That is fine , but would you consider "tieing well fed/hunger moodlet to calories? it would actually make sense It would not . . . Drink a cup of oil or eat half a block of butter and, while you'll have likely exceeded your caloric intake for the day, you'd still be hungry as hell in short order. This is why items have separate hunger values. Your person who knows nothing about food , you not noticed you get extremly hungry when eating low calory food like salad , chicken soup , of vegetables , and even be well fed for 4-8 hours when eating extremly fat food or food with large amounts of protain , when i get 10 wings from KFC around 12-14 , i dont eat anything up to 19-21 Fattening food and high protein food stays in stomach longer thats why when eating so makes you well fed for longer , similary candy bars and suger based food digest very fast and it quickly gets in your bloodstream Weirdly enough , suger helps burn fat , thats why we carve for "sweet things" after eating fat and bigest reason desert is often served after dinner (tho most likely in biger portion then it needs to be) , how it works suger gets digested before fat , burned , energy is then used to burn fat , who turns into more energy if not tie to calories , tie well fed to amount to fat/protain/suger and make it digest , turning "that stuff" into calories because that's exactly how it works irl and makes sense And while "calories and being hungry dont make sense" its semi realistic aproach to survival and few games used it successfully , its very intuitive despite it makes half sense and a bit disappointed its about "healthy" survival , but completly forget vitamins and minerals , lack of vitamin C can kill you faster then most hunger games last , other lacks wont kill you as fast but will make your immune system weaker , you be less strong , slower , tire fast , need more sleep ,not to say mood swings , depression and worse things