**PROBLEM SOLVED...details on resolution provided in my 2nd post** Hi, I am having a problem hosting a server for my friends to join. I am able to join it (via localhost, as well as external IP [established by Hamachi]). I have hosted Project Zomboid in the past (pre-Steam server hosting change) successfully, as well as other video games successfully. Technical Details: - OS: Windows 7 - PZ Version: Latest, 32.30 (confirmed same version for friends) - Port Forwarding: Accomplished via Hamachi, so router configurations for 16261-26270 unnecessary. - Hamachi: Confirmed via NetStat it listens, accepts my connections, and that connections with friends are working properly when doing "Diagnose" operations. - Firewalls: Disabled for IPv4 and IPv6, both router and software, for my computer and their computers. - AntiVirus: Disabled for my computer and their computers. - Install Details: Fresh Install for me and friends. - Connections: I am having my friends connect to me via Hamachi, then enter Project Zomboid (without the "-nosteam" property), then provide the external Hamachi IP and use port 16261. Error Messages When Starting Server: NONE! Error Message Seen When I Attempt Connecting To Server (localhost and Hamachi External IP Address): NONE! Server Log When A Friend Attempts Connection And Fails: [ZNetJNI] OnP2PSessionRequest [ZNetJNI] Client connecting Steam client 76561198200638095 is initiating a connection. [ZNetJNI] Client has begun authentication [ZNetJNI] got token from the client [ZNetJNI] BeginAuthSession() ok [ZNetJNI] OnValidateAuthTicketResponse [ZNetJNI] Auth succeeded [ZNetJNI] New connection [ZNetJNI] Java_zombie_core_raknet_RakNetPeerInterface_GetClientSt [ZNetJNI] Java_zombie_core_raknet_RakNetPeerInterface_getIPFromGU [ZNetJNI] Java_zombie_core_raknet_RakNetPeerInterface_GetClientSt User test is trying to connect. [ZNetJNI] Java_zombie_core_raknet_RakNetPeerInterface_getIPFromGU Connected new client friend ID # 4 and assigned DL port 16263 #They connect to 16261, which delegates to 16263 (I am connected to 16262, otherwise it would attempt that port and get a similar log error message. This is expected behavior for Project Zomboid) testing TCP download port 16263 TCP port test: accept() timed out, client will have to try again [ZNetJNI] Connection closed: reason=1 port=1 [ZNetJNI] Disconnecting client #1 SteamID=76561198200638095 [ZNetJNI] Finally disconnected client 76561198200638095 Netstat -an | find -i "1626" output (when I am not connected, the TCP line disappears [as expected]): TCP Hamachi.IP.v4.Address:52472 Hamachi.IP.V4.Address:16262 TIME_WAIT UDP 0.0.0.0:16261 *:* NOTE1: I've attempted hosting both regularly, as well as with "-nosteam" feature. The "-nosteam" feature doesn't work for me or my friends, so I've abandoned that method. NOTE2: I have read MANY forums posts on this matter, to no avail. There have been many that seem to have my same problem who never received resolution. An example is the following one (where, yes, I've tried all the steps mentioned): - http://theindiestone.com/forums/index.php/topic/15929-no-one-can-connect-to-my-server/