember going from the new double sized textures to the old ones, but i didn't feel like restarting my game. i was having fps issues for a short while (because my pc started running a scan) EDIT2: 35.17c launch seems to have fixed my problem. (although it might still be possible to occur?)
  17. i've got a question. why can't we climb these ladders? is this intentional or? felt like i should point this out. (the medium warehouse located at the north/eastern end of the lake)
  18. 100% true but we can still create a baseline? i'm not saying that it should be implemented this way
  19. as an ex smoker, (i smoked for 9 years) i can confirm this. the ''need'' of a cigarette disappeared after ~12 days. the temptation to smoke itself after 2 months. (when in the pressence of other smokers or after dinner) now i dont feel any temptation whatsoever.
  20. hey could we get a trait that allows us to retrieve some bullets from killed zombies? obviously within reasonable quantities. (1/8 chance per shot?) i've been in my world for quite some time and i have pretty much looted most bullets in the map. and i'm slowly running out
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