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M700N

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Everything posted by M700N

  1. Hi all, we are back looking for new survivors to join our famous PvE server based in the EU. See below for details; Server Join Details; Server Name - M700N's PvE Server 2019 | https://discord.gg/pUXV9pp Mods Required - https://steamcommunity.com/sharedfiles/filedetails/?id=1421254188 IP Address - 80.229.163.78 Port - 16300 Do not build in commercial areas, as they are reset on a monthly basis. You will be able to claim a Safehouse after 1 day of survival and you will be able to create a faction after 2 days. 1 day is 2 hours real-time. We will also be soon holding some more Survival Night events, where you will spawn into a different dedicated server than the above one and be presented at a load up point. You will then have 10 minutes to gather weapons, ammo and supplies, before being teleported to a random building and there you will have to all work together to defend and survive waves of zeds set upon you. See you all there soon. M700N
  2. It is just, I have a lot of people on my server complaining that now, there is no need for a flashlight and that it is too easy when it is bright at night.
  3. Yes. So I have NightDarkness set to 1 which is pitch black in the Sandboxvars file and in the Servertest.ini file I have Nightlengthmodifier set to 1.0. This worked perfectly in build 39. I am confused.
  4. Hi all, Is there currently and issue with Pitch Black nights on Build 40? As when my server was on Build 39 you could not see a thing without a flashlight but now you don't even need one. Is there a different way to do it in the new weather build? Thanks, M700N
  5. The Survival Night Season has now started. We are going to kick off with the first event on Saturday the 18th of August at 9:00PM GMT+1. This event will be held at Rosewood Police Station. I will announce On our Discord server, when the server is online and you can then join with the details on the #server-join-details channel to start equipping yourselves. See below for screenshots of the event. The first screenshot is of the spawn location. This will be the spawn location of every single event. Once you have all equipped yourselves at the spawn location, I will teleport you to Rosewood Police Station. Here you will have 10 minutes to start fortifying the area. See the screenshots below which will show you where the building materials are; After the 10 minutes is up, the first wave will start. Once each wave is over you will have 3 minutes to re-fortify until the next wave starts and so on. After the 5th wave is over I will teleport you back to the Spawn location to resupply. You will only have 5 minutes here until I teleport you back to the Police Station. When you are back at the Police Station you will get a further 5 minutes to fortify. I will also do the same after the 10 wave, but this is the last resupply point. Also Very Very important. Make sure you take a screenshot when you die and post it in the #survival-night-results channel. Failure to do this will result in you getting ZERO points in the league. Discord Server - https://discord.gg/pUXV9pp
  6. Last nights live stream from M3TOXI's perspective; https://www.twitch.tv/videos/294725693?t=01h55m56s
  7. I am going to host another test survival night tomorrow night at 9PM GMT+1 to test out the new concept. If you want to join please post in the #join-survival-night channel on our Discord Server.
  8. We ran a test event for our Survival Night (Horde Mode) server on Sunday night and 9 people joined it went fairly well but there was a lot of things to be learned. You can see the live stream of it here https://www.twitch.tv/videos/293526364?t=00h24m36s, thanks to M3TOXI. The next one is going to be based at the StarEPlex Cinema, next to the mall. All the changes that we have decided upon and all the details and screenshots are on our Discord server. If you would like to join our next event please keep an eye out on our #sn-announcements channel for details.
  9. Hi all, I have had this issue a few times on my server and the only way to resolve it is to close the server and start it up again. When you are on the server all the zombies are stuck on the same place and I get the below messages repeating itself constantly in the server console. Can anyone help please?
