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About sharkstertheshark

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  1. sharkstertheshark


    Don't take it too personally, there have been a lot of people who have been waiting for this and there has been 2 years of "i hope it comes out soon" and so many let downs that its turned people jaded.
  2. sharkstertheshark


    Helicopter pilots are the embodiment of pure evil.
  3. sharkstertheshark

    Mist Me

  4. sharkstertheshark


    The beauty of PZ is you get yourself killed rather than the game needlessly thrashing you to death (whether you became reckless, impulsive, didn't weigh the risk/reward, etc.) Being in a cabin in the middle of the woods and amassing supplies and then being lit up by an invisible marker that artificially inflates the danger drives against that. There are just more organic and fluid ways to do this. Bandits and zombies should start taking an interest in that cabin in the middle of the woods because you decided you'd like to use a gun rather than a bow to hunt and inadvertently put a giant blinking neon sign saying that you are there and you merit attention.
  5. sharkstertheshark


    Ill be honest and say I don't exactly like this idea. Doing a check to see if you should be possibly kneecapped for amassing a set amount of resources is not good design.
  6. sharkstertheshark

    Thunder Bug

    Yeah, i think roughly since sleep had its revamp? I might be wrong though.
  7. sharkstertheshark

    Thunder Bug

    This has been around for a while.
  8. sharkstertheshark

    Mist Me

    What you are thinking of is a plate carrier where you insert trauma plates to stop rounds which is a (relatively) new development. I am referring to a PASGT vest which is rated to stop pistol rounds and low velocity shrapnel and was in service since the 1980's. These totally fit the time period. I cant imagine soldiers running around with nothing but a helmet and no armor on.
  9. sharkstertheshark

    Mist Me

    I suppose the soldier outfit does not have any body armor because its being added later? Are we ever going to get riot armor?
  10. sharkstertheshark

    Inactive zombies in the winter

    Since winter has turned into something that can rival zombies in lethality I am starting to feel that zombies should be affected to a degree. If temperatures reach 15 degrees or less I don't how a zombie can exactly come after me effectively unless I am just being careless. I just wanted to run over some ideas really quick because if I can get hypothermia why cant a zombie get stiffer and slower? 1) Zombies enter a passive state similar to what is already in the options menu for Day/Night. 2) Players will be lulled into a false sense of security by more docile groups of zombies. 3) Areas previously too dangerous to explore become more viable to explore. 4) Human interaction will increase now that people are more willing to venture out. 5) Human competition for resources will come to a boiling point.
  11. sharkstertheshark

    IWBUMS Beta: Version 40.35 Patch

    I was sleeping in a bed while it was snowing I was bombarded with thunder sounds one after the other like it was machine gun fire.
  12. sharkstertheshark

    MegaTest VII: So Many Subtitles [FINISHED]

    Untethered admin zombie murder.
  13. sharkstertheshark

    MegaTest VII: So Many Subtitles [FINISHED]

    Zombies stutter a bit in close quarters and totally ignore me at times.
  14. sharkstertheshark

    POI Fort Redstone, KY

    This looks amazing and I am going to love running around this. One thing though, military bases with airfields are not called forts but that's a very small like caveat. I love this.
  15. sharkstertheshark


    That was not just theoretical not mean't to be taken too literally.