cool daddy shark
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Everything posted by cool daddy shark
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You can pick up stragglers and loose groups in open ground pretty easily. Thousands of corpses in a tight corner city? Not happening.
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Since none of these answers were very helpfully ill give you the slim. The NPCs are still being working on and were being held back by the animation overhaul. AFTER the overhaul is sent out to main branch then you can see that NPCs might be pushed out possibly shortly afterwards (months not days here)
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Re-Animator Mondoid discussion thread
cool daddy shark replied to Batsphinx's topic in General Discussions
id prefer this being put in before build mode, but thats just my two cents. -
Sprinting Zombies Shamble when Idle
cool daddy shark replied to Zapp Brannigan's topic in PZ Suggestions
I suggested this before. Probably wont happen. -
Sandbox option: more realistic zombie/human ecosystem
cool daddy shark replied to hrot's topic in PZ Suggestions
The meta game already does most of this. You can expect your neighbors from the city to move into West Point and Muldraugh within two months. -
Zeds carrying turned on radios attracting other zeds
cool daddy shark replied to PlasticandRage's topic in PZ Suggestions
This would be a nightmare if all the zombies had acute hearing on. -
Patience my young padawan, patience. One day
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Is there a chance to survive when you were bitten?
cool daddy shark replied to Himari's topic in General Discussions
If that is the case then I must suck at the dice roll, since for me on this MP server I was on 3/4 scratches are fatal. Bleach also cures the zombie virus. You can always fall back on that if luck doesnt help. -
While this has been a fun update and even needed, the more I look at whats being worked on I have come to the conclusion that the cook is more intent on adding sprinkles and icing than making the actual cake.
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Is there a chance to survive when you were bitten?
cool daddy shark replied to Himari's topic in General Discussions
I have survived a bite. I think the game does a dice roll and determines immediately if youve been infected or not. Just clean the bite and pray. -
I am asking here for a trait where you can gather at the risk of breaking things.
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Basically you start off in a mall with a group of other NPC's who have very toxic chemistry while being the group leader and juggling them and zombies until you all die.
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The magical and wonderful; Horizontal Sheetrope!
cool daddy shark replied to Allen's topic in Mod Ideas and Requests
This would be pretty cool but I think there should be a fall risk associated with it because without it you are basically DIY spiderman. -
doings gods work here
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I don't really see why that sandbox option is there to be honest. Then why does the motel sign say "wifi" in 1993? I dont remember WiFi being used for computers in the early 90s. http://images.akamai.steamusercontent.com/ugc/646628993994739951/4AE1C9777D50748844B67D5A0DE9CA0610301729/
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are you using IWBUMS?
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Um... Hadn't thought of it... That would be interestingly different but what would be the point? You could make it a non lethal alternative to the BB gun and use it to herd zombies and all itd need is water from a sink, lake, collection point. You could probably use water bottles as ammo.
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Can you add a water gun?
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Basically, I am asking that the fast zombies idle by walking around like every other zombie type (until there is stimulus) other than running in circles like Sonic the Hedgehog on angel dust.
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why not implement fear the rain?
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Maybe someone will make a cart you can build and load something like ten corpses at a time and dump them at the same time. hydrocraft pls
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Creative mode in Build 33 or Build 34?
cool daddy shark replied to Øathbetrayer's topic in PZ Suggestions
I think I just heard a dev scream in agony -
This is a good idea. Places like banks, gunshops, police stations, gas stations, warehouses, etc have CCTV and they are already in game.
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Is anyone else bothered that on the TV and radio its says its the year 1993 when youve set it to be like 2017 or something?