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BasedKirito

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  1. Shoot, I didn't know that. I have done marginal testing, and it seems to occur without the trait (and the trait appears to be working as intended), but testing it is a challenge as clothing doesn't always block the attacks and sustaining any damage directly makes any testing useless lol.
  2. Because I don't trust tags, this occurred on the IWBUMS version of PZ. -- This has happened twice to me so far, where a zombie would attack my character and either my clothing would take the hit and it wouldn't break through or the character would dodge, thus receiving no injury or damage whatsoever, and then a short while later (due to my setting the zombification speed to 0-12 hours) I would develop symptoms and die, despite never receiving an injury or taking damage. This has also happened in a run (which happens to be the most recent one before this post) where I was very careful and thus was only 'hit' once, and the hit was dodged. Shortly, death and zombification then occurred. This is what leads me to believe that the zombie infection is passing to my character despite not directly taking hits such as Scratches, Lacerations, or Bites. I was using the Injured neg. trait in both of these runs, and in the one that I only dodged an attack and proceeded to die, I only lasted around 13-14 hours, so I do not know directly if this is related to Injured or not. Edit- After some marginal testing (2-3 successful attempts, 5-6 total new games started) it appears that the Injured trait (which is added by a mod, my bad on that) has no affect on this and is working properly. However, it does appear that this is an issue native to Build 41.50 as of this edit, as even though clothing items such as a Leather Jacket or Hoodie take the hit, the infection is still transferred and subsequent moodles appear (and due to an HP bar mod I can see my health immediately start that tell-tale slow decline, especially with sped up zombification time), and the character of course dies. Based off what little testing I did, it does seem that the percentage chance of the infection is still relative to the type of injury that would have been sustained, as a zed getting a passing hit in that would have left a scratch doesn't infect the same as a good chomp that would have resulted in a bite or laceration, but I can't see what injury should have been sustained so this is largely an educated guess.
  3. Well, see, I told you all, my mistake was a dumbass one, although not entirely my fault. My Steam was being a bitch, and didn't update my game till around noon today. Fuck you Steam, in all your glory. Thanks for the help, tho.
  4. Are there any mods that are known to conflict with this mod? I've been having issues with holsters, plate carriers, and the like from this mod, as well as from Quick Bags, and I have no flipping idea what is conflicting with what, or if these two mods just don't get along. Other than that, keep up the great work! Also, a parting idea: maybe add a greater variety of military clothing, such as t-shirts, long sleeve shirts, fleece shirts, etc. So that there is clothing for all seasons. Just some food for thought.
  5. Erm, been having a few issues, and I believe that the cause is this mod. For the past couple hours, I have been messing with all my mods and whatnot, and my PZ has been crashing on startup. I have managed to fixed everything but the stuff I believe to be assosciated with this mod in particular, mainly because I have no bloody idea how to. I'm going to like a picture here that shows what ERROR messages pop up in the loading console, before it promptly crashes. I must say, i really, really, REALLY, want to fix this, because I have heard to many great and wonderful things about this mod, watched tons of gameplay and had to many moments to count of 'I wanna do that myself!'. Any help will be appriciated, even if it is just showing me my own unknowing error. If you made it this far through all that, thanks for reading! ;D
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