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Matthee

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Everything posted by Matthee

  1. This is so good I wonder what do you fill inside the hill, when I am making hills. I think if I sledgehammer a wall, I can just live inside the hill with lots of space, also it is pretty secure
  2. Woohoo Waited for so long Stable Build player here
  3. wow two updates in these few days!
  4. That weather system is crazy Are we gonna see Humidity affecting our body or drought killing plants?
  5. split the building into two parts then place them in the corresponding cells is the only way I know otherwise the program will tell you it detects error when you try to create lot files
  6. so these tools don't support windows XP? I get the "not a valid win32 application" when I launch either .exe its fine if XP is not supported, just wondering.
  7. wow 30x24 cells your worldEd is gonna have 1 fps lol Keep up the good work and have fun
  8. Matthee

    35-Alive

    really nice to see new tools coming out Gonna add some pokeballs to my pokemon map
  9. Your buildings are really good OvO for the worlded part, you need two bmp: one should be called "whateveryoucallit.bmp", you put things like dirt, roads, water(river,pond), grass floor tiles here another one should be called "whateveryoucallit_veg.bmp", it is for vegetation. the background should be black, and layers from your screenshot above "normal trees" "grass on dark grass" should be placed at this bmp. Each grid in worlded is 300x300pixel, hope you know what I mean These two bmp need to be at the same directory. Than drag "whateveryoucallit.bmp" to those grids, you should see your map is placed there immediately. Then go to File -> BMP to TMX -> All cells / Selected Cells only -> choose a export directory -> check the two on the bottom left -> click OK click on a grid, and you shoud be seeing part of your terrain and be able to place buildings on it.
  10. you can try placing those kind of windows in Tile mode
  11. Matthee

    Thirty fivin'

    that prototype lady is actually cute.
  12. Matthee

    My map project

    Hello While waiting for creative mode, I have been working on a pokemon crystal map for fun and here is some screenshots
  13. you are using tile mode you can't remove them because you are on the wrong layers I suggest you redo the whole thing on ortho/iso mode (they are the same mode with different dimension) instead.
  14. Matthee

    Stabboid

    nice from the first animation of pistol, I can totally see reloading magazine with the help of a zombie's head. and how about attach a yoyo to the spear for some extended range
  15. Matthee

    Operation Big Tree

    I hope we can sleep on tree, like with a few belts to tie up our legs.
  16. Matthee

    Gundoid

    ohhhhkay I was expecting water bottle or flashlight but plunger will do
  17. Can fireplaces be used as a furnace? There are fireplaces sprites in game that never been used and fireplace should be a common thing?
  18. Matthee

    Two step

    Cant wait to spend a whole day just to finish 1tile of Barbed wire Also looking forward to new way to finish stairs or even ladders
  19. better staircase placement HYPE
  20. is your ZombieSpawnMap.png all black? Black means rare White means a lot
  21. I prefer using large sprites to show the street names like the McCoy Logging Co. one that would be very easy to view and no extra codes needed
  22. how about when we broke both legs, we become crawlers lol
  23. Follow the steps of the this guide should solve most of your problems.
  24. Matthee

    My map project

    yeah also a lot of buddies will be running with you Thanks! really appreciate your comments. yeah only finished one cell, spent too much time on everything especially on scales and custom sprites. definitely will make more vehicles but that will be after creative mode and other mod related info sort out. I think maps make by the old tools can be transferred to creative mode, so buildings or vegetation map you make won't go in vain.
  25. I would say keep the curvy roads since most buildings shown in the pic are not build along the curve, which will be easier to make and place on the map. Maybe tweak a bit those streets on the right middle side. For street markings and curbs, you can just make your own custom tiles.
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