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TheCautiousOne

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Everything posted by TheCautiousOne

  1. Trying to fill a couple gaps in the neighborhood. TCO Also. The Map As of Right Now
  2. Worked the Small Park. And a Tad more progress on the beachside city TCO
  3. Working on a little beachside scenery. I will keep extending it until I meld it with the beach. A nice little getaway. Dropped in another little corner building. ( From Z3759xy Collection ) Also found a spot for another one of the Z3759xy Collection. TCO
  4. Yes, Personal Made buildings are added via World ed on Cell you want. Use tiled to maniuplate ground around said building. TCO
  5. Working on the little beach city, things are starting to come together. TCO
  6. Build in Buildinged. Switch and light is all you should need. TCO
  7. Levels are made in tiled (As far as I have understood) You will Use Rule #13 To go over areas that have trees prior, then use another rule of your choice in that area after rule 13. TCO
  8. You need to lock cord on pzcrashoveridemap to find out what cell it is. the northern cell will be what to replace. TCO Example http://pzmap.crash-override.net/#0.4039986943276145,0.20927324913542794,73.95370355801452 On the Left side of the map under map coord, you can lock coords to show what cell you are on. Hovering your mouse over the map will tell you what coord you are on, 32,30 etc.
  9. Worked in a school And dropped this Barge in Lol. TCO Also worked in this abandoned factory next to the football stadium
  10. Ok, What I am running into on Posideon is the 3rd floor missing tiles. Any Idea? TCO
  11. From Z3759xy Collection? Is there a way to get into it on base level? TCO Worked in Sradiny's houses.
  12. Alright working in the Confed house out by the beach. Seams Appropriate Slightly Moddified the house and grounds to fit a tad. Traya Alcus (good Work! ) TCO
  13. Trying to work Z3759xy building drop into the map is a tad difficult, the skill level of detail provided in some of the buildings are quite intricate causing conflict with the simplicity of my own skills. I will see what I can use and do justice to in the map, but most buildings that I have tried to use have been removed due to non justice of them. TCO
  14. Would It be Possible to Use this?? Currently working on a map and I could easily use these! They look fabulous. TCO Of course, it's free to use! Well Then, In that Case, Count your buildings Used TCO
  15. This is hard to read! I am sorry you are all not finishing the project. I will see if I can drop a couple of these about to help the Situation of California TCO
  16. Would It be Possible to Use this?? Currently working on a map and I could easily use these! They look fabulous. TCO
  17. Working on a Lumber Mill at the Moment I always like being able to pick up an axe. TCO
  18. For Doing this alone (With some help on some buildings) I think it's coming out pretty good. Next step is of course the main city, but last night I was thinking of how to drop some communities in places to fill the voids. TCO
  19. I have no plans right off of the top of my head. I really kind of just let the map flow and then implement what I think would meld to them map you know? Thanks for checking out the progress! I appreciate this. This is the biggest project I have dived head first in! I feel sorry for the poor dog living in the kennel behind the shooting range! Oh this made me chuckle quite a bit, I really didn't think about that. I guess the dog is around the yard during the day, and at night when the shooting stops, she goes back in her doghouse. TCO A little something I did yesterday.
  20. Been working on a location that is quite special to me! TCO If you make it to one of the rooms, you will have quite the surprise Also, I could use a little help with some Nice Different houses to populate small towns.
  21. I do, It will be perfect for the 0,0 Cell. I will need a pretty massive mall for the Main City. TCO
  22. Working on a Mechanic Shop for the Go Kart Ranch. TCO Working on the Ground Now.
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