  10. Hi all, I am going to be starting a new server soon called "M700N's Survival Night". There is a brief description below but for the full details of how it works and how to join, you will have to join our Discord server by following this invite link; https://discord.gg/pUXV9pp How Survival Night works; These are 1 night events and will be announced in the #sn-announcements channel on our Discord server. Survival Night is basically a PvE Horde/Battle Royal type game mode. You will all be spawned into the same location (inside a ready built fort) and all spawn in with the same equipment. You will then have 10 minutes to get set up before the hordes of zeds start attacking the fort. As it is PvE only the Zeds can kill you. It is your decision if you go at it lone wolf or decide to work as a team (I fancy the latter option myself) and try to survive for as long as possible. If you are a member on my PvE Server "M700N's UK PvE Server" then the position you come in the Survival Night match will earn you gifted awards to use within our PvE server. Like I mentioned above all details of this are on our Discord Server. M700N
  11. Oh I see. I am just trying to figure out why the zombies pause on the spot every so often. Is there anyway to resolve this issue?
  12. Please does anyone know what this is???
  13. I have updated all the mods recently so it should work fine now.
  14. Hi all, Please can you let me know what this setting does? The default is set to 500. What is better higher number or lower number? M700N
  15. These are the settings I have applied to this server; SandboxVars = { Zombies = 4, Distribution = 1, DayLength = 3, StartYear = 1, StartMonth = 6, StartDay = 1, StartTime = 2, WaterShut = 7, ElecShut = 7, WaterShutModifier = 990, ElecShutModifier = 900, FoodLoot = 3, WeaponLoot = 2, OtherLoot = 2, Temperature = 3, Rain = 3, ErosionSpeed = 5, XpMultiplier = 15.0, Farming = 1, StatsDecrease = 4, NatureAbundance = 3, Alarm = 6, LockedHouses = 6, StarterKit = false, Nutrition = true, FoodRotSpeed = 5, FridgeFactor = 5, LootRespawn = 2, TimeSinceApo = 1, PlantResilience = 3, PlantAbundance = 3, EndRegen = 2, Helicopter = 3, MetaEvent = 2, SleepingEvent = 1, GeneratorSpawning = 3, GeneratorFuelConsumption = 0.3, SurvivorHouseChance = 3, AnnotatedMapChance = 4, CharacterFreePoints = 20, ConstructionBonusPoints = 3, NightDarkness = 2, InjurySeverity = 2, BoneFracture = true, HoursForCorpseRemoval = 72, DecayingCorpseHealthImpact = 3, BloodLevel = 4, ClothingDegradation = 2, FireSpread = false, ZombieLore = { Speed = 3, Strength = 3, Toughness = 3, Transmission = 1, Mortality = 6, Reanimate = 1, Cognition = 3, Memory = 2, Decomp = 1, Sight = 2, Hearing = 2, Smell = 2, ThumpNoChasing = false, ThumpOnConstruction = true, ActiveOnly = 1, }, ZombieConfig = { PopulationMultiplier = 0.5, PopulationStartMultiplier = 1.0, PopulationPeakMultiplier = 2.0, PopulationPeakDay = 100, RespawnHours = 96.0, RespawnUnseenHours = 10.0, RespawnMultiplier = 0.1, RedistributeHours = 12.0, FollowSoundDistance = 200, RallyGroupSize = 20, RallyTravelDistance = 30, RallyGroupSeparation = 15, RallyGroupRadius = 4, }, } nightlengthmodifier=1.0 PVP=false PauseEmpty=true GlobalChat=true Open=true ServerWelcomeMessage= LogLocalChat=true AutoCreateUserInWhiteList=true DisplayUserName=true SpawnPoint=0,0,0 SafetySystem=true ShowSafety=true SafetyToggleTimer=100 SafetyCooldownTimer=120 SpawnItems= DefaultPort= ResetID= Mods=Hydrocraft;cremation;SvarogsMod003;ORGM;MoreBuild;CraftableAxes;BaseballBat;HugeHikingBag;GPS;BookCollection;PumpPower2;Achievement;ORGMSilencer;PZGate;RenameWeapon;CLH_RegionalMap