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Unghin

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Posts posted by Unghin

  1. 29 minutes ago, Kitaelia said:

    We are seeing these same occurrences on our COOP server. Only two of us play, no mods are used, and started the server during build 35.18..  Every time it rains SO MANY bowls, cups, buckets, and cooking pots are spawned around our area. It's getting WAY out of hand and I am starting to worry about the future of our server if this massive item spawn keeps up! (Is there a way to dispose of items somehow? Put them on zombie bodies and burn the bodies, maybe?)

     

    I think it's neat to see a spawned item like that here and there (Makes us feel like we're not alone)...But 30+ bowls and 12 cups on the same tile during one rain shower is a bit much! They are named as if they have water in them (Ex. "Bowl of Water") but the progress bar stays completely empty. Even after months of game play and lots of rain. The same is true for items we drop on purpose to collect water. The progress bar just does not fill at all. Whatever tiny percentage of water it thinks it is holding upon dropping is considered "Fresh" also.

     

    ..I may have to start thinking about making a big "HELP" sign with bowls..

    In SP I have no issues with rain water collecting, but no spawn of bowls and pots. In COOP - unable to collect rainwater, but abnormal spawn of water containers too :D. And I don't running COOP currently - because my friends don't want to play in PZ :(

  2. 5 hours ago, Ocelot said:

    327. Someway of highlighting which books we already have in our safehouse. I have no idea how this could be done (perhaps you could use  a function similar to the yellow star when you favourite items, and this would show up on all of the same books in any location on the map), but I usually have to take a picture on my phone to remember which books I have and scan through it so I don't waste inventory space carrying back ones I already have.

    I can't agree - because zomboid deals with realism, so you should use your brain :)

    2 hours ago, Chris0135 said:

    If you read 1 page per book in your house, when you find the book again, i believe it will say you read 1/200 pages (or however long it is). 

    And what about high level books? We able to read 1 page in every level? :huh:

  3. 24 minutes ago, CaptKaspar said:

    This would allow us to move couches, beds, tables, armoires, etc.

    In my opinion this stuff is too heavy for moving. At least you unable to move bed and couch through door hole without disassembling, but may be we can disassembling (not only into planks and nails) and assembling later some furniture. 

     

    325. Opportunity to put a mattress on floor (like we can find in some houses) and sleep on.

    326. Opportunity to move this type of bed. (may be with assembling like tent kit)

  4. 319. Mooving big stuff like chair\tables\armchairs\BBQ in to hands like generator

    320. For very large\heavy stuff - use cart:

    Nope_speech_bubble_zps32b7790.png

    321. Durability for bags - in PZ almost everyday bags are full of loot, so in a bag the hole can appear, and loot will drop out, but we able to repair it with a needle and a thread.
    322. Durability for clothes.

    323. Weaver/ tailor profession - they will able to craft/repair (better then other) bags/clothes.

  5. 2 hours ago, RobertJohnson said:

    You can move it around the screen tho, it's still a problem? :/

    I can't. It's moving only right and left (on horizontal axis).

    2 hours ago, RobertJohnson said:

    For map horde, erm, gonna see if I can find that post, but could be really tough as only a small portion of the map is loaded around you (zombies included)

    Strange, but I couldn't find it in this topic and mondoids. :huh: But I remember picture in MP update with map inside admin panel in game, which shows zombies (green\or red pixels) on black background around admin, central cell looked like full loaded.

  6. On 17.10.2016 at 8:12 PM, RobertJohnson said:

    Can you screenshot this UI problem?

    Unable to change size of window (fullscreen screenshot)

    20161019153343_1.jpg

    On 17.10.2016 at 8:12 PM, RobertJohnson said:

    And what you mean by horde map?

    I meant map from admin panel that show zombie population around, was released somewhere in this topic.

  7. Looks like everything works, but window of server options UI is to tall and I was unable to change it size, so I couldn't see button's names in bottom of my screen. Also, what about horde map for COOP host admin panel? :rolleyes:

  8. 11 minutes ago, RobertJohnson said:

    Because if you host, you don't have access to the server console, so someone (a player) needs to be admin

    But player-admin able to give access of usage admin panel for player-host or not?

  9. 1. I like WOW way to living game - you just stand and wait for 20 seconds with opportunity to abort it.

    2. May be, personally I interested in counters that shows how many zombie/players you killed through all game.

    3. +1 to this:

    12 hours ago, NebNebber said:

    I would like to see fruit trees, maybe the best way would be to have existing fruit orchards in certain locations.

     

  10. Recently I experienced wierd issue: On version 35.17 I used 'Rusty rifle' several times as a shelter after helicopters coming. And yesterday I ended game in empty RR tavern, and now when world converted to 35.18 - I loaded and saw that 2 zombies standing in RR. But it was cleared of zeds before with no broken windows\doors.

  11. I understand that saw edge's 'teeth' will be corrupted with time, but why hammers should be destroyable if you using it only for carpentry?

    On 26.09.2016 at 1:49 AM, Unghin said:

    227.  Make durability for saw, but increase spawn of saw or make spawn of replaceable saw edges (may be edges will spawn in packs so we will have a lot of them, but in the same time we need to change them). Now we have infinite sawing of logs with opportunity to cut down trees with selfmaded axe. May be add increasing time for sawing if  your edge near to break.

     

  12. 34 minutes ago, CaptKaspar said:

    In a perfect world, you should avoid drinking rain water until you've had a chance to purify it. Every drop of rain that falls has a condensation nuclei that it forms around. These can be dirt, pollution, bacteria, parasites, viruses, etc. Don't just take my word for it, here's a link to the CDC suggesting the same:

    Yes, I am realising that rain water unfresh in any case. I tried to make accent on issue with filling cooking pots by rain. In MP I still have no progress. But recently I tested it in SP - it's working! :D. After long rain weight of mug increased from 0.2 to 0.21, for pot - from 1.0 to 1.12

    However, thanks for article - it's very interesting :)

  13. 2 hours ago, CaptKaspar said:

    I haven't tried to use the pots, mugs, etc to collect rain water. Haven't had the need yet :)

     

    I'm not sure there is a use for empty tin cans yet, but hopefully in the future we can set up tin can traps to make noise of approaching zombies/players.

     

    Are you asking how long it takes to make compost from rotten food? For me I think it was around 2 weeks or so (I didn't time it exactly, but it was around that). I hope it doesn't actually reproduce rotten food

    Thanks! Will continue waiting for compost. :lol:

    59 minutes ago, steiger said:

     

    I have had periodic problems with cooking pots filling -- the first time I tried them out in rain, they filled up great.  I emptied them, put them back out and they might not fill up again even through it rained a few times.  Very sporadic.  Also, I put a bucket out, and it has never filled up.

     

    I have constant problem with water filling by rain for pots and other stuff.  I only able to see in MP that progress of remaining water field is empty, but visible with mark that water unfresh. Will test in SP. :(

    59 minutes ago, steiger said:

    but you can only see the compost by getting an empty sack and a shovel and right-clicking the composter.

    This! Thank you very much! But it's sound uncomfortable - everytime take tools just to inspect level of compost. :wacko:

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