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Axezombie

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Everything posted by Axezombie

  1. Nope, not using any mod. Even on the wiki it is mentionned : "While you can use ripped sheets to light a campfire, it doesn't work with charcoal BBQ. Use paper (magazine, newspaper, etc) or gas. " So I guess it's not actually a bug because it was designed like that, but to me it doesn't make sense, it feels like a bug. Well bug or not it should change, except if there is a very good reason to not be able to lit a BBQ like a campfire
  2. Hi, the red BBQ can be lit only with magazines and newspapers, it should accept the same items as the campfire, right? I would like to fix it myself, what file I have to modify to fix this? Thanks
  3. I have something else to suggest, shoes: - Sport shoes to make you run faster/longer - Football/soccer shoes to make more damage when stomping zombies - Boots for better insulation Feet injuries if you walk/run for a long time with unadapted shoes like city shoes/heels or even bare feet or with destroyed shoes. And of course socks being finally equipable for better insulation and comfort
  4. Also coud make beard and hair grow More importantly, making possible to protect ourselves temporarily from zombies with magazines duct taped to our arms and legs like in World War Z and of course leather jacket as mentionned before but not only for design also to protect us. Oh and clothes with pockets which can be used to carry more objects and get them in hands faster like a holster for example, and bumbags, very trendy in 90's
  5. Oooh okay, well it's still a bit weird but at least now I understand how it works, thanks
  6. Okay but then why once it's on the ground we can grab it?
  7. I have the same problem and I have no mods, always have to put it on the floor before being able to grab it, not really annoying though
  8. I don't think it's a bug, it is supposed to work like that and they made it that way because it's easier for them to code But yeah it would be better to be able to clean bandages with water around your character instead of using water in your inventory
  9. Cool, thanks a lot ddraigcymraeg Then there is a problem with some places of the map, as I said this little town ( https://map.projectzomboid.com/#0.3162156889848538,0.19043884677366213,9.420933630719487 ) shouldn't be a ghost town
  10. Axezombie

    Spooky Santa

    Are you planning to make the character's movements a bit faster? Because as "many" other people we are concerned about how slow those movements look like right now.
  11. yeah and if the door is closed he'll still move the items he can't normally reach
  12. Vanilla map, here: https://map.projectzomboid.com/#0.9283784560599992,0.25407240441926104,433.4111813394633 But as I said it has nothing to do with this building, it does that everywhere, at least for me, maybe it's because of my low settings, I'll try next time with better lighting
  13. Yes it is unrelated to weather effects I don't know if it is impotant but I have low lighting settings and of course it is the same with all buildings here it is:
  14. Something else is not right, in buildings now it's way too dark and no, it's not because of the lack of windows, because even in a greenhouse it is very dark, if you look from outside you can see perfeclty fine inside of it butwhen you come inside it gets dark.
  15. No you can find everything you need without going to the main towns, I was asking that because I'm dissapointed to see 0 zombies in places like this little town : https://map.projectzomboid.com/#0.3162156889848538,0.19043884677366213,9.420933630719487 Even with insane population, unfirom distribution, helicopter events, alarms, gun shots... there is absolutely 0 zombies. That's why I would like zombies everywhere, or almost everywhere, to not have a place where I know I'll be always safe
  16. I completely agree with you and actually it doesn't have to be a storm to be this dark, even if it rains/snows a little it becomes almost as dark as night
  17. yeah we could have the same effects for characters, steam from the mouth and footsteps in snow
  18. I tried it and it doesn't make zombies spawn everywhere, they spawn in a bigger number around towns but in some places there is still no zombies at all
  19. Hi everyone, Is it possible to have a mod making zombies spawn everywhere on the entire map? If yes what files I should look at? Thank you.
  20. Build 40.38 As you can see in this screenshot if a bag is in the glove box it creates a container
  21. That's what I thought, well thank you for your answer
  22. I don't want to sound like a jerk but when are you going to fix the vehicles's hitbox? Before build 40 it was perfect but now it is bigger than it looks on the north, north east side of cars. It is so big my character can't pass between 2 cars parked next to each other and I keep hitting stuff which obviously doesn't even touch the car I'm driving. I can't get closer to the vehicle than where I'm standing on these screenshots : Sorry again if I sound like a jerk, it's a legit question, I'm not searching to offend anyone.
  23. Someone on reddit has tested this, when it goes higher than 80% then trunk's capacity is at the minimum
  24. you can already build a garage, you can build double doors made specificaly for cars then you build walls around this door, a roof and that's it you have your garage.
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