You've Got Red On You

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  1. You've Got Red On You

    Animations will one day be released hype thread.

    I don't know I still think that's too optimistic, I'm thinking May/June personally since they mention in their last few posts they still have a lot to do with blending and such, I'd like to hope 2019 is the year but I'm not holding my breath. The end result will be worth it but I'm not convinced it's just around the corner.
  2. You've Got Red On You

    Animations will one day be released hype thread.

    Maybe 2019 will be the year? I mean build 40 was released quite a few months ago now and I doubt it'll be an entire year for them to release even an IWBUMS? (I'm going to be revisiting this comment in 2020 and sighing now aren't I :') )
  3. You've Got Red On You

    more weapons

    The new update will add more weapons from revolvers, shotguns, pistols, rifles and even a chainsaw for the suicidal.
  4. You've Got Red On You

    Whats the first thing you’ll do In build 41?

    I'm personally looking forward to the updated zombie models, having a guy missing an arm shuffle by the window with blood covering him will be an extra fright given the extra animated details. And I can act out my Shaun of the Dead fantasy of wearing a white shirt with blood spatters up the front, stumbling into my safehouse to make a nice cuppa'. I can't believe I've been waiting since 2016 for this, It'll be worth it though. I'm personally abstaining from playing and have been for about 2 years so I can fully soak in the atmosphere. It's been a painful wait but one that will keep me playing for a long time after it's done. 2011 seems so long ago since I got my hands on the alpha! Project Zomboid, Mount & Blade: Bannerlord and also LSPDFR for GTA V are my 3 games that will keep me happy for many months to come. (Mainly Zomboid since I love all things zombie)
  5. You've Got Red On You

    Having Kids

    Unfortunately the kids idea is a no go from a ratings perspective, but as far as immersion goes it's the small things that help. On Fallout 4 I remember installing a child raider mod and thinking nothing of it until I encountered one. From a story perspective it was an internal battle as you're searching for your lost child whilst equally blowing away kids of equal age to get to him in the first place. If it's a mod then I'll consider it I suppose.
  6. You've Got Red On You

    Whats the first thing you’ll do In build 41?

    Go full furry and take down zombies in my Spiffo costume.
  7. You've Got Red On You

    Zombie, it’s cold outside

    Keep pushing!!
  8. You've Got Red On You

    Crashed Cars Mod

    Oh hell yeah, that looks amazing! Gives it the extra apocalypse edge we need
  9. You've Got Red On You

    Men with Ven

    I've lost count the amount of times I've seen Rick Grimes piss himself mid zombie fight
  10. You've Got Red On You

    Men with Ven

    Throw the switch!! Well I'll be kissing 2019 goodbye to this game. <3
  11. You've Got Red On You

    Some Humble Ideas

    Wow this got brought back from the dead... Well, we have cars now in all their glory! Clothing/Animation is on it's way sometime either this year or next. I refuse to play this game until animations are added in and it's killing me, This is the game I've always wanted but I just need that finishing touch with the clothing and animations to make it. NPC's can be a ways off but it wont matter since I'll be catching up on all the things everyone else has probably already done. I've been sitting on this egg for 8 years now and it's almost ready to hatch!
  12. You've Got Red On You

    Enhanced Vehicles (WIP)

    Goddamn that's amazing!
  13. You've Got Red On You

    Death Cab for Zombie

    Well, I'll definitely be that one survivor that got a little weird and now roams the streets in a blood covered Spiffo-suit.
  14. You've Got Red On You

    Monkey Bizness

    My thoughts exactly, It's a shame TIS can no longer openly talk about this stuff through fear of being blasted about missing deadlines, but I've heard "Mark is plugging away at the animations" so many times now that it's effectively meaningless. They've expanded the group again but that just means it'll take another week to introduce them to the code (Which, alright yeah there is no alternative to that and the payoff will arrive. I do understand). Vehicles are great, a much needed addition. However the Animation video that was posted in 2016 seemed smooth, then vehicles took precedence and well in the long run I can see how it's going to save a headache. I don't really know what I'm trying to say here really? Don't misunderstand me here, this is not a rant or a complaint because you guys have pushed through tonnes of online crap and still refuse to be beat down which I can only admire you for. It's just the vagueness of the information doesn't really give us much to hope for now, it's been the same feeling now since late 2016 at least. If I was hyped for vehicles then I guess I'd be fine, Animations where the meat that I was hoping for though and they're constantly mentioned but I never feel like I'm any closer to understanding what's going on. Mondays were the hype days and now Thursdays, it's a rush of "Maybe, Maybe it'll just release in a single update. They might be saving it for a special date". I remember when you guys cracked the saving conundrum and tagged it on as a little add-on or surprise addition even though you said it wasn't ready. The hype comes from the love of the game you've made, as annoying and frustrating as it is to have these people nagging at you, the majority of this is because the game you've created is the best 'True zombie survival sandbox' out there. You took the Zombie genre on when it was (and still is) over saturated to high hell and have made it last and kept it fresh. It's a slow development cycle, you know it and we do. Waiting for 7 days and then getting same same info over and over again just starts to chip away at that... passion. It's late here, UK bound like Lemmy and Binky (and the other few) so I hope this comes across in the right way since I'm getting drowsy (The moodlet says so...) Thanks again for the information.
  15. You've Got Red On You

    When did you join pz

    TIS had been formed for about a month or less, I played their first alpha release. ...The wait has been long, but I keep playing the old alpha and it's changed vastly. The animations launch will push this to my favourite zombie game. No other game really encapsulates the classic romero experience. Well maybe Cataclysm with a few mods but the art style of PZ is what hooks me.