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Jaspymon

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Everything posted by Jaspymon

  1. We are also having this issue. My friend died and did not respawn in our Safehouse.
  2. Fantastic! Thank you so much for the quick response! To Vine Grove I go!
  3. I'm about to start a solo run on this map and I'm curious as to the location of grocery stores. I see one on the far eastern side of the map, as well as in the mall, but I see nothing near the spawn location next to the gas station west of center. Is there something I've missed? Foraging and trapping still out for now? Been almost a year since we've heard, so I wanted to check.
  4. There is still an issue with dried fruits disappearing or duplicating when removing them from the ovens or fires. If I try to move them directly to my bag, the item disappears (whether already dried or not). If I try to move it to the ground and then into my bag, it duplicates the item inside the fire or oven. This is one of the best methods for preserving food. Can you please fix it?
  5. I'm having problems naming my dogs. I never had this issue before. The only dogs I can currently name are pack dogs that have packs already attached to them. Is this a bug?
  6. Maybe it's there for MP using vanilla if people need to be able to roll on an item. Oh, a sledge dropped in your party of 3? Let's roll to see who gets to keep it.
  7. Yeah, it's a thing that can be really frustrating. And the sole try to put a container wheighing more than 50 pounds (a loaded wheelbarrow f.e.) into another equipped wheelbarrow/handdolly etc. seems to be a deathtrap for the char, too. you won't be able to get any of them out of your inventory again. Jaspymon had the idea of adding some rare world containers that hold maybe 600 pounds to the mod, that would at least be a possibility to solve the wheelbarrow-deathtrap-issue I think? Or can you dispose of the heavy container in your inv into toxic waste/acid, is that a thing? And in regards to picking up full wagons, maybe adding a mod that allows you to pick up *equip one item from ground/container that wheighs more than 50 pounds (to avoid exploiting the function with regular items) as long as you aren't overloaded yet would help? Greetings! Another thing I thought about was the possibility of having an "Unload" feature. When right-clicking on a container in your inventory, it would "Unload" that container directly onto the ground until the ground reached maximum capacity. I could unload the wagon-ception on the ground one cell at a time until the wagon inside became light enough to move out of the outer wagon. This would avoid the issue of exploiting wagons and wheelbarrows as storage containers, as you could not set it on the ground, but would solve the problem I keep having without losing all materials I've gathered, both of my wagons, and my character.
  8. Something that needs to be seriously considered is what happens if a person is overwhelmed by zombies and can't unload their wagon, wheelbarrow, etc. fast enough. I have died twice now with one of these items and when I go back to my body, I can't get my loot. I've tried sticking the wheelbarrow/wagon into another storage container I'm using, but then I can't remove it from that container. So, I end up losing two containers instead of one. It's becoming very frustrating, as I'm spending hours looting important stuff, and then losing it all because a few zombies catch up to me and stunlock me.
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