Map=Muldraugh, KY DoLuaChecksum=true Public=true PublicName=M700N's UK PvE Server PublicDescription= MaxPlayers=64 PingFrequency=10 PingLimit=400 HoursForLootRespawn=96 MaxItemsForLootRespawn=6 ConstructionPreventsLootRespawn=true DropOffWhiteListAfterDeath=false NoFire=true AnnounceDeath=true MinutesPerPage=0.1 SaveWorldEveryMinutes=10 PlayerSafehouse=true AdminSafehouse=false SafehouseAllowTrepass=false SafehouseAllowFire=false SafehouseAllowLoot=false SafehouseAllowRespawn=true SafehouseDaySurvivedToClaim=1 SafeHouseRemovalTime=200 AllowDestructionBySledgehammer=true KickFastPlayers=false ServerPlayerID= RCONPort= RCONPassword= Password= MaxAccountsPerUser=0 SleepAllowed=false SleepNeeded=false SteamPort1= SteamPort2= WorkshopItems=498441420;498455406;499132764;514618604;515555911;516697908;593488615;606927963;830118004;854848547;1188473572;1263771793;640674707;1105347046;846122214;1414457780 SteamScoreboard=true SteamVAC=true UPnP=true UPnPLeaseTime=86400 UPnPZeroLeaseTimeFallback=true UPnPForce=true CoopServerLaunchTimeout=20 CoopMasterPingTimeout=60 VoiceEnable=true VoiceComplexity=5 VoicePeriod=20 VoiceSampleRate=24000 VoiceBuffering=8000 VoiceMinDistance=1.0 VoiceMaxDistance=50.0 Voice3D=true PhysicsDelay=500 SpeedLimit=50.0 server_browser_announced_ip= UseTCPForMapDownloads=false PlayerRespawnWithSelf=false PlayerRespawnWithOther=false FastForwardMultiplier=40.0 PlayerSaveOnDamage=true SaveTransactionID=false DisableSafehouseWhenPlayerConnected=false Faction=true FactionDaySurvivedToCreate=2 FactionPlayersRequiredForTag=1 AllowTradeUI=true HoursForWorldItemRemoval=0.0 WorldItemRemovalList=Base.Vest,Base.Shirt,Base.Blouse,Base.Skirt,Base.Shoes ItemRemovalListBlacklistToggle=false DisableRadioStaff=false DisableRadioAdmin=true DisableRadioGM=true DisableRadioOverseer=false DisableRadioModerator=false DisableRadioInvisible=true ClientCommandFilter=-vehicle.*;+vehicle.damageWindow;+vehicle.fixPart;+vehicle.installPart;+vehicle.uninstallPart ItemNumbersLimitPerContainer=0 You can find the explanations to these settings in my old post here; https://theindiestone.com/forums/index.php?/topic/20770-help-with-sandboxvarslua-and-servertestini/ M700N
  16. This is the Discord channel for the server; https://discord.gg/pUXV9pp
  17. Hi all, Please come along and join my PvE server. Details below; Name - M700N's UK PvE Server Mods - https://steamcommunity.com/sharedfiles/filedetails/?id=1421254188 Discord - https://discord.gg/pUXV9pp IP - m700n.ddns.net Port - 16261 IMPORTANT TO KEEP YOUR SAVES. When you select the server in the server list change the IP to m700n.ddns.net and save it to favorites. This is so when the IP changes on the server it does not affect your save. Once it is added to your favourites it may appear offline but if you connect it will work. If you do join the only rule there is is to not take over any commercial buildings as Safehouses because it will prevent loot from appearing within for other players. A couple of things to note also, you will be able to claim a Safehouse after 1 day of survival and you will be able to create a Faction after 2 days of survival. 1 day is 1 hour real-time. Cheers, M700N
  18. Thanks for the advice. I really want to know what the values mean, so on the WaterShut and ElecShut what does 1, 2, 3 mean etc? I am guessing that Helicopter and MetaEvent are how often the helicopter turns up and how often the other events happen, gunshots etc but what do the values mean? And SleepingEvent, I guess that is the length of time it takes for you to become tired and require to sleep but again what do the values mean? Cheers, M700N
