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Zaidah

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  1. When you fill a pan with water, durability of the weapon doesn't show anymore. Then, when you empty the water from the pan, if the pan was already damaged before you fill it, it goes back to full durability.
  2. Now you say it, the best would be to be able to choose manualy the random time, we could write for example between 20 and 40 days (or anything else) before water/electricity shut off. I wish that because when I did a sandbox and harder mod of the "survival", the water and electricity shut off at day 2 (I set the option at "0-30 days") so it went a bit frustrating when it went off so early. This way we could set ourselves the minimum and the maximum time it will stay, so it could still be random and less frustrating if ever we want, like in the survival mod, have the warranty electricity and water will stay for some days so we have the time to fill some jericcan or other stuff like this.
  3. In fact it would be great if we could have a fusion of the solo player options and the multiplayer option, we could choose between more random settings (like 0-30 days water/electricity) or more specific settings (like when you write yourself the number of day)
  4. I think only host can know (but I feel more like playing with some friends on this situation) I have nothing about randomness of course, what I suggest would be a secondary option, and since you can balance/unbalance your world as you want in sandbox, I'd like to be able to choose when it will shut off (moreover, on the official survival mod, water and electricity always shut off the same day, it's not random, so why couldn't we in sandbox)
  5. Yes that's the point, it still is random and some days (like 0-30 days) can make a huge difference on your gameplay and all, and since you can put the exact number of day on a server (as well as on "survival" mode where it's fixed at 15 days, and not a random number between 0-30 as in sandbox option) it would be nice if we could choose this for SP as well.
  6. It would be even better if we could have information about destroyable object's health (like the barricad would be visually damaged) so you could guess if it's close to break or if you still have some time before you must repair/change it
  7. It would be cool if we could be able to choose how many days water and electricity will stay in solo player. We can choose it when we create our own server and if we could also choose it in SP it would be great (we could choose between a random amount of time like it is now, or a specific amount of time like on the server). And vice versa with the MP server, where we could choose to put a randomized amount of time
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