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Hashashin

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  1. item InFridge { WeightReduction = 40, Weight = 100, Type = Container, Capacity = 50, DisplayName = Fricking Heavy Fridge, Icon = InRefrigirator, RequiresEquippedBothHands = true }Inside the players inventory they exist as an item, because, the only thing that can be in inventories, are items, not objects. The place option I gave it removes the item, and places an object in the world. My workaround it not checking if the object weight added to the players current inventory weight is more than their capacity, but only checking if they are currently encumbered, not making it a conditional what they are afterward. With lua you can add a custom right click button to certain items in your mod to be able to pick them up, even if it'd make you over-encumbered. Mister Insayne, appliance extraordinare, you're my hero. My only other request would be so that when you update it the current wheelbarrows people have lost all over the place don't magically vanish with all the loots. Not hopeful on this front, but had to ask.
  2. Please find a work around for full wheelbarrows, many people on multiplayer are losing treasure troves when they die and losing characters when they foolishly attempt to pick up a full wheelbarrow in another. Great mod, updated often, please fix wheelbarrows!
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