  19. Can anyone help me out with the missing values please?
  20. Hi all, I have the below for my server with the explanations I know, Please can someone fill in the blanks?; SandboxVars = { Zombies = 4, (1 is insane amount, 5 is none) Distribution = 1, (1 is urban, 2 is uniform) DayLength = 3, (1 is 15 minutes, 2 is 30 minutes, 3 is 1 hour, 4 is 2 hours, 5 is 3 hours, 6 is 4 hours, 7 is 5 hours, 8 is 12 hours, 9 is real-time) StartYear = 1, (1 is the 1st year etc) StartMonth = 4, (1 is Jan, 12 is Dec) StartDay = 1, (1 is the 1st of the month etc) StartTime = 2, (1 is 7AM, 2 is 9AM, 3 is 12PM, 4 is 2PM, 5 is 5PM, 6 is 9PM, 7 is 12AM, 8 is 2AM, 9 is 5AM) WaterShut = 2, ElecShut = 2, WaterShutModifier = 500, (the number of days before water is shut off -1 mean instant) ElecShutModifier = 480, (the number of days before electricity is shut off -1 mean instant) FoodLoot = 4, (1 is extremely rare, 5 is abundant) WeaponLoot = 2, (1 is extremely rare, 5 is abundant) OtherLoot = 3, (1 is extremely rare, 5 is abundant) Temperature = 3, (1 is very cold, 5 is very hot) Rain = 3, (1 is very dry, 5 is is very rainy) ErosionSpeed = 5, (1 is very fast (20 days), 5 is very slow (500 days)) XpMultiplier = 15.0, (Obvious) Farming = 1, (1 is vey fast, 5 is very slow) StatsDecrease = 4, (1 is very fast, 5 is very slow) NatureAbundance = 3, (1 is very poor, 5 is very abundant) Alarm = 6, (1 is never, 6 is very often) LockedHouses = 6, (1 is never, 6 is very often) StarterKit = false, Nutrition = false, FoodRotSpeed = 5, (1 is very fast, 5 is very slow) FridgeFactor = 5, (1 is very low, 5 is very high) LootRespawn = 2, (1 is none, 2 is every day, 3 is every week, 4 is every month, 5 is every two months) TimeSinceApo = 1, PlantResilience = 3, (Plants resilience against disease/weather. 1 is very low, 5 is very high) PlantAbundance = 3, (How much farm plants produce. 1 is very poor, 5 is very abundant) EndRegen = 3, (Endurance regeneration (how fast you regain endurance). 1 is very fast, 5 is very slow) ZombieLore = { Speed = 3, (1 is sprinters (fastest), 2 is fast shamblers, 3 is shamblers (slowest)) Strength = 3, (1 is superhuman, 2 is normal, 3 is weak) Toughness = 3, (1 is tough, 2 is normal, 3 is fragile) Transmission = 1, (1 is blood/saliva, 2 is everyone is infected, 3 is no transmission) Mortality = 6, (This governs how deadly infection is. 1 is instant, 6 is 1 to 2 weeks) Reanimate = 1, (How fast zombies come back to life...again. 1 is instant, 6 is 1 to 2 weeks) Cognition = 3, (How smart zombies are. 1 is Navigate/Use Doors, 3 is basic navigation only) Memory = 2, (How much zombies will remember. 1 is long, 4 is none) Decomp = 1, (1 is slows/weakens them, 4 is no effect) Sight = 2, (How well zombies can see. 1 is eagle-eyed, 3 is poor) Hearing = 2, (How well zombies can hear. 1 is pinpoint, 3 is poor) Smell = 2, (How well zombies can smell. 1 is bloodhound, 3 is poor) ThumpNoChasing = true, }, ZombieConfig = { PopulationMultiplier = 0.5, PopulationStartMultiplier = 1.0, PopulationPeakMultiplier = 2.0, PopulationPeakDay = 100, RespawnHours = 50.0, RespawnUnseenHours = 15.0, RespawnMultiplier = 0.1, RedistributeHours = 12.0, FollowSoundDistance = 200, RallyGroupSize = 20, RallyTravelDistance = 30, RallyGroupSeparation = 15, RallyGroupRadius = 3, }, } This I am sure will help a lot of people out who are starting to run their own servers. Cheers all, M700N
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