B33ware

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About B33ware

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  1. RELEASED: Vehicle Test 29

    Those post give me some idea for a car overweight. Cars can have some weight capacity like now, but like player they can hold additional weight (+15% for example). When your car overloaded, your suspension and maybe tires should be damaged faster
  2. RELEASED: Vehicle Test 29

    The most irritating think that I don't like in newer builds is car disappearing when they out of sight. They static, I know that the car stay right behind me, no need to hide them. The overall view of the map is much, much more pleasant with the cars on background, especially with car wrecks, the world look more natural. And the the visual representation of car disappearance is ugly.
  3. Muffled Scream

    The best scenario for car usage. I think that from year two you should be really attracted to your car, keep it in a gods shape. Personally I like when I have 1 in-game car, with our own history, with a lot of mileage (I think it's pretty good idea to include your mileage on a dash), so I want more focus on car maintenance
  4. RELEASED: Vehicle Test 29

    Works pretty good, there is no freezes for 1-3 secs, unloaded cells and other problems, fps on portable pc about 15-20, want to try on more powerful rig
  5. RELEASED: Vehicle Test 29

    Grey for no key, orange for key in ignition and green for start
  6. Pitch Battle

    My thoughts about suspension and overall car condition: Maybe it's a good idea to add some moddles about car, for example-bad condition suspension can cause nausea Or if car is in a crappy state than can appear uncomfortable moddles and so on
  7. RELEASED: Vehicle Test 29

    Feedback from 15 minutes in-game: I've never seen non damaged normal car Some normal cars don't have texture (except wheels), they were black Perfomance on my rig is pretty good, much better than on 21 Mechanic skill work pretty good Good work guys!
  8. Grave Harvest

    Thanks for reply! Really love your models. Wish some code guys clearify this moments.
  9. Grave Harvest

    In March to 1.0 you show a car with detailed interior and opened doors, what happened with this car? So will we see open hood/doors/trunks?
  10. Grave Harvest

    Really want to see some kind of car "erosion", when the cars will change they texture to more dusty and rusty (without stat degradation) after some time like a buildings at this moment
  11. Behold the Thursdoid

    Oh my god.. The era is gone. I loved this word, I knew it for years. It is shoking. Good night sweet prince.
  12. Released: Vehicle Tech Test build

    Also I found a bag: radio transmissions stops on the day 7-8, don't remember correctly. The last one I've heard was about infection spread, walking dead and so one, but this is not the end, there should be more and more.
  13. Released: Vehicle Tech Test build

    So, I play the new build on a more powerful rig (amd a8-7410, and Radeon R5 graphics, 8 Gb ram) and the build run pretty faster. I didn't spot some serious lag, ~35 fps, first 3 days I play only on foot. Gas is very scarce, I found ~15 vehicles and all of them were empty. After some looting I found a half-empty gas can and decide to try the nearby wagon. When I start to drive the car I spot the huge FPS drop to 15 FPS and lower, it hard to drive the car with such lags. Gas presence is really bad for this moment, when the electricity go off we will not be able to took gasoline from the gas station, there is no gas in the cars. We run out of gas on the map for about 1-3 months in game and they become useless. I really hope for the IWBUMS 38, good work!
  14. RELEASED: IWBUMS Build 38.15

    Oh, sorry, I was confident that I wrote in vehicle thread, sorry Thanks for your reply, have a good weekend!
  15. RELEASED: IWBUMS Build 38.15

    I talked about vehicle builds.