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Posts posted by nickodemos

  1. 5 minutes ago, EnigmaGrey said:

    Yeah, windmills would make more sense.  Just from a quick Google, I don't see any real widespread usage of solar panels back in the early 90s, outside of a few government buildings and niche uses. Didn't really seem to be much in the way of residential solar, particularly not when their efficiencies were so low and costs were so high.  But hard to find info on it.


    Image result for farm pump windmill


    You would not have seen windmills generating electricity, they were more for things like pumping water. One thing you have to remember batteries sucked for storage. Batteries now days are getting better but they still suck as a medium to store electricity long term. I brought up windmills as a more likely thing you would see before you would see a solar panel.


    Electricity is not a real need item when the world ends. If you did need it your more likely to have a generator. I personally would be terrified to run a generator in a zombie apocalypse. A generator would echo so bad in Kentucky it would draw hoards. Generators I used in the 80's and 90's were not like the quiet ones we have now days.

  2. As Enigma mentioned they were not common. As I mentioned they were around at the time but not many people had the money to be able to pay for something that did not have a high rate of return.


    People who did own them where fringe eco people and schools. People who would sink money on an idea and not for it's value. In Kentucky you would see more wind mills generating electricity than you would have seen a solar panel.

  3. Asked for this a long time ago and somewhat recently. It would be nice to automate a partial walk routine.


    I am one of those that tend to clean up all bad area after a fight and doing this over and over again with upwards of a hundred corpses is mind numbing. A small automated routine when clocking on a corpse and have it clean up the area by placing them in open graves or on a fire would be great. This way one can speed up the time and things would not be so bad.

  4. Happened to me a few times over the years. When it would first happen I would consider it a chance for "free" exp points as you can just beat on them with any weapon and gain exp. Now days I just walk away and they either get deleted after you leave the screen or they start walking again. Can't remember as it has been a bit.

  5. It has been suggested a few times before. There really should be one in the game.


    What would be nice is if it was a hunt for one. IE it was out on a call when the driver was bitten and is randomly somewhere on the map. So while exploring you might come across it. If they do add one I really do hope it would be random so that people are not hitting up known locations like spawn points.

  6. This might explain something that happened to me as well. I thought I had a game paused and when I came back to play the game was no longer open. Now I am not sure if it crashed or I closed it while working but when I started over I was in the last place I was at before but had a time warp. No longer late afternoon but night. All things I left on the ground was reset. Weirdest thing was no zombies. Went back to the safe house and slept. When I woke up I was able to clear out a bunch of houses with no interference from zombies.

  7. On 3/26/2019 at 8:19 AM, rzr said:

    I'm not 100% sure if its related to Hydrocraft, but i can't sleep in cars or use tents.


    Using build 40.43 from Steam.

    It's not. I forget the name to the mod but it is one that adds a few nifty items to Zomboid. One was a starter stone you could forage. Go through your mods and find that one and remove it from the startup list and see.

  8. If you need a way to justify something like this then when you build something a zed hears it from a distance and moves a bit closer. Them moving closer brings other zed.


    In scouring the town you tend to go down certain paths. Over time your scent builds in certain areas. Zeds move toward scent and other follow.


    Over time they would track you back to an area.


    Maybe have a bad luck random and a horde follows and your surprised but more often than not just constant stragglers till you spend a certain amount of time away.

  9. This would not be to bad an idea since say once you hit tenth level all skill book multipliers would be gone and you gain at regular level. But this still could be abused as it might be slower gains with carpentry it still is easy enough to do. Maybe once hit tenth drop it to normal skill level but at 0.25 percent gain.


    Avg Skill Lvl / 4


    Slow but it would still assist.

  10. What would help me out is if you specify the kinds of things you are looking for. As it is I am just playing my game as normal and game play is pretty good. In another thread I mentioned how the driving on the server is smoother than in sandbox.


    Other than this I have not noticed much. Except I did die twice from scratches on Spiffo that almost never happened in SB.

  11. 3 hours ago, Leoquent said:

    Make it a sandbox option public servers can switch off.

    Would be a really cool feature for SP and CoOp.


    Not only a good way to skill up and get materials but also for clearing of congested highways..

    This was my intent. So far I really enjoy playing in sandbox than I do on a server. Things might be a bit more fun if I was in a group but so far have not ran into anyone.

  12. I am not a huge fan of the new lighting system either but I must admit that it really is pretty true to what you get when out after dark without a light source. This really force some downtime or you need to think ahead to be able to spend the time close to a base.


    Only thing I must say is that there should be an option on this. I am getting older and now things that are dark on screen are pretty hard to see. Not just gaming but I have to up the gamma on TV shows and movies I watch. I just do not have the ability anymore to see minute shadings.


    In general I think I will keep the dark nights as I think if something like this happened in real life I would be hugging safe places after dark. Yet I think I would like a sandbox setting to at least opt out of this if I would like.


    Also playing my first server (SpiffoServer) and I am noticing that I have smoother gameplay on that than I do in sandbox. While driving I get micro pauses/rubber banding where on the server it is just so smooth that I risk going to fast.


    Windows 10 Pro 64-bit

    AMD FX-8320 (8 Core)

    16GM RAM

    MSI 970 GAMING (MS-7693)

    NVIDIA GeForce GTX 1060 6GB

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